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> Mp Memory Sizes?
Kanada Ten
post Apr 25 2006, 08:07 PM
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QUOTE (James McMurray @ Apr 25 2006, 02:06 PM)
As soon as you decide that storing a lot of stuff isn't abusive, most of the ways to abuse it disappear.

In SR3 it was used to balance deckers on both sides, forcing them to use smart tactics and careful program use. It actually gave security deckers quiet an edge, so that they could have more logical skill levels (3 or 4) and still be a threat. But this is just part of what made decking in third edition so much of a time killer.

Hackers in fourth edition are much more powerful than they were, even able to rival technomancers most of the time, where a good decker versus a good otaku would probably lose (beginning otaku kinda sucked, however). But this doesn't really imbalance anything because of their prevalence and quantity of systems to require hacking just to survive.

There are simple ways to eliminate this possible imbalance in SR3; if you eliminate MP, simply limit the number of running programs to the MPCP * 2 and the total rating of programs to MPCP squared. Cost using MP is convertible to Program Rating squared times the multiplier times 200.

The MP limits for audio and video, and even simsense, weren't really bad because one could use optical memory chips (really cheap with the errata) to store thousands of minutes.

QUOTE
What techno-utpoia are you living in? I can easily fill up a 200GB hard drive in a week with a decent internet connection.

But streaming technology and rising bandwidths are making that less of a necessity, neh?
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John Campbell
post Apr 25 2006, 09:22 PM
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If there's one thing that 25 years of working with computers has taught me, it's that no computer ever has enough processing power, enough memory, enough storage, or enough bandwidth.

My hard drives have been 90% full most of the time since the first machine I owned that had a hard drive. (It was an 8Mhz 286 with a 20MB MFM drive.) These days, "90% full" means "a thousand times more space available than there was, total, on my first hard drive", but my drives are still running 90% full.

When I was at IBM, I had responsibility for a couple dozen servers with terabyte disk arrays, and those ran 90% full most of the time.
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Kagetenshi
post Apr 25 2006, 09:33 PM
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QUOTE (Kanada Ten @ Apr 25 2006, 03:07 PM)
But streaming technology and rising bandwidths are making that less of a necessity, neh?

Absolutely not. Only major corporate sites have the bandwidth and stability to guarantee that something there today will be there five months from now, or two years from now. Even those that are able to rarely do.

~J
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hyzmarca
post Apr 25 2006, 09:52 PM
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Higher bandwith actually makes it worse because it makes larger files sizes more and more comon.
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Kanada Ten
post Apr 25 2006, 09:56 PM
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Meh, we're talking about molecular storage (with nanites common enough to paste on people's heads in place of trode nets), so I might agree about processing power, but not memory.

I have more than enough bandwidth already, in most cases for things like moives, songs, and so on. These days I don't bother to do more than put files on CD/Flash if I want it with me beyond the reach of my house. Otherwise I just stream as needed. Why would I want something five months from now? It'll all be dusty by then, ya laggers.
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eralston
post May 4 2006, 04:50 PM
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Yeah, in my younger days of downloading (and I was perhaps not the most hardcore, but probably above average) I could accumulate 40 CDs a month of materials from the net.
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