Un-Shadow-ee Players, Warning: Long |
Un-Shadow-ee Players, Warning: Long |
Apr 28 2006, 08:21 AM
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#76
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Moving Target Group: Members Posts: 225 Joined: 1-November 05 Member No.: 7,917 |
That's why America's great. Cause we're not only lazy, but simultaneously destructive...
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Apr 28 2006, 08:25 AM
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#77
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Greece, I know, bans all video games but what others countries ban FPS games?
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Apr 28 2006, 08:29 AM
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#78
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Moving Target Group: Members Posts: 225 Joined: 1-November 05 Member No.: 7,917 |
I dunno, but maybe we should bomb them...I bet Bush would be up for it...
My first instinct when I think of censorship is China, but I would think they would like the soldier-building qualities of it. |
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Apr 28 2006, 08:30 PM
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#79
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Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Gaming in China is apparently an enormously booming industry.
You don't have to kill players to have their dumb actions count against them (although sometimes, it's helpful). One morning, one of the players gets a commcall from a contact of his... a loyal fixer, maybe a bartender in a cop bar, someone who'd have a source of information but not a great level of detail. "Man, I think you and your boys had better get low and stay low for a while... the cops have got you pegged for something, and I think they're coming gunning for you." Let them spend a couple of sessions trying to find places to stay, dodge surveillance, and getting commcalls from their mothers asking "Why did the police just visit my house? Are you in trouble again?" Or have a representative of a Johnson show up. Possibly one connected to the guy they screwed over. "I've got some work for you. It's not nice, and it doesn't pay well. Actually, it doesn't really pay at all. But the group I represent is aware that you've got problems with the police, and we'd be willing to help you get rid of those problems... if you help us get rid of some of ours. If you don't like working under these conditions, you're free to go, and we won't hold it against you. You might find, however, that the police investigation will stop encountering the difficulties we've currently arranged for it." Wanton behavior by characters should get a response, but it's certainly possible for you to make it more interesting than a bullet in the head. The players could get good sessions out of it, and generally decide that maybe they're better off not having to do tasks at someone else's bidding. And hell, maybe one of the jobs the guy wants you to do involves going after ecoterrorists in Guam or wherever :P Someplace their "unique skills" might be useful, but they'll really hate being in. Damn mosquitoes... |
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Apr 28 2006, 08:45 PM
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#80
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Moving Target Group: Members Posts: 976 Joined: 16-September 04 From: Near my daughters, Lansdale PA Member No.: 6,668 |
In China and Korea they have gaming addicts and rl crimes committed between gamers who do not like what on line characters do. I am not kidding. Things like murdering a gamer because his character stole the magic items of another gamer's character.
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Apr 28 2006, 08:52 PM
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#81
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
This is nothing new. In the US it happened with tabletop gaming—see stories of various steam tunnel incidents. There are unbalanced people the world over, why is it so strange that some of these unbalanced people have hobbies?
~J |
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Apr 29 2006, 02:04 AM
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#82
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Moving Target Group: Members Posts: 204 Joined: 27-October 05 From: Waterloo, ON Member No.: 7,900 |
The steam tunnel incident you're referring to happened once, with someone who had problems that were way past D&D problems.
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Apr 29 2006, 02:27 AM
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#83
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Thank you for that concise summary of my point.
~J |
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Apr 29 2006, 03:09 AM
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#84
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Moving Target Group: Members Posts: 225 Joined: 1-November 05 Member No.: 7,917 |
My sister in-law once had a friend, a real snatch, whose judgement was extremely clouded about RPing by media portrayal of such incidents. When she found out I (and my wife) were gamers, she urged my sister in-law to convince us it was bad.
To my sister in-law's credit, she showed considerable restraint and I actually really misinterpreted the whole situation when it was explained to me and made me gut-response angry. Anyhow...long story short: For every person who commits something like that there's a hundred that blow it out of proportion, an equal number to hold them back and a million who just don't care. Just try not to become a crazy-pscyho statistic, k brothers and sisters? |
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Apr 29 2006, 03:18 PM
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#85
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Prime Runner Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 |
The problem in China is it's getting worse. with the closed society this stuff is one of the few ways they can exercise their imagination. since art and philosophy is heavily regulated, so they get much more passionate about it than we could ever get. So you have more people being pushed further and the little htings that might make one of us get good and drunk and sending a nasty letter to a senator, gets them getting WAY personal over their characters.
To get htis back on track, sure the characters can be good with high skills and rad toys BUT whatever the runners can get, the police get better. what ever skills the players have, the police have better. Sure ont every street cop is a wheel man, but neither is every runner. You have a rigger. So do the police. there is no toy the runners can't get, that the polcie can't get bigger/better/faster/way badder. If the police are on the scene, game over, you can't get away. You have to plan to not be there when the police arrive or you're otast. |
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Apr 30 2006, 12:17 AM
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#86
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Really why not? After all, runners do not have people looking over their shoulder saying,"The bottomline! The bottomline!" Cops do not get to customise their vehicles. Runners do not have to obey "regulations". And runners can always steal the bigger/better/faster/way badder.
Cops might work in places such as the Barrens, but many runners live there. Cops go into those places with full para-military backup, runners go in themselves with no backup. Runners that do not survive... do not get hired for runs. What the cops have on their side is numbers, they can call in a lot of backup and even scale up the confrontation with heavier weapons(though not necessarily heavier weapons than the runners). If you are going into business for yourself, you have to be bigger, better and smarter, if not, you die and it is time for a new PC. Next time, write it into the story that you are. |
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Apr 30 2006, 12:24 AM
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#87
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Do forget that, during the chase, the cops get to add a die to their test for every car and drone in the chase. This represents their ability to coordinate and cut the runners off before they reach the Barrens. With enough manpower, they can overcome the rigger's edge - well, maybe not his Edge, but his big dice pool. And since the runners killed cops, the KE agents might use their own Edge in the test. That could get ugly.
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Apr 30 2006, 12:26 AM
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#88
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
What kind of edge pool would a police force have? Maybe one per two-man team?
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Apr 30 2006, 12:30 AM
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#89
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
I was thinking of just using one (but I guess they are mostly human, so does that make it 2?), but since it applies the rule of 6 to the test, we could see a lot of successes there.
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Apr 30 2006, 01:12 AM
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#90
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Moving Target Group: Members Posts: 314 Joined: 25-February 06 Member No.: 8,307 |
Me too. Been GM'ing for years, and sometimes the way they want to play is not the way you designed your world. On top of that, it sounds as if you don't enjoy running that type of game, so it gets twice as frustrating for you. :S We had a similar problem with Star Wars d20 (thanks, I'll kick my own ass later) We love Star Wars, but we couldn't really get what we all wanted the game to be, to work with what the GM wanted, and in some ways the rules hindered us as well. Know what we did? We started a side campaign as Dark Siders. We got to cut loose, kill indescriminately, argue about who got to kill the Jedi, and completely cut loose. It was a lot of fun, and gave us a breather... We actually stopped playing shortly after, but we all enjoyed the "side" campaign more. I guess I'm suggesting that you (since your players have elevated you to GM Pro Vitae) maybe run a side game. Pick Mutants and Masterminds, Ninja Burger, FUDGE, whatever, and run an over-the-top, guns blazing, PCs have all the power and are unstoppable. Do these as a relief from your regular sessions, and maybe they'll take your SR game more like how you want to run it. |
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Apr 30 2006, 11:04 PM
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#91
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
I have to admit that gives me an evil feeling of satisfaction. Mr high and mighty MMORPG hero gets pwned IRL where he's a pasty weakling. |
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Apr 30 2006, 11:11 PM
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#92
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Yeah, because obviously people should be killed for being good at video games. I take it you're not good at them? :)
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Apr 30 2006, 11:43 PM
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#93
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Actually, I just am not much of a MMORPG fan. I was always more into FPS games. I'll tell you something really funny, though. In the US, overall, I'd classify myself as a medium low FPS player. Out here in the FSM I honestly think I'm the best FPSer on the island because there isn't that much access to video games. Like, there's one internet cafe with an X box and Halo 1. Every single time I play Halo 1 I always finish first on multiplayer just because, well, most people rarely get to play Halo. It's a weird feeling, since I'm used to being mediocre, and I know I'm winning not because I'm good but because everyone else is a feeble noob. |
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Apr 30 2006, 11:45 PM
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#94
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Moving Target Group: Members Posts: 225 Joined: 1-November 05 Member No.: 7,917 |
I became better at video games the moment I realized people can't play without their fingers. And you know how tasty fingers are :P
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Apr 30 2006, 11:47 PM
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#95
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Kinda like otaku... Maybe technomancers or hackers. |
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May 1 2006, 12:25 AM
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#96
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Running Target Group: Members Posts: 1,405 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 |
In a frightening way, its kinda a warning to be nice online (or in a game) cause you're not truly anonymous. In real life people get killed for being asshats. The belief that you're anonymous in a game or on the net sadly encourages some to be not as prudent with their interactions with people. It may be virtual, but stealing or talking smack or harassing someone can have the same real world consequences. |
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May 1 2006, 12:34 AM
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#97
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Anyone who kills you for looting the monsters he just killed (or even just beats you up) needs to be culled from the gene pool. I'm not advocating going out and stealing from people in games, but like in RPGs, it ain't real.
Would you beat up your friend whose rogue just robbed the party and disappeared into the night at your weekend D&D game (or whatever similar situation may exist in whatever game you're playing)? If so, your friends need to find someone a little more stable to play with. If not, why would it be ok to do it to someone who stole from you online just because they're a stranger? |
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May 1 2006, 01:00 AM
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#98
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Moving Target Group: Members Posts: 225 Joined: 1-November 05 Member No.: 7,917 |
Well, video game cult followers are necessarily excluded from social habits that allow for easy co-existence with other people. They are probably otherwise depressed and misanthropic, otherwise why would they so avidly play the game?
Yes, that person that just stole the party would probably receive at least a mock physical gesture against their continued good health. Death? Probably not, but they were still a dick and should be treated thusly. As far as strangers, people even in these forums have expounded upon the wisdom of the penalty of death for lesser offenses. Anyone who has would probably never follow up on it; however, you can never be sure. |
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May 1 2006, 06:33 AM
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#99
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Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Yeah, because nobody makes a living play video games... Oh, wait, yes they do. Stealing "gold" or treasure from someone in a video game can have a real affect on their finances. Just because it's virtual doesn't mean it has no value. The difference being that one can legally steal for other players in some games, thus people have no official recourse. Sure, they overreacted - a more logical action is to "hire" a group of players to go and kick the guy's ass in game. Like you do when the party rouge steals from the group. |
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May 1 2006, 09:00 AM
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#100
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Running Target Group: Members Posts: 1,405 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 |
The lines become less clear when the person who ninjaloots/ganks/etc adds insult to injury by taunting :) Everyone can be a brave trash talking texter in virtual reality, behavior that tends to get restrained in real life cause...well, it can lead to a beating. Is it any surprise vr behavior comes back to haunt a person too?
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