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May 8 2006, 07:39 PM
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#26
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
I've found it generally takes multiple days, because a GM almost always has too much willpower to accept any of my character concepts the first time I introduce them. Oh, but by the fifth day, yes, he'll agree to my sasquatch rocker in a winnebago. Oh yes he will.
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May 8 2006, 08:51 PM
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#27
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 |
Backstory and concept is easy for me. I can come up with a rough sketch in minutes, a fully-fleshed out character in less than an hour, complete with minor quirks and personal notes. I like creating characters, even if I'm never going to play them.
Without the aid of a computer, I can't do the basic stats for a SR4 PC in anything less than 3 hours, not including gear. Even with the aid of a program, it still takes forever. Once you factor in equipment, we've added anywhere from another hour for gear-light characters, to about three for gear-dependant ones. My current record is taking slightly over 3 days to complete a simple street sam. I've given up on more complicated character concepts, since I didn't have a week to dedicate to them. NPC's are much easier, since I just assign them whatever I think they should have. Playable PC's, however, are just a pain to build-- I have an easier time with GURPS or Champions, and until now, I thought those were the fiddliest systems in existance. |
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May 8 2006, 08:57 PM
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#28
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...one of my favourites as a GM as well. |
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May 8 2006, 08:58 PM
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#29
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Moving Target ![]() ![]() Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
yeah I was always biting my pinky (finger) whenever I roll played him.
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May 9 2006, 04:13 AM
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#30
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...of course his counterpart was a booze swilling hard driving rigger named "The Brain"
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May 9 2006, 09:45 PM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
alas pinky and the brain We knew ye well.
they were a pair of dwarves that could really rip things up. The brains background synopsis was that he was part of a runner team (pre running as a character) that had gone to Yomi island on a run and was involved in its liberation.. so he hated the japs, was hung out to dry (all his contacts had been killed by japanacorps looking for revenge) hunted (obviously) and that was why he was hiding out in England. |
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