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> Mundane:Awakened, ratio question...
ChuckRozool
post May 6 2006, 08:11 AM
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What is the ration of mundanes to awakened people in SR3?
Simple, straight, and to the point... All in all I'd say it has most, if not all, the qualities of a good question
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Grinder
post May 6 2006, 08:12 AM
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Iirc 1% of the population are magically active.
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The ubbergeek
post May 6 2006, 12:59 PM
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Albeit there is some variations in some places and also in some other groups... Probably that places like Tibet and Tir na nOg have an higher %, and the Ork metatype Oni was supposed to have more Awakened too in % than the common %.
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Dog
post May 6 2006, 03:02 PM
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And a few texts suggest that the number is rising. (Cue sting.)
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Red
post May 6 2006, 03:30 PM
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It is actually pretty funny. The percentage has been rising in fluff text for ages, yet the percent is always 1%. Sort of like a rolling status quo.
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Konsaki
post May 6 2006, 03:49 PM
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Remember that the 1% is only registered mages with SINs. :D
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mfb
post May 6 2006, 04:36 PM
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i don't believe that's correct. i'm pretty sure the 1% figure has always been from the total population, SINner and SINless.
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Kremlin KOA
post May 6 2006, 05:01 PM
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It was total pop in Sr1
by SR3 SIN pop was implied but not stated
maybe in SR4 it is officially SIN pop
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Oracle
post May 9 2006, 10:20 AM
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If 1% of the SIN population is magically active the percentage of the magic SINless will be much lower.
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mfb
post May 9 2006, 10:41 AM
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how so?
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Oracle
post May 9 2006, 11:06 AM
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Because magically active children born SINless have the possibility to be educated and hired by a corporation and thus get a SIN.
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mfb
post May 9 2006, 12:10 PM
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that assumes that the corporations can find a significant portion of the SINless Awakened population. considering how huge the population of SINless is, i'm not sure that's a safe assumption. on a more theoretical note, it also assumes that the 1% is evenly distributed. it's possible, especially given the "primitive = magical" leanings SR shows, that the SINless have a much higher percentage of Awakened than the SINners.
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Oracle
post May 9 2006, 12:17 PM
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I think "primitive" cultures just had a much better intuitive understanding of how magic works, because they practiced it as part of their religions. They had a starting advantage. But that is fading.
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Hell Hound
post May 9 2006, 12:25 PM
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Roughly 1% of humanity worldwide has the potential for magical ability. Less than that actually every discover their potential, for various reasons, and less than that ever turn it into any sort of real power. Only the tiniest minority end up in the shadows. At least that is what the magic sourcebooks say.

This percentage is a statistic so it would be figured out through random sampling of the population, so wether they count every registered and unregistered magician in the world is not important, they just need a big and diverse sample in order to get results that should apply to the entire population.

Magic has always been treated as something genetic, being a SINner does not make you any more likely to be a mage, just more likely to be spotted and given a scholarship by a corporation or government body. The places that have more magicians are either looking harder for them (the Megas), do not strongly fear or discriminate against them (Tir Tairngire), or have a strong cultural or historical tradition of magic and mysticism (NAN, Ireland, etc).

The rising percentage bit has been a growth from like 1.1% to 1.2% that has occured over decades. A very small and slow increase and not worth changing the fact sheets for. This I recall coming across in... I think it was the 2nd printing of the Grimoire.



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mfb
post May 9 2006, 12:26 PM
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possibly. the corps did manage to clear out Kilimanjaro, for instance. but it's also true that high technology hinders magic; spells and even spirits have a harder time affecting techology than 'natural' objects, not to mention the effects of implanted technology on one's personal ability to manipulate mana. the idea that this works on a larger scale appeals to me--that societies with less technology are, in general, more in touch with magic stuff.
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James McMurray
post May 9 2006, 02:51 PM
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Hell Hound: Grimoire's info is pretty dated, isn't it? IIRC SR4 gives no numbers, just an "on the rise." Whether that means 1.2% or 5% is currently up to the GM.
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Daddy's Litt...
post May 9 2006, 04:31 PM
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Runners are more likely to know magically active people than the guy in the pizza shop or the file clerk in Renraku's insurance office. She might know in "that wing' is the office of the complex' mage but actually see magic? nope.
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Kyoto Kid
post May 9 2006, 04:36 PM
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...seems in my campaigns it broders on about 60% as of late.
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emo samurai
post May 9 2006, 04:38 PM
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That is isanely high.
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bustedkarma
post May 9 2006, 04:43 PM
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1% is still something like what 30-60 million?
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emo samurai
post May 9 2006, 04:51 PM
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Yes, that's enough to fill a medium-sized country, but then the rest of the world wouldn't have its bound spirits multiplying the speeds of barges and stuff. Then again, it would be really simple for them to bind spirits and send them on remote services...
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stevebugge
post May 9 2006, 05:27 PM
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I think if you go with somewhere between 10 and 14 out of every thousand has magical potential you're probably safe. A breakdown of what percentage of Magically Active are Adept, Mystic Adept, and Full mage would be interesting but I don't recall it ever being given. Then Statistics on what percentage of the magically active are trained, self taught, and undeveloped talent would be nice to have as well.
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James McMurray
post May 9 2006, 06:00 PM
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QUOTE (Kyoto Kid)
...seems in my campaigns it broders on about 60% as of late.

Over half of all security forces, street bums, and corporate wage slaevs are magically active?
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Kyoto Kid
post May 9 2006, 09:05 PM
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QUOTE (James McMurray)
QUOTE (Kyoto Kid @ May 9 2006, 11:36 AM)
...seems in my campaigns it broders on about 60% as of late.

Over half of all security forces, street bums, and corporate wage slaevs are magically active?

...should rephrase that.

I meant to say 60% of the PC runners in my campaigns are active.

But y'know...having a similar percentage of everyone else awakened may not be a bad idea. Make it harder for the PCs to easily mow through the mundane NPCs as they have been doing.

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mfb
post May 9 2006, 09:15 PM
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well, keep in mind that the the percentage of active US military personnel is less than 1% of the population. how many of you know someone in the military?
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