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> Shadowrun videogame - Ads from E3
Austere Emancipa...
post May 9 2006, 09:08 PM
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Looking on the bright side, at least now I don't have to worry about not getting to play this game because I'm not getting Vista.
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mintcar
post May 9 2006, 09:11 PM
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I saw the trailer. I like the fact that they use the design from the artwork in the early Shadowrun artwork. But still I don't get it one bit. The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems. Peter Moore underlines this with saying that it has "a depth of gameplay... multiplayer something... unseen in a FPS". Thing is that, if this is NOT a roleplaying game everyone involved is nothing short of imbacilic. I can't imagine Shadowrun fans waiting to play a version of Counterstrike were you can play like a troll or an elf.
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JongWK
post May 9 2006, 09:14 PM
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EDIT: Nevermind.
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Austere Emancipa...
post May 9 2006, 09:25 PM
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I wonder if this Mitch Gitelman person really believes Shadowrun fans will be more upset over the setting rewrite than the fact that it seems to be yet another boring run-of-the-mill FPS?
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Chance359
post May 9 2006, 09:26 PM
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Well atleast I now know that I won't have to buy a 360 or upgrade to Vista.
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Athenor
post May 9 2006, 09:39 PM
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For those who don't want to read the developer's blog:

QUOTE
Mitch Gitelman, Studio Manager

The question is going to come up—“What did you do to my game world, dude?”

I remember sitting in the Phantom Menace thinking, “there goes my inner 12-year-old” and now here I am, working on Shadowrun, revising the timeline, and preparing for the onslaught of fan feedback we’re bound to receive.

Here’s the deal—when we decided to do Shadowrun we realized there was a ton of baggage that came with it. We had been through it with our BattleTech games (MechWarrior, MechCommander, MechAssault) for years and had the battle scars of trying to please hardcore fans and new players at the same time. It’s a rough road to travel and it usually ends in tears. Fans got pissed because we weren’t “following the rules” or “keeping to canon”. New players felt like outsiders because so much had gone on before it was like starting to watch LOST in season three.

Now take a look at where we started with Shadowrun.

  1.  there are magic spells
  2. and shamanic spirit magic
  3. and cybertech
  4. and metahumans like elves, and dwarves and such
  5. and astral space
  6. and the Matrix
  7. and megacorporations with the powers of sovereign nations
  8. and a dystopian future where America has fractured into around a dozen countries
  9. oh, and a Native American uprising
  10. and 15+ years of sourcebooks
  11. and there’s the individual storylines in the novels
  12. and the console games

So what should we do? Satisfy fans of the paper and pencil game? The novels? The SNES and Genesis games? It wasn’t a long debate, really. We decided to restart the Shadowrun timeline and grow the fiction over a series of games, allowing the world we loved to unfold over time.

Most importantly, we decided that whatever we did with the fiction, the gameplay had to kick major ass. It had to be our best work ever. We figured that if people got addicted to the game, they would forgive our trespasses and stay with us while we developed the world step-by-step.

That means in our first game, magic has just returned to the near future. It means that you are one of the first people to combine magic, technology and weapons to accomplish a clandestine goal. You are one of the first Shadowrunners.

I’m Mitch Gitelman, Studio Manager of FASA, and I can’t wait for you to play our game.


I highlighted some important parts. Basically.. They envision this as a franchise, they are restarting the franchise, and they are doing it because it would be too much to explain what's come before and what's going forward.

I dunno 'bout you, but regardless of your views of SR4, that would've been a much better place to start, no?


.... I have my own theories about this (most notably the complete change to the title, changing of dates, settings and maps, and lack of Wizkids' name on the list of associated companies)... But I won't bring it up.
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Abschalten
post May 9 2006, 09:42 PM
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Oh God, I cannot stop laughing, because I'm amazed at how badly they have fucked this up. To fuck something up this bad, you have to intentionally TRY to fuck it up. A setting revamp? FPS? It's a slow-motion trainwreck.

I've never felt true nerd rage until now, but even so I just can't stop laughing.

How in the fuck did they think this was a good idea?
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emo samurai
post May 9 2006, 10:01 PM
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How will Counterstrike with magic addict players to this game? There's really nothing unique about it.
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Mr. Man
post May 9 2006, 10:05 PM
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QUOTE (mintcar)
The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems.

That's because that is the whole game.

I like Counter-Strike (well, pre-1.6 anyway) and FPS in general but to use Shadowrun for a multiplayer-only FPS is a criminal waste. Couple that with the timeline reboot and you have a game which is literally only Shadowrun in name.

Breathtakingly stupid.
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Abschalten
post May 9 2006, 10:07 PM
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QUOTE (Mr. Man)
QUOTE (mintcar @ May 9 2006, 05:11 PM)
The trailer only plays up some kind of multiplayer gameplay similar to Counterstrike as it seems.

That's because that is the whole game.

I like Counter-Strike (well, pre-1.6 anyway) and FPS in general but to use Shadowrun for a multiplayer-only FPS is a criminal waste. Couple that with the timeline reboot and you have a game which is literally only Shadowrun in name.

Breathtakingly stupid.

This will be the Catwoman of the gaming industry.
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Ancient History
post May 9 2006, 10:09 PM
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Peace, children.

The video games have never been canon. While this particular version goes a step or two farther from canon than the SNES and Genesis games, that doesn't mean we can't play and enjoy it. I know a lot of you are unhappy about this right now, but let's put it this way: unless you have a campaign set in Santos, Brazil in 2021 or thereabouts, it's not going to significantly impact your game at home.

At the very worst, it'll probably attract some more gamers to our side of the hobby.
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Tanka
post May 9 2006, 10:17 PM
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A Resurrect spell.

A fucking resurrect spell.

Oh, and seeing through walls, and teleportation.

;LK;SADJFKLA;SDJFA

Sigh.

I can't even bring myself to join the forums because their tables are all mucked up. Not to mention the amount of pure hatred I'd bring down upon the Devs would probably get me banned in about ten minutes.

Set in 2021? That's cool, sure. Set in Brazil? Fine by me.

Messing with magic in such a way? Bad call.
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SL James
post May 9 2006, 10:20 PM
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Nerd rage... Good God, man. WTF.

Embrace the hilarity. Embrace it, and laugh hysterically at the fact that close as I can tell the setting isn't that much worse than what's in those 16-going-on-17 years of the pnp game.
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mintcar
post May 9 2006, 10:20 PM
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I can honestly say that I never expected it to get this bad. I'm normally all for changing a story to fit a certain media, like changing a book to fit the movie format. And I wouldn't go so far as to call this game they're making a flop, it may have a lot of appeal to those who like this sort of thing (and never heard of Shadowrun). But MY GOD, they just couldn't make it any less interesting for ME.

I don't mind that they make a game like this using the Shadowrun brand. There's plenty of D&D games in every feasable genre for example. It pains me though that they seemingly never even concidered making a game FOR fans of the RPG. There's a lot of successful examples of games like that too you know, D&D has a few.

The old Shadowrun video games had a lot of correct details that we could recognize. The slang was enough to feel that the developers were winking at us old fans. That's a pretty good feeling. I would have bought a 360 just to play even an average Shadowrun game if I could look forward to a lot of familiar places and events from the game as I know it. That's what they're missing out on. They could have sold a 360 console to every Shadowrun fan that didn't already have one, and instead they made another game in the crowd.
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James McMurray
post May 9 2006, 10:22 PM
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Huh. Not exactly what I'd pictured or hoped for. But I'll probably play it.
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Kagetenshi
post May 9 2006, 10:25 PM
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See, the 2021 part really, really offends me.

Why, you ask? It's such a small factor, I can just ignore it, can't I?

That's the point. It's such a small detail. What, exactly, do they gain by not setting it somewhere in the general 2045-2075 range? It would make the fans happy and no one else would care.

~J
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James McMurray
post May 9 2006, 10:30 PM
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Having to model a lot less tech springs to mind. It also gives a better intro into the world of Shadowrun to start closer to the beginning instead of the present.

What sort of world events were happening in 2021? Was goblinization a factor at the time? Maybe one of the character goblinizes, or orks and trolls are supposed to be a surprise.

Or maybe they just don't like you. ;)
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Athenor
post May 9 2006, 10:31 PM
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Okay... so.

I can overlook the 2012 date, considering the awakening started around Christmas 2011.

But it escapes my memory ATM -- did anything significant happen by 2021? Did the Goblinization happen yet? The night of Rage?

I know I'm showing my ignorance.
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Tanka
post May 9 2006, 10:32 PM
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I don't mind the FPS setting, though I don't love it.

I don't mind the lack of Orks (though I wonder who decided not to include them? Too WoWish for them or something?), but I won't like it.

I don't mind the setting (time, place, whatever), in fact I find it kind of neat.

But I do mind them changing magic so drastically on us. Resurrection? Teleportation? Let me guess, a "summon" will be just like a summoned monster in D&D? *twitch*
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SL James
post May 9 2006, 10:39 PM
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Goblinization began in 2021.

The Night of Rage wasn't for 18 more years.
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emo samurai
post May 9 2006, 10:46 PM
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My problem is that this game isn't unique. There is nothing special about this game; it is a Counterstrike clone with a mana bar.
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bustedkarma
post May 9 2006, 10:48 PM
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Anyone else trolling boards over there?
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emo samurai
post May 9 2006, 10:49 PM
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TROLL RUSH KEKEKEKEKE!!!

I'll do it; link me up!!!
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Tanka
post May 9 2006, 10:50 PM
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QUOTE (bustedkarma)
Anyone else trolling boards over there?

I can't bring myself to. Their tables are busted up, and that makes me twitch almost as much as the absurdity of their version of SR.
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bustedkarma
post May 9 2006, 10:54 PM
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In case anyone wanted to go tell them how happy we are about the game...

http://forums.shadowrun.com/forums/?
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