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> Religion in Shadowrun.
Glyph
post May 10 2006, 03:00 AM
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I think pensions will probably be completely gone in favor of 401k's, or the equivalent. But yeah, elves have a big potential advantage, in that their extended lifespan gives them far more productive working years. I say potential, because that same extended lifespan might also affect that elf's motivation to slave away for 20-30 years and build up for retirement. If they aren't going to grow old for another two centuries, they might just live a more bohemian lifestyle and only do work if it interests them. After all, they have decades before they need to start worrying about their future.


As for humanis, they are punching bags according to their stats in the main book. But you could do like SLJames suggested in another thread, and base some of them off of the nastier members of groups like the Aryan Nations. You could also look at so-called militias and other domestic terrorists for inspiration. I mean, if they are going to be the bad guys, you need to make some of them tough.
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emo samurai
post May 10 2006, 03:04 AM
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By punching bags I meant you could kill them without conscience. Duh. :D

I think I'll do that. Killing people without conscience, like setting them on fire, is awesome.
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FanGirl
post May 10 2006, 03:18 AM
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QUOTE (emo samurai)
Killing people without conscience, like setting them on fire, is awesome.

No it's not! :(

QUOTE (emo samurai)
And I won't even have Christianity in my campaign, unless there's a crazy priest-mage who summons a fucking angel of death. Then I'd have it.


Perhaps a Sylvestrine who has a severe psychotic episode and becomes convinced that he has to destroy the unclean in order to bring about the Second Coming? Make sure that you read up about psychosis before you do this one! ;)
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The ubbergeek
post May 10 2006, 04:53 AM
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QUOTE (emo samurai)
And I won't even have Christianity in my campaign, unless there's a crazy priest-mage who summons a fucking angel of death. Then I'd have it.

You know, Christianity is not there to disapear in Shadowrun. It just evolved, like other believes. This a bit hard and ridiculous to wave Christianity off (unless the game is in a non-christian tradition country(ies)). Kind of suspension of disbelief (AH!).

"What? No baptists in CAS? No catholics in Italia?' :eek:

The mode is national churches, more Protestant denominations and syncretism.
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emo samurai
post May 10 2006, 04:55 AM
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Then a demonologist will summon a demon and the demon will fight with the angel and the angel will win but it'll be by going "Let's merge" and the demon going "okay" and then the demon/angel will get really super pissed and kill everybody.
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The ubbergeek
post May 10 2006, 04:58 AM
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Hum.... :eek:
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emo samurai
post May 10 2006, 05:15 AM
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You're new here, aren't you? *holds out hand* I'm emo samurai, resident psychopath.
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SL James
post May 10 2006, 07:46 AM
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QUOTE (Glyph)
As for humanis, they are punching bags according to their stats in the main book.  But you could do like SLJames suggested in another thread, and base some of them off of the nastier members of groups like the Aryan Nations.  You could also look at so-called militias and other domestic terrorists for inspiration.  I mean, if they are going to be the bad guys, you need to make some of them tough.

Or as the good guys... Whichever.
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Laser
post May 10 2006, 10:04 AM
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QUOTE (The ubbergeek @ May 9 2006, 11:53 PM)
QUOTE (emo samurai @ May 9 2006, 09:22 AM)
And I won't even have Christianity in my campaign, unless there's a crazy priest-mage who summons a fucking angel of death. Then I'd have it.

You know, Christianity is not there to disapear in Shadowrun. It just evolved, like other believes. This a bit hard and ridiculous to wave Christianity off (unless the game is in a non-christian tradition country(ies)). Kind of suspension of disbelief (AH!).

Not being in the campaign doesn't necessarily mean that it doesn't exist, it just means that it doesn't play a role. That's pretty much true of religion in general, actually -- unless a character's religion plays a big part in their actions, behaviors, and dialogue, it's not going to come up. This is true of PCs as well as NPCs.

That being said, a street preacher a la Johnny Mnemonic would be cool. It's Jesus time!
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nezumi
post May 10 2006, 02:37 PM
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QUOTE (Glyph)
I think pensions will probably be completely gone in favor of 401k's, or the equivalent.

You're right, my fault. But that still means that a smart elf can acquire two or three retirement funds and just live off the system for the rest of time without ever having to work.

If *I* were an elf, I'd work my tail off for 20 years, retire for 10, work for 20, then just do whatever my pointy eared heart desired. But regardless, unlike a human, I don't believe in only death and taxes. After all, death is half a millenium away and taxes I can avoid by carefully investing my money in funds that come out of post-tax income (not tax deferred, I forget what the term is).

How about that, breeder? Now I'm fifty years old but I look twenty, I'm making $40k a year doing absolutely nothing, I have the free time to pursue all the hobbies I ever wanted, I can marry a dozen human women before I die and give them elfy kids, I can apply for any job in my field I want and am automatically more likely to get it than you are, I reek of sexual appeal and I'm all around just better than you are. Boy, I hope you have such a pleasant outlook when you're fifty.


Yeah, I'd be pretty mad too. If I lived in that situation, I would feel very cheated by elves and dwarves. As an employer, I might feel competition from my elf underlings, since they have a reputation for double dealing, for sneakiness and an undying desire for power and money (and I can name plenty of examples of rich and powerful elves to back it up). Trolls and orks I could live with since they're even worse off than me, but that doesn't mean I wouldn't look down on them. I can imagine having the same style marches about illegal immigrants and all the normal, SINned humans have images of these poor, stupid, SINless orks making a fuss because it's illegal to work illegally.

Don't think I'd be humanis, but I can certainly understand why so many people would be racist. Remember emo, as a GM, you are expected to play out and sympathise with EVERY NPC. You need to see the world from their viewpoints and understand why they do the things they do, or you're just putting two dimensional cardboard cut-outs in your world.
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emo samurai
post May 10 2006, 02:54 PM
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And that's why we kill them. :D

I think I did that alright with my mantis shaman and spirit, even if he was really, really, creepy. I think I'll do that with EVERY villain, even the ones we assassinate!
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Daddy's Litt...
post May 10 2006, 02:55 PM
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In 2006 pensions are gone in favor of 401k's and SEP IRA's. BUT with extraterritoriality in 2065 they might come back as a way to keep employees. 40 years with Renraku and you get a beach front condo in the corp retirnement village in North Carolina. Jump ship to go tothat other corp and you lose that.
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Glyph
post May 11 2006, 03:14 AM
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Good point. But they could probably do the same thing with a 401K with the company - with extraterritoriality, leaving the company could mean losing your retirement fund, your condo, your company car... everything.


And I don't know about Humanis as "good guys", but they can be run with the same shades of grey as everyone else.

Like, maybe one of them could be a mercenary who kills orks at every opportunity, because his son got tortured and murdered by the Sons of Sauron for being a "breeder". And maybe they will help the Sons of Sauron against this "evil racist", only at the end, the gang leader gloats to the guy about what he did to his son, and the players realize that they've been helping someone who's an even worse racist.

Maybe one of them could be a really messed-up elven physad with the human-looking Edge. His parents were Humanis types who took him to the surgeon to get him "cured" when he developed those demon ears. He's not an elf, damnit... he's a human! They cured him! And he's not awakened... magic is evil! He's no adept, he's just, just... naturally athletic! Yeah!
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maikeru
post May 11 2006, 03:25 AM
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Kinda on topic but off at the same time. I think playing a shintoist shaman would be kinda cool. Might have to roll on up. :)
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Glyph
post May 11 2006, 03:30 AM
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Yeah. On the other hand, trying to play a wiccan combat mage could kind of suck.

GM: "Okay, your manabolt does 6S damage. Now resist 6S damage, 6S damage, and 6S damage."

Player: "You know, I really hate the 'three-fold rule'."

:D
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maikeru
post May 11 2006, 03:35 AM
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:rotfl:
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Wounded Ronin
post May 11 2006, 04:11 AM
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QUOTE (Laser)


That being said, a street preacher a la Johnny Mnemonic would be cool. It's Jesus time!

Clear out of the way, marine...god's will must be done...!

-The Preacher from Damage Incorporated
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thefather
post May 11 2006, 05:23 AM
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kinda new here, first post but ive been surfin the sight for some time. acctualy my first shadorun charicter was an excimunicated bishop, some wierd cult killed his whole congrogation, got a little pissed to say the least so he had some one built him two of the huge revolvers like hellboy had, called them the Saint and the Martyer. holy rounds all that good stuff ended up going on some crazy crusade and geting imolated by his own sword good stuff, but our Gm played it perfectly had normal stuff for every one and every now and then throw in something evil/ supernaturl/ demonic for me to beat on it was preaty cool.......other wise greetings all
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WyldKarde
post May 11 2006, 06:23 AM
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I once ran a defrocked priest myself, although in this case it was more his taste for earthly pleasures, such as simsense porno involving nuns. He did have his moments though...

"Now, this here gun's loaded with APDS ammo. That's frightfully expensive and sure I'd hate to see it wasted on a miserable little sinner such as yourself, so tell me what I want to know and I won't SMITE YOU DOWN WITH THE THUNDEROUS WRATH OF OUR LORD!"

That was worth -1TN to an intimidation roll. :D
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