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> Running And Melee
malichai
post Oct 11 2003, 10:23 PM
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If your character runs and then attacks in melee does the attacking character take a +4 to TN, and do his opponents then take a +2 to TN to hit them in melee?
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Bira
post Oct 11 2003, 10:29 PM
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I'd rule there's no modifiers. I don't remember if there are any rules for charges, but if there are they could be used.
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RedmondLarry
post Oct 11 2003, 10:52 PM
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We play that the Attacker gets movement penalties (e.g. +4 Running p. 108 or +1 Walking p. 108) but since the "Melee Modifers Table" (p. 123) doesn't have a "Target Running" penalty our team assumes the rules don't intend to penalize the defender in the situation you describe.

Other differences between the two tables of modifiers (Ranged p. 112, Melee p. 123):
Superior Position (Melee, but not Ranged)
Opponent Prone (Melee, but not Ranged)
Friends (Melee, but not Ranged)
Attacker in Melee (Ranged, but not Melee)
Aimed Shot (Ranged, but not Melee)
Attacker moving over Difficult Ground (Ranged, but not Melee)
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Herald of Verjig...
post Oct 11 2003, 10:57 PM
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Cannon Companion, page 86
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