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> Safe decryption,, the powerful rating 1 comlink.
The Jopp
post May 17 2006, 10:54 AM
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My only iritation with decrypt/encrypt is that you always go with Program X2 as treshold - where's the actual encryption roll. As a player i'd like to roll my Electronic Warfare+Encryption to actually encrypt things and THEN opposing hackers rolls against SuccessesX2 as their decryption treshold.
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Edward
post May 17 2006, 11:12 AM
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Great. So somebody with the computer illiterate flaw is just as good at decrypting data as the most l33t of hackers with the same equipment.

Edward
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hobgoblin
post May 17 2006, 03:29 PM
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i think computer iliterate have a problem with basic computer operations. codebreaking will be way out of their league...
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Cain
post May 17 2006, 11:18 PM
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All you need is a Rating 1 agent, and that problem is solved.
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Shrike30
post May 17 2006, 11:50 PM
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Assuming you use the "GM is a fucking moron" approach, then yes, your problem is solved.
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Cain
post May 18 2006, 06:06 AM
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There's no reason to get offended at the RAW. You can legally and fairly get away with being totally computer illiterate, by using an agent to handle all your matrix interactions. A good GM could continue to bring the flaw into play: tricking or spoofing the agent, having it die in cybercombat, and so on. The GM isn't a moron if the rules are just that badly broken or unrealistic.

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Ryu
post May 18 2006, 06:53 AM
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The rules are not broken in that regard.

It is just a logical extension of user interfaces that the user only needs to know the command "do what I mean(x)" (Idea provided by UserFriendly - greatest Internet Comic EVER), and an agent does the rest.

Said agent is a great-time security risk. But who cares about those anyway?


Regarding the underuse of hacking skill: Something needs to be done, yes.
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Shrike30
post May 18 2006, 06:02 PM
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QUOTE (Cain)
There's no reason to get offended at the RAW. You can legally and fairly get away with being totally computer illiterate, by using an agent to handle all your matrix interactions. A good GM could continue to bring the flaw into play: tricking or spoofing the agent, having it die in cybercombat, and so on. The GM isn't a moron if the rules are just that badly broken or unrealistic.

If the GM is interpreting "Computer Illiterate" to mean that the character has no real understanding of how to use computers, but it's well within his understanding of the technology to give a semi-AI an instruction set for what he needs it to do, then he's being a moron.

The guy is computer illiterate... things like telling the Agent "Check this file for a data bomb, then decrypt it, then check it again, then open it up so we can see what's in it" are beyond his understanding. If this guy is giving the Agent orders, the Agent may completely miss what the character actually wants him to do, because the character doesn't understand much beyond "I wanna see what's in that file."
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Moon-Hawk
post May 18 2006, 06:05 PM
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"I wanna read the thingy. Is it, um, good?"
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Edward
post May 19 2006, 12:08 PM
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Ok the computer iliterat person adds these spepts.

Newb “I want to read file.”
System (which includes an agent) “file is encrypted, do you fish to decrypt”
Newb “what”
System “the file must be decrypted before you can read it, do you wish to decrypt”
Newb “I gues so”
Sytem, “decrypting file”
5 seconds latter
system “file decrypted, do you wish to disply”
newb “no I want to read the file”
system [roles eyes] “displaying file”
hacker “wow I didn’t program it to get frustrated”

Edward
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hobgoblin
post May 19 2006, 01:46 PM
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heh, if a computer illiterate character was trying to order a agent around, i would roll comprehension tests for even the simplest of commands ;)
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The Jopp
post May 19 2006, 02:28 PM
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I'd like to see the computer illiterate understand the instructions booklet that came with the commlink, or how to install ANY kind of program.
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Edward
post May 19 2006, 03:20 PM
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If I was the hacker and there was a computer illiterate person in the party I would set up his comlink for him. It would have a high rating agent with an etiquette (dealing with noobs) skillsoft. I would then convinse said uneducated person that there was actually another person on the other end of the line taking care of all his requests (and taking long hall on the long runs)

It would be funny.

Edward
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Smilin_Jack
post May 19 2006, 03:36 PM
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QUOTE (Edward)
If I was the hacker and there was a computer illiterate person in the party I would set up his comlink for him. It would have a high rating agent with an etiquette (dealing with noobs) skillsoft. I would then convinse said uneducated person that there was actually another person on the other end of the line taking care of all his requests (and taking long hall on the long runs)

It would be funny.

Edward

LOL

Why have the computer illiterate person give his comm to the party mage who says he's going to enchant it and bind a spirit into it? The mage gives it to the hacker (after the mage draws some completely meaningless occult symbols on it) and then the hacker sets it up and gives it back to the mage who gives it back to the computer illiterate.

Especially if you give the high level agent an attitude - could be very funny.

Mage: "I've bound a spirit into your comm to handle all the tasks for you."
Computer Illiterate: "I didn't know you could do that! What do I call the spirit?"
Mage: "Call it.... Jeannie" (as in I dream of Jeannie)

Much later

Computer Illiterate: "Jeannie... display directions to club x"
Agent: "No - you're staying in and spending quality time with me tonight, not going to see some hussies at that place."
Computer Illiterate: "......"

Meanwhile....

Mage: "Exactly what base did you use for that agent?"
Hacker: "<grins> Virtual Wife 10.0 with the Quality-Time plugin"
Mage: "Oh shit...."
Hacker: "<snickers> Well... I'm in the clear - Strike (damn gunbunny) thinks you put a spirit in it"
Mage: "Heh..."
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Shrike30
post May 19 2006, 06:29 PM
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*shrug* There's workarounds to everything, and there's GM's call to everything. Requiring a comprehension test on the part of the Agent seems like as good a response this as any. Probably treat it like a language roll, with the Agent's rating as it's language skill.

Or hell, if a player really wants to cheese and metagame his way around the flaw to be a tricked-out DInAB hax0r, just don't give him the 0-2 points of karma for RP.
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