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phasmaphobic
post May 20 2006, 01:37 AM
Post #1


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Man, combat is running a lot slower than I would like. What techniques do you folks use for speeding up combat without house-ruling custom systems and streamlines? Printouts, initiative trackers, computer programs, etc?

Combat is getting to the point that I just want to avoid it altogether, sheesh.
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Posts in this topic
- phasmaphobic   Speeding up combat without House Rules   May 20 2006, 01:37 AM
- - Loestal   Honestly, combat is faster than 3rd ed. in my opin...   May 20 2006, 02:54 AM
- - phasmaphobic   QUOTE (Loestal) Honestly, combat is faster than 3r...   May 20 2006, 03:00 AM
- - Vaevictis   If everyone agrees, a combat turn tracker that rol...   May 20 2006, 03:12 AM
- - phasmaphobic   QUOTE (Vaevictis) If everyone agrees, a combat tur...   May 20 2006, 05:28 AM
- - Kanada Ten   Check Arron's page out, it may have something ...   May 20 2006, 05:29 AM
- - BishopMcQ   For all of the games my group runs, we use index c...   May 20 2006, 05:35 AM
- - SL James   You could just make up a skill "Attack" ...   May 20 2006, 08:56 AM
- - Clyde   Some ways to speed up combat: 1) Players total u...   May 20 2006, 09:05 PM
- - James McMurray   QUOTE (SL James) You could just make up a skill ...   May 20 2006, 10:25 PM
- - phasmaphobic   QUOTE (James McMurray) QUOTE (SL James @ May ...   May 20 2006, 10:42 PM
- - SL James   QUOTE (James McMurray) QUOTE (SL James @ May ...   May 20 2006, 11:38 PM
- - James McMurray   How eloquent of you. Have you ever considered a ca...   May 21 2006, 12:16 AM
- - Nasrudith   Write down the modifers for tests on a note card s...   May 21 2006, 05:27 PM
- - Clyde   OK, as promised a report on subtracting armor inst...   May 22 2006, 03:12 AM
- - SL James   QUOTE (James McMurray) How eloquent of you. Have y...   May 22 2006, 03:24 AM
- - James McMurray   What ratio did you use? If it's 1:1 the value ...   May 22 2006, 03:31 AM
- - emo samurai   QUOTE (SL James) QUOTE (James McMurray @ May ...   May 22 2006, 03:52 AM
- - GrinderTheTroll   QUOTE (phasmaphobic) Man, combat is running a lot ...   May 22 2006, 06:39 AM
- - Adam   Admin post: James Mc, Emo, SL James, while I have...   May 22 2006, 06:45 AM
- - NightHaunter   QUOTE (phasmaphobic) Man, combat is running a lot ...   May 22 2006, 03:31 PM
- - DireRadiant   During Combat the GM is always busy, the players a...   May 22 2006, 04:37 PM
- - stevebugge   Get one of those little hourglasses out of a board...   May 22 2006, 04:55 PM
- - Aaron   QUOTE (stevebugge) Get one of those little hourgla...   May 22 2006, 04:59 PM
- - stevebugge   I have some beginning players and a guy with diagn...   May 22 2006, 05:08 PM
- - Mr. Unpronounceable   QUOTE (Loestal @ May 20 2006, 02:54 AM) Hones...   May 22 2006, 06:28 PM
- - James McMurray   In SR3 you can default to an attribute if you have...   May 22 2006, 06:51 PM
- - Mr. Unpronounceable   Ah, that's right...attribute defaulting - forg...   May 22 2006, 06:57 PM
- - stevebugge   How much or little having a combat pool slowed thi...   May 22 2006, 06:58 PM
- - mdynna   I too have (so far) found SR4 combat is slower. H...   May 23 2006, 03:49 PM
- - mfb   huh? SR3 has a dodge test. it's optional, sure...   May 23 2006, 05:26 PM
- - stevebugge   QUOTE (mfb @ May 23 2006, 09:26 AM) huh? SR3 ...   May 23 2006, 05:31 PM
- - mdynna   QUOTE (mfb) huh? SR3 has a dodge test. it's op...   May 23 2006, 06:21 PM
- - phasmaphobic   QUOTE (mdynna) QUOTE (mfb @ May 23 2006, 12:2...   May 23 2006, 06:55 PM
- - Butterblume   As in SR3, you don't dodge the bullet. You dod...   May 23 2006, 06:58 PM
- - Serbitar   QUOTE (mdynna) There are already modifiers for cov...   May 23 2006, 07:08 PM
- - phasmaphobic   QUOTE (Serbitar) QUOTE (mdynna @ May 23 2006,...   May 23 2006, 07:10 PM
- - Serbitar   Inconsistent. Tests in SR4 are always opposed test...   May 23 2006, 07:12 PM
- - mrcatman   Even though "Buying Hits" (SR4, pg.55) d...   May 23 2006, 07:14 PM
- - Serbitar   You could also not roll at all, but use the buying...   May 23 2006, 07:23 PM
- - phasmaphobic   QUOTE (Serbitar) Inconsistent. Tests in SR4 are al...   May 23 2006, 07:28 PM
- - mrcatman   QUOTE (Serbitar) You could also not roll at all, b...   May 23 2006, 07:29 PM
- - TBRMInsanity   I recall reading somewhere about trading in dice f...   May 23 2006, 07:41 PM
- - mrcatman   QUOTE (TBRMInsanity) I recall reading somewhere ab...   May 23 2006, 07:42 PM
- - Serbitar   @phasmophobic: Rules need only 20% of combat time...   May 23 2006, 07:46 PM


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