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#101
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 ![]() |
umm.... Init 7: 6, 5, 5 4, 4, 1, 1
Haven't quite figured out the math yet. |
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#102
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
Init for Charlotte: 7
(REA + INT, Whizbang. Plus modifiers.) |
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#103
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,048 Joined: 20-March 02 Member No.: 2,422 ![]() |
Init: 8
1: 2 2: 5 ... Success 3: 6 + 6 + 1 = 13. ... Success 4: 4 5: 4 6: 5 ... Success 7: 2 8: 6 + 2 = 8. ... Success I know I have cyberware bonuses, but I dont have that sheet with me now and I think it only gives me extra passes so for now Im just going with the basic attribute. 8+4 successes = Init 12 |
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#104
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 ![]() |
Ah....so I do have the right number....
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#105
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
And, duh, look at me posting incomplete info.
Charlotte Init, 7+2: 9 [5] 4 [6] 3 1 1 4 Hits 2 |
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#106
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
Charlotte's Psychometry on the Deray/Chip handoff:
3 3 2 [5] [6] 3 [6] [6] 2 2 4 1 4 1 1 4 2 5 Hits What she assenses is your call, Fen. This is one of her involuntary-Dead-Zone-type assensings, so she's not specifically looking for anything. Though she would be very interested in Deray's feelings about the chip, and certainly who the chip's handlers had been, and anything else that she could pick up off the chip. Let me know what, if any, actions of the current post overstep my initiative roll. |
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#107
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
initiative 10
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#108
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,048 Joined: 20-March 02 Member No.: 2,422 ![]() |
Nice post Sparky!
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#109
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Whizbang - All the men are non-awakened, in good health, excited and frustrated by their search for the information Deray or Charlotte or both has. Most of them have minor headware, no bioware, not suffering from any diseases or toxins.
Sparky - I'm just checking, I remember talking about this previously, but I can't find any of the posts related to it. Is the psychometry you're talking about basically just a reactive assensing roll? Or is it something else I'm not finding in the book? And I think the actions you've posted so far will fly ;) Initiative Order: 15 - Yi 12 - Blitz 11 - bad guys group 2 10 - Jeff 10 - Mickey 9 - Charlotte 8 - Bad Guys group 1 Yi's up first ;) |
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#110
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,077 Joined: 14-September 04 Member No.: 6,658 ![]() |
It's Assensing by the rules, but at your discretion or mine, sometimes Charlotte doesn't get to decide when she's assensing.
And, DUH, I have Combat Paralysis... so Init is 7/2 (round up?): 4 3 3 2 [5] Init 5 for the first round. I'll reroll or we can take the 9 when the second round comes. |
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#111
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Ok going to spend a Simple Action to ready 2 shurikens (coated with Gamma) then another Simple Action to throw one at the nearest hostile at the door with a big gun (think assualt rifle)
Throwing Weapons + Agility (Sp: Shuriken) 01 02 03 04 05 05 05 06 06 (5 hits) Gamma-Scopolamine Vector: Injection Speed: Immediate Penetration: 0 Power: 8 Effect: Paralysis |
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#112
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Yi, 2 net hits. What's the DV on the shuriken?
Blitz, Dakota is up. |
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#113
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Base damage is 2P so it's now 4P. Sorry forgot to include that in the post above.
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#114
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Yi, net 1 hit, so 1 point of physical damage.
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#115
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,048 Joined: 20-March 02 Member No.: 2,422 ![]() |
I can't seem to find my character sheet anywhere and I dont have a list of my equipment and cyberware. I hate to hold up the group, but I will need to redo that work when I get home. I know my base abilities, but without the details I have no idea exactly what Im shooting. Im fairly sure it was a Colt Manhunter or similar with ex explosive rounds...
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#116
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Blitz, there's a copy of your basic skills in this thread a little earlier. Assuming you're using the manhunter, can you go ahead and make your rolls and post actions using that so we can move the game forward? I'd prefer not to wait more then a day between posts.
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#117
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,048 Joined: 20-March 02 Member No.: 2,422 ![]() |
Im fine with that...just wanted to make sure it was ok with you. I know there were some updates to the skills and stuff, but for now we'll go with what I have and I rebuild her when I get home.
[ Spoiler ] Spending an Edge Early to Re-roll 6's. I believe this option also gives you your edge dice to add to the rolls...let me know if that is correct (posted them seperately in case they dont count) (uh..yeah...doesn't matter ;)) 8 successes - 1st shot, target will be the hostile nearest Charlotte and Deray not including the one Yi hit. I assume we still get two simple actions and each one allows for a single shot or 3 round burst. Not sure if Manhunters do BF so doing SS only now. If they do BF, I'll do that next round. [ Spoiler ] 3 successes on the second shot, same target. |
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#118
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Blitz - Manhunters are SA, so no BF. Bad guy dropped ;)
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#119
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
Bad guys are up. Dakota has partial cover, giving the bad guys a -2 dice pool modifier.
2 sets of suppressive fire covering the bar are going down. At this point, my positioning puts Jeffery and Charlotte and Deray basically in one arc, with the rest of you being covered in another arc. 2 sets of suppressive fire are going down in the arc that does not contain Deray, Charlotte, and Jeffery. Dakota, since you're behind cover, you're safe for this round. If you try to move from behind cover (to avoid modifers or the like) then you'll risk taking some shots. Yi and Mikey, you'll need to make a Reaction + Edge test to avoid taking rounds. People are dropping prone all over the bar, so no cover from them. Jeffery's up. |
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#120
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
I thought I was sitting at the table with Jeff...
06 05 05 03 02 01 --3 successes |
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#121
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 ![]() |
Stunbolt at one of the goons closing on Charlotte and Deray. [ Spoiler ]
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#122
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
McQuillan Ah, my bad. Must have mis-remembered the placement. No roll necessary then, of course.
Whizbang - 0 successes on the resist roll, so what's the damage coming in? Mickey's up. |
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#123
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Reaction + Edge
01 02 02 03 04 04 04 06 06 06 (3 hits) |
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#124
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,328 Joined: 9-September 04 From: Alabama Member No.: 6,645 ![]() |
Thinking it's 9S.
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#125
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
umm...Whizbang, what did you set the force at?
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