tears of the little childern |
tears of the little childern |
May 23 2006, 11:56 PM
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#1
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Moving Target Group: Members Posts: 197 Joined: 15-June 05 From: Portland, Or. Member No.: 7,447 |
i only have had one character and he tends to go out his way for childern no matter what the reason... which is probably why he has candy in his pockets all the time.
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May 24 2006, 12:07 AM
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#2
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Neophyte Runner Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 |
I have multiple characters whose moral codes and personalities run the full spectrum from slightly disillusioned do-gooder to zealous sociopathic terrorist. Their reactions to kids range accordingly, from lowering payment demands or even doing jobs involving saving kids for free to specifically targeting kids because they get more press coverage as victims.
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May 24 2006, 12:48 AM
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#3
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Same here. Some characters would stop a run to save a child, others would strangle a child to complete a run.
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May 24 2006, 01:01 AM
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#4
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ghostrider Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
Voted no due to the caveat "no matter who or what they are".
The soft spot for kids cliche's applicability depends entirely on the character. :D |
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May 24 2006, 01:10 AM
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#5
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Target Group: Members Posts: 52 Joined: 15-September 05 Member No.: 7,750 |
Wow, uh....I don't know, that's never really happened!
Unless, you know, you count those diabolic spirits that only look like little children. ......screw those guys. |
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May 24 2006, 01:15 AM
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#6
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Strict policy, no women no kids among the survivors.
~J |
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May 24 2006, 01:22 AM
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#7
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Hardened killers unconditionally going nuts over children is such a cliche. I disapprove of it. Unless your shadowrunner is actually 1980s era Michael Jackson, in which case it would be a funny cliche.
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May 24 2006, 01:24 AM
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#8
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Shadowrun Setting Nerd Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
As opposed to 1990s MJ?
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May 24 2006, 01:32 AM
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#9
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Running Target Group: Members Posts: 1,028 Joined: 9-November 02 From: The Republic of Vermont Member No.: 3,581 |
I charge extra for kids.
Not because I actually give a damn about the snot-nosed little brats, mind. I give a damn about getting paid more, and the "kids" thing makes a good excuse for upping my price. |
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May 24 2006, 01:32 AM
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#10
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Basically, the 1980s MJ would be more germaine to the subject of SR. However, if you wanted to become increasingly Lovecraftian, I suppose you could use later versions of MJ. |
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May 24 2006, 03:07 AM
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#11
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...three characters of mine in particular have a soft spot for kids
Leela, who herself is very child like in nature due to the severe emotional and physical trauma she suffered during the Serbian Blitz of Zagreb in 2054. As an NPC after her retirement, she established a foundation to help homeless and abandoned children, from not only her own country of Croatia but Serbia and the other Balkan nations as well. Gracie, who was a former orphan and even had an orphanage director as a level 2 contact. After every run she would donate a percentage of her pay to childrens' concerns. Didn't matter if she got karma for it or not. Violet, who was forced to grow up too quickly and basically missed most of her childhood and is trying to recapture those lost years. |
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May 24 2006, 03:55 AM
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#12
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Target Group: Members Posts: 58 Joined: 9-May 06 From: Right behind you! Member No.: 8,538 |
I've had problems with those, actually. Some of them turned out to not be so bad, for all that. Some of them. |
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May 24 2006, 05:28 AM
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#13
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Shadowrun Setting Nerd Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
The cops might also feel more pressure to find the culprit, too. |
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May 24 2006, 05:36 AM
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#14
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
my main char is a consumate professional. he doesn't generally do kids partly because he's got a kid of his own, and partly because he believes that creating collateral damage and/or making things personal is unprofessional--and killing kids is almost always going to be one of those two things. that said, i can't see him refusing a contract on, say, a dangerous otaku hacker. if you make yourself a player, you're a player.
the character i'm currently building up would have no problem putting a kid in the hospital if s/he got in her way. but killing one... she likes to think of herself as a good guy; she only accepts contracts on people who 'deserve' it, in some vague and undefined way. kids don't normally fit that bill. so, basically, my characters tend to differentiate between targets and non-targets based on their involvement in the business. low age generally retards involvement, so kids are generally off the hook. |
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May 24 2006, 11:57 AM
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#15
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Running Target Group: Members Posts: 1,401 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 |
The CBS show "The Unit" a few weeks back had an ep where they went to south america or something to get/steal back some SAM's from a local cartel dude. And the cartel dude had a buncha pre-teens mixed in with his crew guarding his complex. Something about pre-teens carrying AK's makes me a bit scared.
It was a nice ep, even though at the end the unit ends up betraying one of the kids who turned coat, they lied and promised to take him back to the USA, but when it came time for them to go, they instead gave him some cash, wished him luck, and left. pretty much knowing he was going to get caught and executed. Harsh. |
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May 24 2006, 12:07 PM
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#16
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Moving Target Group: Members Posts: 668 Joined: 15-February 05 From: Ontario, Canada Member No.: 7,086 |
Two characters would need a lot of convincing to go after a kid. Dangerous Otaku hacker? Maybe. Kid just witnessed something? Not likely. They might actually bodyguard the kid, in fact.
The other two.. well.. one has a lover, and would probably reject any contracts because she'd disapprove, but if it came down to take out the kid, or something bad would happen, he'd take out the kid. The last, I have no idea of, not for that. He might do it.. he might not. Would depend on which side of his totem is calling stronger.. hunter/killer or healer. |
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May 24 2006, 12:14 PM
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#17
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Why did they give him cash? God-damned bleeding hearts.
~J |
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May 24 2006, 04:05 PM
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#18
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Shadowrun Setting Nerd Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
As opposed to Bravo Two Zero where the only reason the kid didn't get killed was because he was too far for a knife and the Americans had taken all the silenced weapons before McNab's team got to them.
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May 24 2006, 06:15 PM
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#19
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
We had a run where we were poised to make millions... millions... (sigh). Then we got double-crossed (of course) and were trapped - swat-team pinning us in underground, police on the way. We were in a tunnel system. We found several cells of expensive goodies, and one cell with three kids (the owner dabbled in the white slave trade). Our choices were to make a clean get-away, with some nice, expensive goodies, or to rescue the three kids and be pinned in a cellar by the ubber-swat team and the police.
We rescued the kids and called in a HUGE favor to get extracted, lost our mage in the fight (although he was the rat-bastard who double crossed us, as we found out later, so the swat team just saved us a bullet later on) and several of us ended up needing some hospital time... Although our characters didn't have much choice - at the time, two of our players were moms with newborn infants. And the women in our group would have skinned the men alive if they had voted to abandon the poor little kids. :D (Actually, considering the amount of sleep we were getting, we'd probably just have shot their characters. Don't mess with new moms.) Apparently, we'd rescue kids no matter what. Still, I mourn the loss of all that pretty, pretty nuyen. :) |
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May 24 2006, 07:41 PM
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#20
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Kids are like dwarves with less hair, which would make them gnomes. All gnomes are munchkin magicians so there is only one sane philosophy. Geek the children first.
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May 24 2006, 07:52 PM
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#21
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Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
I thought they were all munchkin illusionist, meaning that when you thought you were shooting at them you were really shooting at your teammates.
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May 24 2006, 08:16 PM
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#22
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Moving Target Group: Members Posts: 126 Joined: 20-December 05 Member No.: 8,088 |
I like kids. But if they bug me too much I WILL put a round through their face.
In the game I mean. :eek: |
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May 24 2006, 08:40 PM
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#23
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Every time I run a group through Universal Brotherhood, the first flesh-form they meet is a little girl with pigtails. Sometimes she's holding an ant farm, sometimes she's just dropped her ice cream, and sometimes she's trying to pick the player's pocket...
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May 24 2006, 09:01 PM
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#24
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Creating a god with his own hands Group: Members Posts: 1,405 Joined: 30-September 02 From: 0:0:0:0:0:0:0:1 Member No.: 3,364 |
think about how fast kids today are growing up and maturing.
now fast forward 50 years from now. children will not be that innocent anymore. especially orks, who call people over 20 "middle aged" |
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May 24 2006, 09:34 PM
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#25
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
That's exactly like MJ. Hmm, this thread is recalling to me the logic of Fallout: everyone hates you if you directly kill a kid but at the same time the kid gets free hacks on you by throwing grenades or rocks at you. Therefore, the key is to position yourself so the child is between you and a NPC enemy. Let the NPC enemy accidentally hit the kid instead. I guess that's the best way to handle NPC kids in the campaign. Get their interfering butts out of the picture but have it not be your fault. |
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