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> Runner fashion, Beyond the black trenchcoat and katana.
emo samurai
post May 28 2006, 05:14 PM
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How do your players dress in-game? What fashion nightmares have they come up with?
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James McMurray
post May 28 2006, 05:23 PM
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Camoflague armor usually. If they're on the street it depends on the occasion. Walking around is usually jeans and a t-shirt. Going to meet the Johnson is business. Going to fancy spots is fancy dress.

That's just the current character though. I've had characters wear jeans to the Ritz.
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mfb
post May 28 2006, 05:46 PM
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i try to play around with the idea that stuff that's looked on as being edgy or uncouth today could be mainstream or even haute couture in SR. for instance, it's pretty common to see respectable people with facial piercings, when i'm running things. sometimes i'll build functionality into them--lower lip studs that double as microphones, stuff like that. my main character tends to dress fairly fashionably and is basically a family man, but he's usually got a temporary tattoo somewhere on his body.
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Witness
post May 28 2006, 06:12 PM
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Nice thoughts, mfb.
On the tattoo front, there's a Nokia ad on in the UK at the moment full of people with moving tattoos. Looked very SR to me.
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Squinky
post May 28 2006, 06:51 PM
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Think Mad-Max and that pretty much describes fashion in the low to mid level runners in my games.
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emo samurai
post May 28 2006, 06:54 PM
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How many of them wore black trenchcoats?
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Teulisch
post May 28 2006, 07:04 PM
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my own idea, is that as a runner you want to look like everyone else around the target area, so you can blend into the crowd more easily. armored jacket and helmet go very well with a motorcycle. respirator is a good idea, as the air tends to be bad these days- plus i dont like getting bugs in my teeth at 80 kph.

You general need 3 types of armor- the business look, the street look, and the stealthy look (either camo for enviroment, or a long coat). it dosent matter whats better armor, so long as you have some armor.

that said, i would expect any profesional to have their armor modified and upgraded when possible. this depends a lot on tools and materials, but adding a hidden pocket inside a jacket behind a plate, lined to stop scans, seems like a simple trick to pull.

putting hidden sensors in your wardrobe is always fun. a skinlinked cyberscanner adds so much to your AR.
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The-Mighty-Buddh...
post May 28 2006, 07:23 PM
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Most of the time my players go with that suit line in CC, if its some grubby ass place then the mage and gun bunny physad normally are in normal clothing, kevlar trench coat or winter coat and some FFBA.

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hobgoblin
post May 28 2006, 07:27 PM
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QUOTE (emo samurai)
How many of them wore black trenchcoats?

slap on black shades with targeting data displayed on it, and make the char a elf and you have one of the chars in my current game.

then there is the orc with the LMG, harley scorpion and i think it was classical biker attire.

hmm, its kinda sad that SR4 dropped the normal, fine, tres chic definition of clothes and instead just give a price range from 20 to 20000...
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Wounded Ronin
post May 28 2006, 09:26 PM
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Well, in my games, it was almost universally Full Camo Suit or Lined Duster with the occasional Armor Jacket. Pretty boring.

Of course, t3h r34l SR fashion isn't a *black* trenchcoat. It's a *tan* trenchcoat with the gigantic Blade Runner collar. Didn't you ever play Rise of the Dragon?
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Calvin Hobbes
post May 28 2006, 11:07 PM
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One of our teammates, an orkish face, wore clothing made of ribbons. Thousands of them. He was a clubber.
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Voran
post May 28 2006, 11:09 PM
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For concealment sake I like using knee-length coats, the full ones just strike me as something that would tangle too much, as I don't really think they're meant for gunbunny or physad movements.

I mostly wear things suited to situation. Even took a knowledge skill "Appropriate Attire" to help brain farts, since me as the player is much less knowledgable on what to wear in a given situation than my char is.

Oh he tends to like tailored armored suits too.
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hobgoblin
post May 28 2006, 11:47 PM
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QUOTE (Wounded Ronin)
Well, in my games, it was almost universally Full Camo Suit or Lined Duster with the occasional Armor Jacket. Pretty boring.

Of course, t3h r34l SR fashion isn't a *black* trenchcoat. It's a *tan* trenchcoat with the gigantic Blade Runner collar. Didn't you ever play Rise of the Dragon?

nice game, alltho unforgiving. there are oh so many ways of getting totaly stuck without a hint that you are.

still, in what other game can you get arrested for going out in only your underwear?
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Wounded Ronin
post May 29 2006, 12:10 AM
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QUOTE (hobgoblin)
QUOTE (Wounded Ronin @ May 28 2006, 11:26 PM)
Well, in my games, it was almost universally Full Camo Suit or Lined Duster with the occasional Armor Jacket.  Pretty boring.

Of course, t3h r34l SR fashion isn't a *black* trenchcoat.  It's a *tan* trenchcoat with the gigantic Blade Runner collar.  Didn't you ever play Rise of the Dragon?

nice game, alltho unforgiving. there are oh so many ways of getting totaly stuck without a hint that you are.

Yeah, I always thought it was totally ridiculous how you were shown no mercy on the puzzles at all and yet it offered you the ability to simply skip the side scrolling sequences, which were by far the easiest parts of the game.

Personally, I never play an adventure game without a walkthrough, because I don't have the patience. Without a walkthrough, though, I don't think I literally ever would have been able to figure out, say, what to do with the circuit breaker in the sewer.

The game is so unforgiving with the puzzles and yet when we get to the easiest part of the game which are so straightforward and which you *will* succeed in given enough attempts, they just let you skip. I thought it was a pretty puzzling design decision.



QUOTE

still, in what other game can you get arrested for going out in only your underwear?


It's even better because you can get locked out of your apartment in your underwear and then arrested. That's just the height of awesome.
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SL James
post May 29 2006, 12:15 AM
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Suits. Bespoke, armor-lined made by a Mexican tailor in Los Angeles (The guy is also reasonably priced). Even into most parts of Redmond and Puyallup (He once wore a grey suit with a crimson shirt (under an armor vest) on an extraction mission into the heart of the Puyallup Barrens. Unfortunately the jacket was damaged because some dickhead decided to shoot him.

While he usually wears black BDUs on missions, there is the occasional change in clothing depending on what the mission is. Sometimes he has had occasion to wear something akin to executive-golfer (khakis and a polo, sans the beer gut) or even *gasp* jeans and a t-shirt (though rarely, because then he can't walk around strapped in "straight" places).

For most extractions and wetwork, actually, he wears the suits. It's just how he is, and because he learned to fight and kill while wearing cheap suits (so now the difference is in the quality). He has several of them in different cuts and colors along with interchangeable shirts. He shares my own fashion sense when it comes to clothing - minimalist, solid colors or muted patterns, so forth. I could probably spend 200 words or so just describing a single suit.

Most of my other characters are also mostly into that casual anonymity look, especially considering how almost all of them have backgrounds in espionage and undercover operations. One guy, however, only wears Army surplus clothes. Another is barely above squatter and so he is even more obssessive about his 4 pieces of good clothing (3 shirts and boots) than the first guy since he can't replace it easily.
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Willowhugger
post May 29 2006, 01:02 AM
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For my game, I'm going to describe the idea that poverty is so prevalent outside of corporate districts that everyone wears second hand (or more) clothes. It'll give everyone a sense of grunge and rattiness that will work well with establishing the prevalent mood I think.

Also, that fashion in a world of such is more based on flashiness than it is on style.
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mfb
post May 29 2006, 01:24 AM
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i've always liked the idea of paper clothes, for poor people. in Heavy Weather (Bruce Sterling), relief workers passed out paper clothes to refugees whose homes had been destroyed in disasters. as prevalent as such disasters had become in the book, paper clothing had basically become anonymouswear.

the problem in SR, i guess, is that it implies that somebody actually cares about all the poor people.
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SL James
post May 29 2006, 01:53 AM
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There are paper clothes in SR. They're dispensed from vending machines, and are mentioned in SSG. They are pretty cheap, too.
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mmu1
post May 29 2006, 02:14 AM
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One of my characters is big on army surplus jackets (or armored look-alikes), leather work or combat boots, jeans or cargo pants, and t-shirts. He likes all the pockets, and having a heavy jacket to hide a gun under. He's got several sets of "nice" clothes, ranging from casual to designer suits, but he only wears them when he needs not to look out of place.

When working, he usually goes with the most armor that the situation allows for - anything ranging from FFBA to Light Security plus helmet.

Another guy I play has something on the order of 20K worh of clothes, and IIRC once wore casual designer clothes (his attempt at dressing down) when going to a bar on the edge of the Barrens. (leftover from growing up well-off in a corp environment) When working, he's almost always in a ruthenium covered armor suit, and generally working hard on not being seen.
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bclements
post May 29 2006, 02:50 AM
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QUOTE (SL James)
There are paper clothes in SR. They're dispensed from vending machines, and are mentioned in SSG. They are pretty cheap, too.

Flats. Cheap, disposable wear for the masses. Very handy as well.
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Nasrudith
post May 29 2006, 03:51 AM
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QUOTE (hobgoblin)

still, in what other game can you get arrested for going out in only your underwear?

I heard one GM brought a run to a close pretty quickly. The players had forgotten to buy clothing. Only the guy with a lined trench coat didn't get arrested when they stepped out their doors.
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Chrome Shadow
post May 29 2006, 04:27 AM
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I go with Armor Jacket for normal street wear, and Form fitting armor for runs..

No long coats; they get in the way and could "tip me off" when I'm hiding...
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mfb
post May 29 2006, 04:44 AM
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oh yeah, forgot about the vending machines in SSG.
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hyzmarca
post May 29 2006, 04:53 AM
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Chinos. Definantly Chinos.
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creatorlars
post May 29 2006, 05:32 AM
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http://www.pyke-eye.com/cyberpunks.html
A photography portraits gallery of London cyberpunks in 1990. Excellent stuff.

Check out the band Sigue Sigue Sputnik.

The more ritzy/night life characters and locations in my games usually look like 70's/80's new wave videos. Missing Persons. Etc.
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