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> What is Urbanbrawl?
Stonecougar
post Oct 14 2003, 02:04 PM
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Interesting... *Suddenly has half a dozen character concepts spring to mind*
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TinkerGnome
post Oct 14 2003, 02:14 PM
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How does that compare to second edition armor values? I'm not sure how/if those changed.
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Sammiel
post Oct 14 2003, 02:54 PM
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and if they really use live ammo, with that little armor, matches would last about 30 seconds.
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Kagetenshi
post Oct 14 2003, 03:29 PM
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What edition was this? If second or further, that's a tad light. If first... games could go for years without an injury.

~J
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TinkerGnome
post Oct 14 2003, 04:57 PM
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A Killing Glare uses the same rules and is SR2, I believe.
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Hot Wheels
post Oct 14 2003, 10:50 PM
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I didn't like it as an adventure because there was little insentive to get involved. you're supposed to have a debt to pay off to the players so you sneak into the match to save their hoop, but the idea to hold off is a lot stronger.
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Hot Wheels
post Oct 14 2003, 10:51 PM
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QUOTE (Drain Brain)
According to the stuff in the BKK link:

Scouts: Four per team. Scouts wear light armor (ballistic 3, impact 2, plus helmet) and carry a personal sidearm.
Bangers: Four per team. Bangers wear medium armor (ballistic 4, impact 3, plus helmet) and carry a personal sidearm.
Heavies: Two per team. Heavies wear medium armor (ballistic 4, impact 3, plus helmet) and carry a personal sidearm, plus the brawler's choice of an assault rifle, SMG, or shotgun.
Blaster: One per team. The blaster wears light armor (ballistic 3, impact 2, plus helmet) and carries an LMG in a gyro-harness mounting (rating 2).
Outrider: The outrider wears medium armor (ballistic 4, impact 3, plus helmet), rides a motorcycle, and packs a cycle-mounted assault rifle, SMG, or shotgun. He or she also carries a personal sidearm. In addition to fighting, the outrider can also carry any other brawler on his cycle except the ball carrier.
Medico: The medico wears heavy armor (ballistic 6, impact 4, plus helmet) painted a bright, glossy, white. In lieu of weapons, the medico carries a well-stocked medical kit. The medico cannot engage in combat, and the players who deliberately attack him get slapped with a hefty penalty, unless he is riding on the outrider's cycle. The outrider's bike and its passenger are always fair game.

What about the bludgers? :rollin:
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TinkerGnome
post Oct 15 2003, 12:07 AM
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[edit]If you play it right, the PCs should have some incentive, at least, but it doesn't require you to do anything with the match. It also doesn't reward you if you don't feel obligated to help people out who should have helped you.[/edit]
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