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> DarkNets - a small-scale cyberpunk project, A cyberpunk project with modest ambition
Dioptre
post Jun 15 2006, 11:23 AM
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We've all seen massively ambitious cyberpunk projects come and go, but
the fact is that the list of cyberpunkesque games is very small.

DarkNets is an effort to create a small single-player game that will give the
player some of the feel of being in a futuristic, high-tech fantasy world.

What DarkNets is:
- the player has two interfaces to the world. His terminal and his vidphone.
- through the terminal, he can access the 'Net, learning, improving, carrying
out missions and gaining wealth
- through the vidphone he can talk with his contacts, carrying out tasks for them,
and (eventually) co-operating with them on major runs.

What DarkNets is not:
- Multiplayer
- FPS
- A single-strand adventure (a la Neuromancer)
- A pure hacking game (a la Decker)

What is needed:
- Collaborators on plots, storylines and game concepts
- Cyberpunk artwork - particularly splash screens, the main interfaces, portraits for the vidphone, and corporate logos
- Music
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Platinum
post Jun 15 2006, 01:43 PM
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From: Ontari-airee-o
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I recommend looking for logos and template interfaces on http://www.templatemonster.com

They have a tonne of brilliant artwork that you can modify and tweak without falling into copyright territory. Mainly use it as something to give you ideas.
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