My Assistant
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Jun 23 2006, 08:15 PM
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#26
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
It would become obvious when you walked through it. Not until then. (Feel free to rule otherwise, of course.) |
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Jun 23 2006, 08:30 PM
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#27
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
It's not a ruling thing. My understanding of what he's doing, based on his description, is essentially hanging a phantasm picture of the hallway over the hallway. If you did this with a real picture of the hallway, it would work as long as you were staring directly down the center of the hallway, but if you moved up against one of the walls, you'd get a distinct perspective shift as you get out of line with the assumed viewing angle of the picture. If the illusion is being done differently, I didn't get that impression from his description. |
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Jun 23 2006, 08:41 PM
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#28
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Target ![]() Group: Members Posts: 40 Joined: 13-March 06 Member No.: 8,371 |
Also, on top of Shrike's point about the perspective being wrong, the description of the spell says it can be used to create an illusion of anything he/she has seen before. I doubt he's seen a perspective-picture of that empty hallway. Enforcing that part of the rule can be a nice way of controlling the power of illusions (not great, but a little help). |
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Jun 23 2006, 09:00 PM
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#29
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Target ![]() Group: Members Posts: 96 Joined: 13-April 06 Member No.: 8,459 |
I guess it depends on how phantasm works, and what defines a "convincing" illusion. It could probably be done so that as the perspective changed, the illusion changed to meet it. Also, I have no idea how it was actually done, the "wall" thing was just a guess. |
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Jun 23 2006, 09:13 PM
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#30
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...we currently have a team of three 400pt characters, - A Face/Conman, A Blade/Gunslinger Adept, and a Mage with some hacking skill - going through On the Run. Admittedly, with this small a group it definitely is a bit more of a challenge. Everyone got beat up pretty good in the second fight (my character, the Adept, and the Face/Conman were knocked out after taking a couple of the bad guys down) but we survived and are currently hiding out & recovering. I could see with one or two more characters, the outcome may have been quite different and we may have actually finished the entire module in one sitting. |
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Jun 23 2006, 09:19 PM
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#31
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Quite right. Everyone should agree on what they want the game to be like. But once that agreement is made, characters built need to stick to it. If the game is going to be street level and someone makes an elf physad with over 20 pistols dice, it won't work.
Speaking as a GM I have to say "Hell No!" I'm there to have fun just as much as the players are. If anything, the GM deserves a bit more respect and/or leeway at the table becuase he (or she) is the one doing the vast majority of the work. One of the fastest ways to an unfun game for everyone is a GM that isn't enjoying himself.
Both directions can work fine. A campaign starting off with the runners seriously outclassed gives them a reason to think hard, plan well, and work to advance themselves. A campaign starting off with the opposition outclassed gives the GM room to ramp up to a typical "start slow, end fast" climax. |
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Jun 24 2006, 12:10 AM
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#32
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
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Jun 24 2006, 12:16 AM
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#33
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
*shrug* When you hit the maximum ability that a system will represent, what seperates the good from the gods is how they act using those dice. I don't have a huge problem with level caps, personally. |
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Jun 24 2006, 12:17 AM
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#34
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
That makes one of us.
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Jun 24 2006, 12:24 AM
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#35
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
I don't know how long it'll take me, but I will make it through all 130+ pages of that! :)
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Jun 24 2006, 12:44 AM
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#36
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Decker on the Threshold ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
There's also the "cheap" balance method that no illusion can work on any astrally-perceiving or projecting character. That rule means you have to have magic to beat magic, but I guess them's the breaks. |
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Jun 24 2006, 08:58 PM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 502 Joined: 14-May 03 From: Detroit, Michigan Member No.: 4,583 |
Going from the idea the run wasn't challenging enough...... Some of the fault is mine, I admit. I had beefed up the opposition to give them more of a challenge, but it just never occured to me they might bypass the fight entirely.
If I create the illusion of a giant rock, and you knowing it was an illusion walked into it you'd disappear from view right? If I create the illusion of a empty hallway what happens when you walk into it? This is not entirely without written precedent in SR3. In Arcology:Shutdown a mage casts an illusion of a closed blast door on one of the Renraku Arcology blast doors. When the door opens noone sees it because the illusion of a closed door is still there.
Does the illusion of a dragon become obvious if you walk around it? I agree with the sentiment that the illusion becomes obvious only if the person walks through it. I should also mention in this case the illusion was mana based not physical.
But of course. But in this case the illusion was not for the Horison team but for the gangers inside the bar.
Except the team found the Horizon team without the Horizon team spotting them. The wujen kept the Horison team under constant watch after they found them. There was no ambush to be had. If anything the team would have ambushed the Horizon team. Also remember the spell was cast indoors. Physical walls don't as phyical barriers in astral space but they do act as visual ones. Now I could have had the Horizon mage make take a peek while the team was doing their thing. But if I had it would have been the wujen and quite possibly the shaman as well doing the ambushing and the poor Horizon mage being the ambushee. |
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Jun 24 2006, 09:46 PM
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#38
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
Uhh as in blocking line of sight?? |
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Jun 25 2006, 01:17 AM
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#39
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Moving Target ![]() ![]() Group: Members Posts: 502 Joined: 14-May 03 From: Detroit, Michigan Member No.: 4,583 |
I'm not sure where that one is going but the shaman did have line of sight with the hallway when she cast the spell. It was the wujen who kept an eye on the Horison team. He's better suited for it because he's a grade 1 initiate with masking. ( Yeah I know that two awakened characters on a team of four is a little odd but I just don't feel comfortable telling a player he can't have a magician simply cause another player has one ) |
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Jun 25 2006, 01:34 AM
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#40
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Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
I've read every post in 235 pages. There are some real winners in there. |
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Jul 3 2006, 04:15 PM
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#41
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Moving Target ![]() ![]() Group: Members Posts: 671 Joined: 9-March 06 Member No.: 8,353 |
Basic point though is a blast door / giant rock is opaque, empty air is not. You would be a head poking out of a rock, for example. To put it another way, if this were not the case, then you could cast "the illusion of a window" on a wall, and be able to see through it. Why? Find a phoen box, cast "the illusion of an empty phone box" on it, fill it with people. According to your picture you can still see right through the phone box now? even if things behind it moved since it filled with people? Now just replace "people" with "bricks" , and have the people already in there when you cast the spell. A poster of a dragon looks different to a carving of a dragon if you move round both. If you put a poster of an empty hallway in front of a hallway it would take a pretty drunk student to try to walk down it just the same as if you hung it on a wall. Sure you can't see what's going on in the hallway, but you sure enough can see that it's a picture of a hallway, not a hallway. This is also why ruthenium pisses me off. |
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