signal 9 technomancer..., holy karma sink, batman... |
signal 9 technomancer..., holy karma sink, batman... |
Jun 24 2006, 12:09 AM
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#1
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
was bored, did some quick (and most likely flawed) maths.
end result, if you want to have a signal 9 technomancer, you will need 525 karma :love: and those are just the submersions and attribute increases... i think it just found the mother of all one trick ponys :silly: |
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Jun 24 2006, 12:14 AM
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#2
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Shadowrun Setting Nerd Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
But on the other hand, he can hack a satellite in LEO while laying in bed.
Just think: Instead of looking like a pervert when he sees a pretty girl walking down the street he can directly hack a spy sat and get a nice high res downblouse shot (even in Infrared!) without her ever being the wiser. |
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Jun 24 2006, 01:35 AM
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#3
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Moving Target Group: Members Posts: 984 Joined: 15-June 06 Member No.: 8,717 |
Not to mention he's Threading with 18+Software dice with a cap on those Complex forms equal to 36!!! "But what about the Fading!?!?" No worries, techno also roll Resonace to resist fading as well. Thumbs down to technos....To much is given to them in one attribute. Imagine if Magic Drain was Magic + Willpower....
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Jun 24 2006, 01:40 AM
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#4
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Moving Target Group: Members Posts: 671 Joined: 9-March 06 Member No.: 8,353 |
You have seen the prices for complex forms at startup, right? |
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Jun 24 2006, 01:44 AM
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#5
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
Nah, the silly bleeder will just load the x-ray vision complex form into his spex. |
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Jun 24 2006, 01:54 AM
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#6
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Moving Target Group: Members Posts: 984 Joined: 15-June 06 Member No.: 8,717 |
You don't have to have a complex form to thread it
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Jun 24 2006, 03:04 AM
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#7
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Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
Technomancer A spends 525 karma to get a Signal of 9.
Technomance B spends 525 minutes to hack into the nearest university's satellite uplink. I know which one I'd rather be. |
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Jun 24 2006, 03:06 AM
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#8
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
The idea of having a Signal rating 9 is appealing, though.
Basically, you become the all-powerful telecommunications ninja. Remote-hacking LEO objects is always cool. You can set them on a collision course with ZO. |
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Jun 24 2006, 03:09 PM
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#9
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Moving Target Group: Members Posts: 291 Joined: 26-February 02 Member No.: 806 |
This got me thinking; has anything been said about technos in space? I know their powers aren't mana-related in any known way but still... They function normally?
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Jun 24 2006, 10:17 PM
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#10
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
and technomancer C spends 500 :nuyen: on a sattelite link that he bought at walmart, and has only one less point of signal. and can carry it around with him anyways. |
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Jun 25 2006, 01:34 AM
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#11
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
true, but it can allso be taken way from him ;)
still, i basicly did this to see what it would take to make such a "monster". its not practical by a longshot. but i think its a kind of benchmark for the upper point of SR4. when the techno in the group hit this point, its time to retire the group :silly: hell, your a walking military radar, and all powerd by some x facor :smokin: |
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Jun 25 2006, 02:37 AM
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#12
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Moving Target Group: Members Posts: 291 Joined: 26-February 02 Member No.: 806 |
Would make a cool plot device/npc, fo' sho'. |
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Jun 25 2006, 05:35 AM
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#13
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Moving Target Group: Members Posts: 137 Joined: 8-June 06 From: Present day, Detroit Member No.: 8,683 |
i havent really put much reading into the technomancer parts of the rulebook (since i think they're pretty dumb) but could they use a satellite uplink? i thought it was a commlink accessory. |
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Jun 25 2006, 04:47 PM
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#14
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Target Group: Members Posts: 20 Joined: 31-May 06 From: Greater Frankfurt Member No.: 8,628 |
Most commlink Assecories can be linked to the link by wireless and are thus accessible for TMs.
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Jun 25 2006, 04:48 PM
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#15
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
of course technomancers can use them. effectively, technomancers are a commlink. since everything is wireless by default in 2070, you just subscribe it to whatever (in this case, the technomancer's living persona) and away you go.
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