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#1
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Target ![]() Group: Members Posts: 44 Joined: 7-May 06 From: Winnipeg Member No.: 8,532 ![]() |
Good Monday everyone!
Anyone here ever played some kind of "different" scenarios (as a GM or a player)? I'm looking here for interesting/out of the ordinary scenarios. I'll give you an example of a run I've GMed in the past... I ran a game a la Pulp Fiction. The scenes were all mixed up. We actually started the game with a fight scene on the docks on Krondstadt (sp?), the players being attacked by dwarves nazis riding bikes (lol, fun times...). Then we had a scene with legwork and stuff, followed by the trip on a ship to the city. Then, we had the meeting with Mr. Johnson followed by the last scene. It was a very funny and out of the ordinary mission... My players liked it a lot! What about you? Anything creative or artistically interesting (read: weird) ? Peace! Crossfire |
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 ![]() |
I ran a few scenarios based off tv or comic stuff I read.
1. Max Max desert apoc type of run. There was an isolated community out in the desert, far enough from civilization to make conserving resources very important. 2. A sliders/stargate/wheel of time kind of run, where there was a portal to another world, that was preparing to invade and destroy the world. Had to blow up their gate and the one here. 3. A kind of tunnel to another hidden prehistoric/Jurassic park world where everything was toxic, giant and aggressive. Had a couple of dinosaurs in there for good fun. 4. A deserted island taken over by a brilliant scientist. he went underground because his experiments on animals/human hybrids was unethical. Island of Dr. Moreau(sp fixed) feel meets TMNT. Are you looking for something differnt ... like different styles of running the game? I heard of someone that ran a group through a shadowrun, jotted notes about what they did, then ran them against themselves for a later version. I think they ran the offensive first. |
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#3
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
"Dr. Moreau"
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#4
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Target ![]() Group: Members Posts: 44 Joined: 7-May 06 From: Winnipeg Member No.: 8,532 ![]() |
Cool! All of those are exactly the kind of things I'm looking for... I especially like the dinosaurs :P
That would be cool. Maybe like a "joint" game, a game with multiple GMs or something like that. I was thinking about running a Lone Star campaign (CSI:Seattle lol). The players would have to investigate "themselves" from another game... anyone has ever done that? I also ran a game where the players had to bodyguard the actor playing "Neil the Ork Barbarian"... I also had my players wake up Sinless and naked in the streets of Seattle, their memories wiped after a run. They had a few clues and realized that one of their contacts double-crossed them (paranoia!!!) It was really fun as they had to backtrack their last run (that the player never did) being very careful and having lost of problem trying to get around Seattle without ID (I was really mean with cops lol) so it was interesting, with some occasional memory flashes and stuff... Something kinda related... I had a player once who decided to take the amnesia flaw. I had him wake up naked in a dumpster with a serious wound and a blank character sheet... lots of fun :) Peace! Martin |
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#5
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Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 ![]() |
I played (gasp of horror, the GM playing for a change) in a game where it was in reverse order of scenes. A total mind fuck, but a great weekend worth of SR goodness.
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#6
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Moving Target ![]() ![]() Group: Members Posts: 358 Joined: 12-May 05 From: The nearest UV host near you... Member No.: 7,390 ![]() |
The best runs are often related to the shadowrunners buddies who need help... in an unusual way...
For instance: ---- A character have a taxi driver contact who is crazy abour vehicules? Ok, no problem, here is a run: The contact recently purchased on the matrix PAX (Public Announcement Services) a really nice 1960 chevy... which is located in the pueblo corporate council... He hires the runner to pick it up and he wants to come along... That will make a very nice road trip. ^_^ ---- |
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#7
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
I was going to mention Memento, but Lindt beat me to it. I've never ran a game with that setup, but I'd love to try. I'm not sure how to avoid it being a railroad though, because you have to make sure every scene happens just right to lead you up to the one you started with.
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#8
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Moving Target ![]() ![]() Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 ![]() |
I thought about doing a DocWagon HTRT style game, where it's peoples mission to go in and rescue the downed shadowrunner, or the assassinated senator, or what other wierd ideas there could be. It could be interesting because you'd end up being a 3rd party a lot of times in very hostile areas.
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#9
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...I ran a Mistaken Identity scenario titled "March Mayhem" where there was a 50-50 possibility the characters would protect the wrong pair of NPCs . One pair was Leela (from my Rhapsody campaign) and her friend Tracey while the other pair was a set of twins who were basically were the Russian equivalent of Paris & Nichole. Of course as part of the hook, Leela's visit was incredibly hyped up by the Seattle media while the Russian twins & their father were an "afterthought" buried in on the "Back Page" of the Metroplex Datafax.
At the site of the meet (Club Penumbra), both pairs of women were present down on he dance floor at the same time while the Johnson & team were in on the balcony level. One of the main tenets was that the team just had to shadow the girls and were not make any direct contact unless there was trouble. As I expected (and hoped), the team followed the wrong pair for nearly three days but did manage to get themselves on the right track in time. Oh, the title came from the fact that one of the Elite Eight" matchups of the NACAA tourney was in Seattle which was where the Russian airhead twins would be kidnapped. Anyone with a gambling addiction (which one of the characters in our group did have) also had to deal with the temptation. I also did a one shot Extraction mission to basically finish out the storyline for one of my new incoming PCs called "Summer of Love - 100 years later" (it occurred in 2068). Basically the PC/NPC in question was a teenage tech genius who became the ward of a corp (and was being groomed to become their up & coming SOTA Hacker) after her parents disappeared. She wanted out & cut a deal by selling out the corp's design for prototype commlink implanted in her which she managed to reverse engineer through it's diagnostics. Once the initial meet was over, everything was left up to the players as to how they would gain access to the girl (who was heavily protected) and get her out. In the end, I must say that the players came up with an interesting and inventive solution to nabbing the kid and getting her to Seattle where she would be given an entirely new identity. |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 749 Joined: 28-July 05 Member No.: 7,526 ![]() |
I hate elves so much, I made a one-shot adventure with my normal gang of players where they all played 18 yr old members of elven royalty from TT that had to go through a rite of passage together to become accepted by society or some bull crap. Anyway it was all an excuse to get everyone to RP as these classic elf stereotypes. The group was:
1. The crusader - gorgeous, noble, idealistic, naive... glory hog. The only one with survival skills. 2. The princess - gorgeous, rich, spoiled, lazy and manipulative. Useful for the rich part. 3. The goth - dark, tragic, penniless. Adept with heirloom mageblade. Can't really be bothered to do anything, except draw attention to his mysteriousness. 4. The megalomaniac - obtuse, power mad, backstabbing. Mage. Can't really plan, only scheme. The adventure itself was more or less pointless, it was just about putting these characters in good RP situations. Some of the most fun Ive had as a GM, actually. |
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#11
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
If I ever find some players insane enough or bored enough to try it I am going to run
DesertBusRun. |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 152 Joined: 11-May 06 Member No.: 8,547 ![]() |
Often we will play Go-gangers protecting our turf against the pink penguins and bomb their ice cream parlors. Our 5 man gang will carve out our turf. We've done many variations of this, including going for true gangers with low availability on guns and low skills, gotta climb your way to the top from somewhere right?
We've done some bank heist campaigns. oh and we converted to a wild west adventure, plenty of fun as tanto and his merry band of miscreants. |
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#13
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Target ![]() Group: Members Posts: 2 Joined: 24-July 06 Member No.: 8,954 ![]() |
By far the best scenario I GMed wasn't actually...technically shadowrun, but it used the rules.
Simply put we got together and put ourselves onto the character sheets, so the characters are based on the players. Then grabbed a local street map, glanced over our houses to see what equipment we own and would be useful in case of... ZOMBIES!! All of my players said it was the best they've played and we're setting up for our second campaign. Quite a few house rules need to be implemented but thats easy. The best part is watching the players talking about crazy little things like tapeing a small battery powered radio to a RC car and driving down the street to lure the zombies away. It gives the whole thing an extra touch of reality when your talking about breaking into the supermarket down the street from where you live cuz you've eaten all your food. |
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
How'd you do character generation?
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#15
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 ![]() |
I had that thought back in high school, but my group were never keen on playing something like that. dang it. |
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#16
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
Zombie-scenarios can be a lot of fun, even though most of the time it's simply comabt. But it offers possibilites for nice roleplaying scenes as well, especially when the families and friends of the chars are involved.
All the players need to do is forget their knowledge of zombie movies. |
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#17
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
Except for Sean of the Dead.
I think when zombies work by tremendous numbers, but lack any real fighting prowess, it forces more RP. |
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#18
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
I'd like to know, too. I think the only way to do a "make yourself" type of thing would be to just give them a set number of BP (or whatever edition you're using) and tell them to try to get as close as possible, try to be honest, and no one's really allowed to challenge them. Otherwise, you spend the whole night arguing and wrestling to see if Jeff really has a strength of 4, or if Simon actually has a Logic of 5. edit: And by the way, this scenario is particularly near and dear to me. I have to run this some time. For some unfathomable reason I have a slight zombie phobia. Really, I have an irrational fear of being attacked by zombies. I can't say it actually affects my life in any way, but I DO think about it; planning defenses and what not. And Shawn of the Dead is definitely my favorite zombie movie, but I think 28 Days Later was the scariest movie I've ever seen. YMM(and probably does)V |
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#19
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Moving Target ![]() ![]() Group: Members Posts: 684 Joined: 8-April 06 From: My dorm room Member No.: 8,438 ![]() |
I would love to run a campaign based on the Sherlock Holmes stories. They're a great basis for a campaign: even though most people know about Sherlock, many have never actually read his adventures. The team could start out taking jobs from Holmes' arch-rival, Professor Moriarty, but then they can switch sides and take jobs from Holmes after the latter catches them. :D
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#20
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...now that sounds like fun. I always love a good mystery. I happen to have the entire opus on CD Actually worked for the company (now defunct) that compiled it. |
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#21
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
What happens when the Hound of the Baskervilles gets blown away by an SMG the first night? :)
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#22
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
...Then the PCs realize that they're dealing with the Hounds of the Baskervilles. :D
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#23
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 ![]() |
They'd better be cybered and/or awakened and not just painted. :)
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#24
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...hmmm, the Barghest of the Baskervilles. That would be nasty.
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#25
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 ![]() |
I was just thinking that I might have something based on a steampunk idea. The players head off to a remote island that has electrical inteference or they are just technically primitive, but the island is a giant geothermal powersource, and everything on the island runs off steam power, or gun powder. Someone has a steam powered suit of mechanized armour. There is a huge underground lair, that runs off steam.
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Lo-Fi Version | Time is now: 16th June 2025 - 04:57 PM |
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