IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> An Interactive Shadowrun Webpage, I'm taking suggestions and requests...
DV8
post Jul 27 2006, 08:19 AM
Post #1


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



I've been part of the Shadowrun Online Community almost as long as Adam has, and for most of that time I maintained www.wiredreflexes.com (down now, due to a server migration), which some of you might still remember. I haven't updated it in a long while, mostly due to the inactivity of my own roleplaying campaign that I based the entire website on, but I've got the web-development bug again, and I would like to develop something new.

I had a large selection of characters and NPCs from my own campaign displayed for general perusal on my website, and I got tonnes of requests from people asking me if I could display their character on there, too. I always steadfastly refused and said that the website was a personal project, for my home-campaign, and that I wasn't too keen to throw other characters in the collection of characters that I used in the game. But it got me thinking, perhaps it's something that people would want, a place to upload and maintain their own character and npc portfolios. That's the reason why I'm here, to see how many, if any at all, people would be interested in that, and what shape it would or should or could take.

One of the things I'm really quite keen on, in all of this, is to make it an in character website, and not, like I've done in the past, mix in-character elements with out-of-character elements. It doesn't exactly do the overview of the website any good if on one page you're looking at flavour-material and on the next page you're discussing house-rules and game-mechanics. Seeing as how there are plenty of websites dedicated to game-mechanics, Ancient History's and Raygun's websites both diverse and brilliant examples of that, I thought I'd want one to (try) and stay fully in character.

Ideally, a member of the page could maintain his or her own collection of characters, as well as create gaming groups, designate certain other members as members of that group, and allocate their characters to different runs or stories. On top of that, each member should be able to maintain a journal of each of his or her character's experiences - sort of like a blog, if you will - and update their characters information as their games progress. Some of this information should also be designated as private, so that other players within a group aren't able to read about it, but the designated GM of the group can. (I don't know exactly how that'll take shape, I'm just going with the flow here for a moment.)

I think that this could become a nice resource for the many online games that are out there (PBEM, PB3, etc.) and perhaps even for GM's of a homegame that are unwilling to put the time into maintaining a website to support their campaigns.

Now, I might be completely delusional into thinking that there's a demand for something like this out there, in which case I'll let you guys talk me out of it, or perhaps there's a demand for something (slightly) different, in which case I'll listen to everyone's suggestions and requests and see where things lead.

So please, fire away.
Go to the top of the page
 
+Quote Post
Nidhogg
post Jul 27 2006, 09:24 AM
Post #2


Moving Target
**

Group: Members
Posts: 135
Joined: 8-November 05
From: Toronto, Ontario - Canada
Member No.: 7,934



I likey. I would definately use the resources the next time I ran a game.
Go to the top of the page
 
+Quote Post
SL James
post Jul 27 2006, 11:41 AM
Post #3


Shadowrun Setting Nerd
*******

Group: Banned
Posts: 3,632
Joined: 28-June 05
From: Pissing on pedestrians from my electronic ivory tower.
Member No.: 7,473



QUOTE (DV8)
Ideally, a member of the page could maintain his or her own collection of characters, as well as create gaming groups, designate certain other members as members of that group, and allocate their characters to different runs or stories.

I could swear that we've done things like that individually or collectively since Shadowland started.

QUOTE
On top of that, each member should be able to maintain a journal of each of his or her character's experiences - sort of like a blog, if you will - and update their characters information as their games progress.

Or I can just lock a finished page/folder and let people read the whole game/campaign.

Not to say it's a bad idea. It's just not a NOVEL idea.
Go to the top of the page
 
+Quote Post
DV8
post Jul 27 2006, 11:54 AM
Post #4


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



I have been visiting Shadowland on and off for a couple of years now, so it's not that I haven't given it a chance, and I, personally, have never found it useful, inspiring, intuitive or fun. I also know that I'm not alone in that opinion. If Shadowland is your cup of tea, then cool, but give me some constructive criticism, something that I can do something with, instead of telling me that Shadowland has done it before. (Poorly, in my opinion.)
Go to the top of the page
 
+Quote Post
Ancient History
post Jul 27 2006, 01:48 PM
Post #5


Great Dragon
*********

Group: Members
Posts: 6,748
Joined: 5-July 02
Member No.: 2,935



Sounds cool to me, DV8.
Go to the top of the page
 
+Quote Post
Jrayjoker
post Jul 27 2006, 01:50 PM
Post #6


Neophyte Runner
*****

Group: Members
Posts: 2,453
Joined: 17-September 04
From: St. Paul
Member No.: 6,675



I don't know that I or my crew would use it at all (bunch of fukin' luddites is what we are) but I wholly support you. Sounds like a good idea to me.
Go to the top of the page
 
+Quote Post
DV8
post Jul 27 2006, 03:31 PM
Post #7


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



Hey, if you made your way here, you can't be that much of a luddite, now can you? :)
Go to the top of the page
 
+Quote Post
Jrayjoker
post Jul 27 2006, 03:56 PM
Post #8


Neophyte Runner
*****

Group: Members
Posts: 2,453
Joined: 17-September 04
From: St. Paul
Member No.: 6,675



Well, for a bunch of people who play SR, work in the tech, science, and engineering industries, have tons of electronics, etc. they seem to be reluctant to use teh intraweb for gaming purposes.
Go to the top of the page
 
+Quote Post
Adam
post Jul 27 2006, 04:14 PM
Post #9


Prime Runner
*******

Group: Retired Admins
Posts: 3,929
Joined: 26-February 02
From: .ca
Member No.: 51



I can understand that, to a degree -- when work and play get closer together, the play generally begins to feel like work.
Go to the top of the page
 
+Quote Post
torzzzzz
post Jul 27 2006, 04:41 PM
Post #10


It's for winners
**

Group: Dumpshocked
Posts: 523
Joined: 8-February 05
From: Wiltshire with da shooty stuff
Member No.: 7,067



I would give it a go

torz x
Go to the top of the page
 
+Quote Post
emo samurai
post Jul 27 2006, 05:58 PM
Post #11


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



QUOTE (Adam)
I can understand that, to a degree -- when work and play get closer together, the play generally begins to feel like work.

Speaking from present experience?
Go to the top of the page
 
+Quote Post
eidolon
post Jul 27 2006, 06:37 PM
Post #12


ghostrider
********

Group: Retired Admins
Posts: 4,196
Joined: 16-May 04
Member No.: 6,333



The last SR game I ran was the first in which I really utilized computers. During the game for notes and resources, in between games for character dev, stories, news, etc. I loved it, but it was difficult to get the group interested (and motivated) enough to really do anything with it. We had a private forum set up and everything, and there were maybe 20 posts related to the ongoing game (mostly from me as GM).

With the right group of people, the internet and just computers in general can make a fanfreakintastic addition to a game. Now to find that group of people. ;)
Go to the top of the page
 
+Quote Post
Trax
post Jul 27 2006, 06:45 PM
Post #13


Moving Target
**

Group: Members
Posts: 470
Joined: 2-January 05
From: Quebec
Member No.: 6,924



Go for it.
Go to the top of the page
 
+Quote Post
Bodak
post Jul 27 2006, 07:07 PM
Post #14


Moving Target
**

Group: Dumpshocked
Posts: 573
Joined: 23-July 03
From: outside America
Member No.: 5,015



I stumbled across the wiredreflexes site a long time ago and was very impressed with it. I could tell a lot of effort and skill had gone into making it. I think if you could make a login-driven site as you suggest, where each login has access to a group (like a yahoo egroup for example) which contains a bunch of characters, and they have read-access to some and write-access to others, and they can upload information there about character background, inventory of their flat / roadmaster / backpack, who their contacts are in a phonebook system with a few details on them... if you made it like a pocsec interface with a log of appointments (upcoming runs) outstanding debts (or johnsons to get revenge on) shopping lists, expenses, details on cyberware installed (for when you visit the shadowdoc and he needs to know what issue it is and you can't remember the serial number yourself for each piece)... well I for one would use it to keep track of each of the PCs, and notify them of upcoming meets with their johnson, and let them know when a fence is moving gear or their fixer's feelers have picked up a lead or whatever. I think it would be excellent. My players are (mostly) pretty techy and keen on using the wibbly wobbly webbly for anything they can though so maybe it's not for everyone... still, I think it would add great atmosphere to a session.
Go to the top of the page
 
+Quote Post
DV8
post Jul 28 2006, 08:33 AM
Post #15


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



Interesting, I hadn't really thought of anything like that. Like a PDA-type system. That would be quite a step away from what I had initially thought of, but it's certainly worth considering. I'll mull it over a bit.
Go to the top of the page
 
+Quote Post
Critias
post Jul 28 2006, 08:38 AM
Post #16


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



QUOTE (DV8)
I have been visiting Shadowland on and off for a couple of years now, so it's not that I haven't given it a chance, and I, personally, have never found it useful, inspiring, intuitive or fun. I also know that I'm not alone in that opinion. If Shadowland is your cup of tea, then cool, but give me some constructive criticism, something that I can do something with, instead of telling me that Shadowland has done it before. (Poorly, in my opinion.)

You don't have to take what he said personally, it's just James (plus, well, it's not like what he said was terribly insulting, or something). In a backhanded sort of way, he may have even been saying something as simple as "we already do all of that on SL, and we're always looking for new players, so why not save yourself some of the hassle of all the web design and hosting this job might entail?" Instead of jumping down his throat and insulting his gaming circle, you could have just said a simple "No thanks," and left it at that.
Go to the top of the page
 
+Quote Post
SL James
post Jul 28 2006, 08:57 AM
Post #17


Shadowrun Setting Nerd
*******

Group: Banned
Posts: 3,632
Joined: 28-June 05
From: Pissing on pedestrians from my electronic ivory tower.
Member No.: 7,473



Crit's become diplomatic during his sabbatical. What is the world coming to?

And, yes, that was the point. There's no point in reinventing the wheel... unless you're adding something neat like spinners.
Go to the top of the page
 
+Quote Post
Sahandrian
post Jul 28 2006, 11:37 AM
Post #18


Moving Target
**

Group: Members
Posts: 475
Joined: 17-June 02
From: Concord University, Athens, WV
Member No.: 2,880



I'd be interested in seeing it, if nothing else. Might drag my players into it.

We usually have to play online, since we're spread over 10 states now.
Go to the top of the page
 
+Quote Post
DV8
post Jul 28 2006, 12:47 PM
Post #19


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



QUOTE (Critias)
QUOTE (DV8 @ Jul 27 2006, 06:54 AM)
I have been visiting Shadowland on and off for a couple of years now, so it's not that I haven't given it a chance, and I, personally, have never found it useful, inspiring, intuitive or fun. I also know that I'm not alone in that opinion. If Shadowland is your cup of tea, then cool, but give me some constructive criticism, something that I can do something with, instead of telling me that Shadowland has done it before. (Poorly, in my opinion.)

You don't have to take what he said personally, it's just James (plus, well, it's not like what he said was terribly insulting, or something). In a backhanded sort of way, he may have even been saying something as simple as "we already do all of that on SL, and we're always looking for new players, so why not save yourself some of the hassle of all the web design and hosting this job might entail?" Instead of jumping down his throat and insulting his gaming circle, you could have just said a simple "No thanks," and left it at that.

Since there's little I can say with any substance that won't lead to an escalation, I'll just keep it to; thanks for the advice.
Go to the top of the page
 
+Quote Post
Critias
post Jul 28 2006, 12:53 PM
Post #20


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



QUOTE (DV8)
Since there's little I can say with any substance that won't lead to an escalation, I'll just keep it to; thanks for the advice.

Thanks for the restraint -- if there's some specific problem you've got with SL, or suggestion for what might go differently over there, or something, though, please let me know. We're working on SL7 (new interface, etc) right now, and as a Superuser over there I'm not beyond listening to constructive criticism. If there was something in particular about the interface menu/controls, organization of the gaming set-up, whatever. If you feel like it, toss me a PM, okay?
Go to the top of the page
 
+Quote Post
DV8
post Jul 28 2006, 01:12 PM
Post #21


Moving Target
**

Group: Members
Posts: 714
Joined: 26-February 02
From: .nl
Member No.: 116



Done.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 23rd April 2024 - 02:52 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.