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Eugene
post Aug 2 2006, 04:21 PM
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Moving Target
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So I was looking through the rules today and (re)discovered that when you use a point of Edge, it's just gone, until the GM decides to refresh the pool. Which is how I -thought- that it worked, until I played lots of SR4 at Origins, in which the following rule was used:

- use a point of Edge? Great! You might just keep it, too. How?
- Here's how. Make a Edge test. As long as you make a Threshold equal to the # of
times you've tried to keep your point of Edge, you keep it. Otherwise you lose it
and the Threshold counter restarts.

Made the game a tiny bit slower, but was an interesting way to cinematize play during tough runs. Thoughts?
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