Aug 7 2006, 08:09 PM
Post
#1
|
|
|
Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
I'm sorry - it took all of half an hour, but I'm already coming up with questions for the authors of Street Magic. Firstly, let me say that this is a beautifully polished book. Even the PDF seems to shine. :) I don't know if there's a particular tradition of how to ask questions about the books. If so and this is being handled elsewhere then ignore, of course. I'll also phrase questions in a way that doesn't reveal too much of the content itself. All that said: Questions so far: 1. Am I to understand that Mantid spirits are no longer restricted just to "Good Merges" but can be true forms? I see no restrictions listed for them. 2. Was the spell Crank named after the dreamless character in City of Lost Children? 3. Was it all of our begging and whining here on Dumpshock that got this released early, as I'd thought it was due after GenCon? More questions soon, I'm sure. ;) |
|
|
|
![]() |
Aug 7 2006, 08:28 PM
Post
#2
|
|
|
Shadowrun Setting Nerd ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,632 Joined: 28-June 05 From: Pissing on pedestrians from my electronic ivory tower. Member No.: 7,473 |
Only female Mantids are good merges. Males are always true forms.
- MitS, 131 Now if it isn't limited to just males, then it would be something new. |
|
|
|
Aug 7 2006, 08:35 PM
Post
#3
|
|||
|
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Indeed. If Arsenal is up par, we should expect some interesting concepts, like more metal storm weapons or coilguns. :] |
||
|
|
|||
Aug 7 2006, 08:43 PM
Post
#4
|
|||||
|
Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Ahhh. Not anymore, if my reading of Street Magic is correct. I intend this thread to be questions about the new SR4 rules for all of us. As far as I can see, there's nothing to limit female mantids to "Good Merge" (now called Flesh Form). But given the new treatment of the Energy Drain power, that's not the only reason to fear the new mantids. 4. SM, pg. 100, regarding Flesh Form merges for spirits with the Inhabitation power states
Does this include magic abilities? I.e. Can an inhabited Mage still cast spells? |
||||
|
|
|||||
Aug 7 2006, 08:56 PM
Post
#5
|
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
I would say that the inhabited mage could only cast spells if the possessor has a magic rating, since it doesn't specify that the entity also retains the host's magic rating.
|
|
|
|
Aug 7 2006, 09:00 PM
Post
#6
|
|||||
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
coilguns? please enlighten me... |
||||
|
|
|||||
Aug 7 2006, 09:05 PM
Post
#7
|
|||||||||
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
Note that any responses I give on here are unofficial until formally backed by a FanPro FAQ. As to the questions:
We went for a streamlined approach with the least exceptions possible. Mantids now follow the same rules as other insect spirits, which means they can now produce any of three types of merger. However, that being said Mantids will be more likely to camouflage their nature and try for the "good merge".
I'll ask Rob when I next talk to him.
Actually We thought we'd screw with everyone's minds a little and stick to to our schedule: pdf release a few days before the hardcopy hits GenCon. ;)
Personally I'd rule that no, not because he's deprived of his magical talent but because the insect mind now in control doesn't understand metaphysical concepts such as traditions, formula and spells to he point of being able to use them effectively. However, the rule leaves it open for GMs to rule otherwise if they so desire. |
||||||||
|
|
|||||||||
Aug 7 2006, 09:07 PM
Post
#8
|
|
|
Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
EDIT: Synner answered while I was typing.
You have left a door open for the more independent and / or intelligent spirits there, however. If the Mantid (for example) has all of the hosts memories, then she probably does have a good grasp of the spells learnt, theory studied, etc. As you say, then GM call on the more independent (non-Hive Minded) spirits. Thanks for the response! :) |
|
|
|
Aug 7 2006, 09:10 PM
Post
#9
|
|||
|
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
To enlightenment, you still have a long road to travel - train your WikiFu. :P |
||
|
|
|||
Aug 7 2006, 09:26 PM
Post
#10
|
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
bah, looks like i need to update my optics. or maybe my headware. why didnt i think about going to the wiki...
edit: ah, i had allmost guessed that it would be another term for the good old gauss/rail-gun... |
|
|
|
Aug 7 2006, 10:39 PM
Post
#11
|
|||||
|
Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Why not saying Gauss Rifle? Every BT-player here would know that. :D |
||||
|
|
|||||
Aug 7 2006, 10:41 PM
Post
#12
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
Every Traveller player to...
|
|
|
|
Aug 8 2006, 10:28 AM
Post
#13
|
|||
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
while i have yet to see the stats for bug spirits, most of the spirit types in SR4 BBB seems to have magic equal to force. so potentialy they may pick up the ability to cast spells... |
||
|
|
|||
![]() ![]() |
|
Lo-Fi Version | Time is now: 7th December 2025 - 11:24 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.