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#26
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Moving Target ![]() ![]() Group: Members Posts: 934 Joined: 26-August 05 From: Earth - Europe - AGS - Norddeutscher Bund - Hannover Member No.: 7,624 ![]() |
Replace tear gas by Neurostun.
And keep in mind, that you need the case intact. You don't know if it is able to withstand a crash. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 9-August 06 From: Holiday Florida Member No.: 9,055 ![]() |
Now this is a good plan!
Your not being a Rommel here, this is a straight-forward sequence of events, and doesn't depart much from standard tried and true convoy ambush tactics. The only change I would make would be to have one person on overwatch from a roof with a thermal scoped rifle, and blow smoke at either end of the street to keep prying eyes obfuscated. |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 934 Joined: 26-August 05 From: Earth - Europe - AGS - Norddeutscher Bund - Hannover Member No.: 7,624 ![]() |
And you will need a plan for an escape.
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#29
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
It's a calculated risk. Although there's a certain risk of mission failure due to damage of the package the idea is to minimize the risk for the team members. If I were a shadowrunner I'd want the team leader to care more about my life and play it safe in that way than I'd want him to risk my skin to increase the possibility (rather than even guarantee) of a perfect mission. If the vehicles are armored, as I'd guess they would be, the rocket would probably only do S or a simple D damage and just as many of the characters inside would probably survive the crash probably the case would too. If the case is fragile, after all, it's probably secured by someone. But the thing is to really rattle the opposition while so far having nearly zero risk for my squaddies. Likewise, the machine gun suppressive fire is a calculated risk. Under SR3 rules, a machine gun fired using suppressive fire rules probably won't penetrate the armor of an armored vehicle or even if it does the Power coming through on the inside is going to be quite low. I'm pretty sure that probably the vehicles themselves won't actually be damaged or penetrated by the suppressive fire damage code although the suppression fire will still pose something of a risk and be a combat pool leech for anyone in the vehicles who tries to come out. Like the rocket launcher strikes this is a calculated risk to let the team have a shot at accomplishing the objective while keeping the team members as safe as possible. |
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#30
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Moving Target ![]() ![]() Group: Members Posts: 993 Joined: 26-February 02 Member No.: 313 ![]() |
I was working from the assumption that the case would have been picked because of its ablility to protect its contents.
Good call about the sniper and smoke, but based on the descriptions of the 'runners, I wasn't sure any of them would be able to handle a long gun effectively. As far as an escape plan goes, use the trail vehicle for part, and possibly have bikes stashed near by to effect a quick get away. Also make sure that everyone has a knife, incase you have to violently "uncuff" it from its carrier. |
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#31
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Target ![]() Group: Members Posts: 15 Joined: 9-August 06 Member No.: 9,050 ![]() |
as it happens our rigger is a perfectly servicable sniper, that is an excellent addition.
Neurostun is non lethal right? Tear gas should be cool... once we make a hole in the bullet proof windows these things probably have! i figure shooting the vehicles with a panther cannon is perfectly viable, (seeing as how we have one) but its not my first plan. Rockets are right out cos A expensive, B super noisy, C no-one can use em yet. Good point HB investigation of point A may reveal a weakpoint, but i doubt it, still all research is good research. This is all great stuff guys keep em flowing, our strategy is still being formulated to quote Niobe |
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#32
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 453 Joined: 15-August 02 From: Kansas City, MO Member No.: 3,116 ![]() |
We may all be overthinking this. Let's slip into metagaming mode a minute and consider your GM. Is he experienced at running SR? Are your players experienced at playing SR?
An experienced GM can reasonably expect a lot out of an experienced group of players, so he may have a multitude of surprises up his sleeve. The run will be more difficult, but the result enjoyable for all. An experienced GM knows NOT to expect a lot of an unexperienced group of players, so he may make the run simpler. Smash and grab. No ultra paranoid planning went into the transport operation; instead the trip planners relied mostly on secrecy. So you won't be seeing multiple decoys, envirosealed vehicles, black windows, multiple magic backups, etc. in this circumstance. Now, the dangerous part... An unexperienced GM does NOT know how to throttle the circumstances to make the run fun and challenging but still doable by an unexperienced (or experienced, even) team. He is equally likely to underthink the entire encounter or overthink the entire encounter. Beware! So, since you have the leisure of time here, do a little metagaming and gauge both the GM and the players. And make sure you post your final plan and the results here in this thread. =) |
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#33
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 581 Joined: 23-July 03 From: outside America Member No.: 5,015 ![]() |
This will affect any targets the caster can see. So if it's a van with the heavies in the back and tinted / mirrored windows for the driver, it won't do much.
If you can ward the chassis of a van or lorry, that's just a big box with some wheels and petrol and tubes and wires. It's a movable object. I see no reason why you can't ward a box as long as its maximum area is less than or equal to Magic x 50 cubic metres. Whatever that means. Once placed, however, a ward can't be sucked off its physical anchor and glued onto some other physical anchor, like you can't carry a matchbox around with you while you're at work, concentrating on warding it for eight hours, and finally make your test and get a few successes, then rock up at home and 'nudge' the ward from the matchbox onto your house (because it has less area than 400 cubic metres). If you ward your matchbox, your matchbox is warded, simple as that.
You could also, as you suggest, make an astral barrier. Either by casting the Barrier spell and paying karma or by establishing your lodge in the back of your citymaster... The point being to make that surface opaque to astrally active beings otherwise able to see what's inside it. Ie, if there are anchored spells in the box and the box is warded, you can't see them through a window (they appear mundane). Also, you can't stick your astral head inside the box without overcoming and suppressing the ward first. Otherwise the cat shaman could astrally project, skim through the tarmac under the cars, pop up through the prop shaft and stick his/her head into the box, see lots of wires connected to some chemical explosives and a count-down display which gets topped up every time one of the guards types in a code on an external panel, and go, "hmmm, I think I should tell the group about this." An ally spirit though of course could go to its home metaplane then return to the astral plane at a location inside the box (and its wards), materialise, and unplug the battery or kill the locator chip. Speaking of which, how many minutes can this astrally capable adept project for? I assume they must be path of the magician with some kind of astral projecting metamagic? If they're a semimundo (magic priority B) I don't think they can project at all. So they could be an astrally perceiving character fighting things with 20 initiative more than their own. The water elementals materialising and engulfing is a good plan if they had a hermetic and (as was said) the box is waterproof. Similar for a fire mental. I think though an earth mental materialising on the driver's lap would call for a crash test (those things are heavy, with good Body, they are particularly opaque). Perhaps one of the PCs has a hermetic contact? Alternatively, rustle up a dikoted ally spirit with a Wire Cutters form... make it force 1 or 2 if you don't have much karma as long as you pump up its Str to five or higher. Then the cat projects, matching speed with the lead vehicle, while the ally materialises under the bonnet and cuts any leads, wires and pipes it's strong enough to. Drain the radiator would be good, or short the battery. Make a crash test if you want, but the vehicle will still stop. Hopefully with the trail vehicle ramming it. If you knew specifically what vehicles they'd be using, get your decker to download their service manuals, find out the capacity of their sumps, and get your ally to pop the sump drain screw the appropriate distance before a nice friendly hill. Oil all over the road and two seized engines later... nice 'quiet' rumble. |
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#34
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Aha, but according to SR3 rules the windows of the vehicle will be broken when you inflict a M wound on the vehicle for a non armored vehicle or a S wound for an armored security or military vehicle. Therefore, said windows would be broken after the initial attack on the vehicle and you'd be able to see the people inside. |
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#35
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Target ![]() Group: Members Posts: 15 Joined: 9-August 06 Member No.: 9,050 ![]() |
I can't find the price on gamma scopaline anywhere!
Was gonna purchase a supersquirt, which would a made non lethal takedowns a little easier. Anyone know where i can find it, or if its not set down in scripture what their dms price it at? |
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#36
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Moving Target ![]() ![]() Group: Members Posts: 143 Joined: 28-August 05 Member No.: 7,631 ![]() |
Man & Machine has the prices and rules for the various chemicals.
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#37
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
Fyastarter, if you want to do this nonlethally, your best bet is to tip off the 'star that they're running drugs or whatever will get them arrested and their stuff siezed, and bribe the evidence locker guy to pass off case and contents to you.
You're heavily armed. You're dangerous. Kill the fuckers and take their shit! You're not being paid extra for nonlethal, are you? Your first priority is to make sure you survive to get paid, and your chances of doing just that go up dramatically if you're not worried about keeping the enemy alive, because you can be damned sure he won't give you the same consideration. Unless of course, Mr. J stipulated he wanted a zero body count. In which case, the price goes way up. Anyway, if you don't want to outsource to the 'Star or Knight Errant or whomever, use the Panther. I'm not sure how the rules work for panther ACs and called shots to vehicles, but if you think you can pull it off, a called shot to the engine compartment would work wonders. The trouble is hitting the second car, but you can use a stolen vehicle programmed to ram the other car to solve that. |
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#38
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 7-February 03 Member No.: 4,025 ![]() |
If you don't know who the Johnson, the target, or other relevant parties are, outsourcing can backfire....
But I digress. It's been a week. Tell us what happened. |
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#39
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Target ![]() Group: Members Posts: 15 Joined: 9-August 06 Member No.: 9,050 ![]() |
sorry i didn't get around to this sooner,
The run went noisy. They didn't buy the blue lighting at all. Superior firepower on our side was enough to take em all out though, including the back up van we apparently couldn't see, though it was less than a rd away when we bluelighted. Several of us weere heavily wounded, near death in my cas. We got the (slightly scorched) package, proceeded to point D, where we were met by.... NICHOLAS WHITEBEARD!! WTF? (and the johnson and a mysterious figure shrouded in shadow, with high level heal spells.) Thoughts? |
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#40
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Can you tell us exactly what happened so that we can comment?
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