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Aug 30 2006, 11:05 PM
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#26
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
Well... if you want to get technical: If you want to run fast, you need a high strength or a large number of IPs (as from casting Increased Reflexes on yourself). If you want to jump far, you want to be very Accurate, since Jumping is a function of Gymnastics, and Gymnastics is Agility dependent. Also, a Strength 9 Troll can do a pull-up no problem, since even untrained he can buy 2 hits on a climbing test and do 2 pull-ups in 3 seconds. What he cannot do is bear hug someone his own size and lift them off the ground - that's mysteriously outside of his capabilities. :/ -Frank |
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Aug 31 2006, 12:07 AM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 750 Joined: 9-August 06 Member No.: 9,059 |
I don't see how. Grab a non-cybered person off the street and take him to your lair. (Influence spell if not a simple con or physical kidnapping.) Bind him. Torture/frighten him. Drain all 6 points of essence, dump it into Magic, enjoy an increase of 3 for 12 hours. All of this is easily done in less than an hour, and adding a second (or third) victim hardly increases the time. No, you can't do it to prepare for the vampire hunters you hear beating on your door with their pitchforks. But you can do it to summon and bind some really, really nasty spirits, prepare for some similarly hardcore solo ritual spellcasting, or to fortify yourself for your next hunting trip. Killing one person as close to every day as possible for a "permanent" boost of 3 to magic at night while you're strolling the streets is plausible enough that a GM can justify giving such a boost to vampires in his game, even if the backstory on them in that particular game is thin. |
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Aug 31 2006, 12:41 AM
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#28
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
oops. old rules. |
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Aug 31 2006, 02:47 AM
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#29
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I thought quoting the question I was responding to would help provide context, but I was defeated in my attempts to be brief and clear. I'm such a loser. |
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Aug 31 2006, 06:34 AM
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#30
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Target ![]() Group: Members Posts: 49 Joined: 27-February 03 Member No.: 4,171 |
Hey, cool. Complete disaster averted. I was basing my assumption solely on lift capacity (STR x 15). :) |
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Aug 31 2006, 05:07 PM
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#31
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
Wouldn't a climbing test generally assume the troll has the use of his legs? It's not really a pull up if you have your feet on the wall. |
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Aug 31 2006, 06:49 PM
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#32
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Target ![]() Group: Members Posts: 49 Joined: 27-February 03 Member No.: 4,171 |
Oh no! You're shattering my newly constructed world view! (Heh. Good point, in other words. :D ) |
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Apr 11 2007, 08:50 AM
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#33
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Target ![]() Group: Members Posts: 44 Joined: 19-April 05 From: Amsterdam, UNL Member No.: 7,347 |
Ok, that's it. I'm going to create an incremental lifting scale for these poor trogs. ;)
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Apr 11 2007, 12:16 PM
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#34
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Tilting at Windmills ![]() ![]() ![]() ![]() Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
I don't know what the rush is; SR has never had what you'd call good lifting rules, and yet it's survived thus far....
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Apr 12 2007, 11:12 PM
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#35
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Moving Target ![]() ![]() Group: Members Posts: 615 Joined: 26-February 02 Member No.: 1,895 |
Frank: If you want more SR1-3 Vampires. Essense Boost Magic: Mystic Adept: Dump the extra magic into Attribute Boost, for a pretty effective 'strong/tough' vampire |
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Apr 13 2007, 04:43 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 10-June 06 Member No.: 8,691 |
Or simply say the attribute boost is given to all physical, all mental or magic at the same time. Meaning a essence 12 vampire dumping everything he has into physical attributes end up with +6 Bod, +6 Rea, +6 Agi and +6 Str. Not quite as powerful as the old vampire version, but still a dangerous foe.
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