IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Cannon Companion Combat Rules
Strobe
post Aug 18 2003, 01:34 AM
Post #1


Moving Target
**

Group: Members
Posts: 116
Joined: 5-May 02
From: Sydney Sprawl
Member No.: 2,687



Do the CC combat rules work well? Can I have peoples opinions on them?

I don't own CC but am interested in how the melee combat rules differ from the norm.

-Strobe
Go to the top of the page
 
+Quote Post
TinkerGnome
post Aug 18 2003, 02:11 AM
Post #2


Dragon
********

Group: Members
Posts: 4,138
Joined: 10-June 03
From: Tennessee
Member No.: 4,706



The CC rules certainly make unarmed combat more varied. Non-troll, non-polearm wielding hand to hand characters definitely find use in close combat, and the other maneuvers aren't half bad, either. It's not quite up to the CP 2020 martial arts detail (which bordered on over complication, in any case), but it's nicer than having one skill that covers everything. There are also rules for dual weapon fighting and ways to offset the penalities.

The rules for ranged combat are good, too, particularly searching and suppressive fire.
Go to the top of the page
 
+Quote Post
Ancient History
post Aug 18 2003, 02:19 AM
Post #3


Great Dragon
*********

Group: Members
Posts: 6,748
Joined: 5-July 02
Member No.: 2,935



The gun-building rules are a nice touch, and the martial arts are a step up in my book. I still prefer the Fields of Fire ambidexterity rules, though.
Go to the top of the page
 
+Quote Post
Switchblade
post Aug 18 2003, 02:19 AM
Post #4


Target
*

Group: Members
Posts: 59
Joined: 10-March 02
Member No.: 2,315



They also improved upon cover modifiers, made some good firearm creation rules and made a full, comprehensive list of all the skills.
Go to the top of the page
 
+Quote Post
Strobe
post Aug 18 2003, 03:46 AM
Post #5


Moving Target
**

Group: Members
Posts: 116
Joined: 5-May 02
From: Sydney Sprawl
Member No.: 2,687



I'm mostly interesting in the expanded melee rules and martial arts. I guess I'll put it on my shopping list. Just before food.

-Strobe
Go to the top of the page
 
+Quote Post
Reth
post Aug 18 2003, 11:58 AM
Post #6


Target
*

Group: Members
Posts: 63
Joined: 7-August 03
Member No.: 5,347



Actually there are more than combat rules in CC, for some reason this is also where you find expanded rules for simsense and diving. All in all though i consider both the expanded ranged combat, martial arts and melle rules indispensable.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 21st June 2024 - 08:04 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.