Healing Drain?, have I been using kid gloves? |
Healing Drain?, have I been using kid gloves? |
Aug 30 2006, 05:24 AM
Post
#1
|
|
Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
So, I picked up Street Magic today, and it talks about allowing mages to heal drain as a way of making the game less gritty. Now, I was unaware of a specific rule against this, other than the rule that says you can't use the heal spell to heal stun damage.
I have a mage in my game who routinely overcasts so he can then heal his drain damage. I've been allowing this because, to my knowledge, that's the letter of the law. Was I mistaken, or what? |
|
|
Aug 30 2006, 06:18 AM
Post
#2
|
|
Moving Target Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 |
That rule is nowhere that I can find :)
|
|
|
Aug 30 2006, 06:27 AM
Post
#3
|
|
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
strange, i could have sworn that when SR4 was new, people talked about you now being able to heal drain just as easy as any other damage.
|
|
|
Aug 30 2006, 06:27 AM
Post
#4
|
|
Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
That's what I thought. It's a cheesy thing for him to do, but it's legal. And it can bite you if you aren't careful.
|
|
|
Aug 30 2006, 06:28 AM
Post
#5
|
|||
Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
I'm pretty sure Street Magic was referring to normal drain, which is stun, and thus not heal-able. Physical wounds from overcasting drain would still be heal-able, at least from my reading of the rules. |
||
|
|||
Aug 30 2006, 07:19 AM
Post
#6
|
|
Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
The issue of healing Magical Drain was overlooked in the basic book and will be addressed in the FAQ. The effects of Magical Drain will not be possible to heal by any magical means. Street Magic already takes this correction into account with a Tweaking the Rules option.
|
|
|
Aug 30 2006, 01:42 PM
Post
#7
|
|||
Moving Target Group: Members Posts: 254 Joined: 26-February 02 Member No.: 1,768 |
You're not doing it "wrong" for what it's worth :). You're just doing it differently. |
||
|
|||
Aug 30 2006, 07:54 PM
Post
#8
|
|||
Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
So..even the physical damage caused by overcasting? Well, that actually makes a lot of sense to me; healing your magical drain, even if it is physical only, seems a lot like patching a bullet wound by shooting yourself. As it is now, though, you can pretty much cast infinitely if you overcast, assuming you've got a decent magic rating and the heal spell. |
||
|
|||
Aug 30 2006, 08:08 PM
Post
#9
|
|
Running Target Group: Members Posts: 1,333 Joined: 19-August 06 From: Austin Member No.: 9,168 |
Which is precisely why it shouldn't work that way. ;)
Your mages know what they're doing is wrong. They just don't want to admit it. |
|
|
Aug 30 2006, 08:14 PM
Post
#10
|
|
Running Target Group: Members Posts: 1,150 Joined: 19-December 05 From: Rhein-Ruhr Megaplex Member No.: 8,081 |
Naah. They probably don't know it's wrong (it's in the rules, after all), but they should suspect there's something suspect there :P.
A lot of people already seem to use it as houserule. Myself, I don't, because my players haven't tried it yet. |
|
|
Aug 30 2006, 08:21 PM
Post
#11
|
|||
panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
ah, the faq. allso known as the draft for SR4 companion :silly: |
||
|
|||
Aug 30 2006, 08:36 PM
Post
#12
|
|
Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
When can we expect to see the FAQ available?
|
|
|
Aug 30 2006, 08:40 PM
Post
#13
|
|||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
HA! |
||
|
|||
Aug 31 2006, 03:22 AM
Post
#14
|
|
Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
i believe this link should provide you with all the answers you need, Jonathan.
|
|
|
Aug 31 2006, 04:07 AM
Post
#15
|
|
Moving Target Group: Members Posts: 750 Joined: 9-August 06 Member No.: 9,059 |
The other SM rule that implicitly says physical damage drain cannot be healed is that for the Sacrifice blood metamagic on pg. 139. Only if normal physical drain is unhealable through magical means does the option to inflict Sacrifice damage on yourself for drain reduction makes sense. That you can heal magically.
|
|
|
Oct 17 2006, 12:41 AM
Post
#16
|
|
Moving Target Group: Members Posts: 588 Joined: 27-February 06 Member No.: 8,316 |
so does this only apply to the heal spell or to all forms of healing (i.e. can first aid heal physical drain?)
|
|
|
Oct 17 2006, 12:57 AM
Post
#17
|
|||
Moving Target Group: Members Posts: 351 Joined: 17-February 06 From: San Francisco Member No.: 8,275 |
Gotta be just magical means of Healing. I guess Awakened Aspirin is good for the soul, not just the body. |
||
|
|||
Oct 17 2006, 01:41 AM
Post
#18
|
|||
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Hell, if I remember correctly (and I may not), First Aid will heal Stun Damage ... even that taken due to Drain. |
||
|
|||
Oct 17 2006, 03:01 AM
Post
#19
|
|||||
Moving Target Group: Members Posts: 619 Joined: 18-April 03 From: The UV Nexus Member No.: 4,474 |
Don't forget that the Physical damage is going to make casting harder in two ways: 1) There is a -1 dice pool modifier for every three boxes of damage; 2) The DV for the heal spell is (Damage Value - 2). If the mage takes 3 boxes of damage, she is -1 dice to heal and has to resist 1 drain. If the mage takes 6 boxes of damage, she is -2 dice and has to resist 4. If the mage takes 9 boxes of damage, she is -3 dice and has to resist 7. |
||||
|
|||||
Oct 17 2006, 04:09 AM
Post
#20
|
|||
Dragon Group: Members Posts: 4,718 Joined: 14-September 02 Member No.: 3,263 |
Adam is on record as "before Christmas". I'm not sure he was bold enough to stipulate before this Christmas. I do know that Synner and Bull have been working on some prelim stuff for it. |
||
|
|||
Lo-Fi Version | Time is now: 27th April 2024 - 03:17 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.