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Oct 16 2006, 11:37 AM
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#51
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Moving Target ![]() ![]() Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
No worries Sicarius, just thought I'd ask and i'd done the stats on standard priorities anyhoo *8->
Should have the char sheet over to you this lunch time, might not have *all* the kit but should do, depends how many times I get interrupted *8-> and expanded background later on in the week as soon as I get it typed up. Oh and for ref looks like I'm taking a little bit of leadership (about 2) as she was a sergeant bit never a full on leader, and moderate SMU (about 4) for pretty much the same reason *8-> |
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Oct 16 2006, 12:17 PM
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#52
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Moving Target ![]() ![]() Group: Members Posts: 908 Joined: 31-March 05 From: Georgia Member No.: 7,270 |
Good. Right now I have Konsaki's Infiltrator/Face, and DireRadiant's Phoenix Shaman. I Am still waiting on Callidus' Heavy Weapon Merc, Jackripper's CombatDecker, De Bad Ass's Rigger, Ophis and Whizbang's characters (and possible others i'm missing)
I would like to see all character sheets in by this weekend. So please take this week to knock out a final character sheet, and background. (at least preliminary 20 questions type background. If you haven't finished your character's background novella yet that's okay.) |
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Oct 16 2006, 12:31 PM
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#53
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 18-April 03 From: The UV Nexus Member No.: 4,474 |
I've been wondering if we are a long term team or mercs meeting up for the first time. Callidus broke the ice and posted stats. If we are a team, we know each other's capabilities, and have probably cross-trained to back each other up. So I'll go ahead and post my skills. Let me know if I am stepping on anyone's toes, or leaving gaps in the coverage. If you rather not be a team player, then don't look: [ Spoiler ] |
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Oct 16 2006, 12:56 PM
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#54
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
No problem here already knowing each other.
[ Spoiler ] BG will be updated during the week in little bits and pieces. |
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Oct 16 2006, 02:47 PM
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#55
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 30-May 06 From: Leesburg, Florida Member No.: 8,623 |
Ok...number crunching almost done now. With that in mind I can safely commit 100k to the vehicle....might be more once i've narrowed down 'gear' abit more but the 100k is firm at least.
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Oct 16 2006, 04:50 PM
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#56
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Moving Target ![]() ![]() Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
Well below should be the skills list.... might get mod'd as not cleared by Sicarius yet *8->
[ Spoiler ] And should have approx 320000 for vehicles and extra drones etc.... might go down some if I remember extra gear I need or end up buying a hummer to carry my gear *8-> [edit]Edited the above cash for the vehicles, remembered kit I forgot on the way home *8->[/edit] |
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Oct 18 2006, 12:08 PM
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#57
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Moving Target ![]() ![]() Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
<Page 2 Bump> *8->
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Oct 20 2006, 02:24 PM
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#58
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 30-May 06 From: Leesburg, Florida Member No.: 8,623 |
I'm 99.99998% done.
One more question though: In the sprawl survival it gives edges for fake ID's (at a plus 20% increase in price) are we allowed to use that option? Also, my PC will be purchasing some lifestyle months in Kronstadt (free city) as I hadnt heard anything about where we are to start. |
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Oct 20 2006, 04:20 PM
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#59
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Moving Target ![]() ![]() Group: Members Posts: 993 Joined: 26-February 02 Member No.: 313 |
Sicarius, sorry I've been kinda busy this week, I should be able to get my character (combat medic) to you by later this afternoon. Also, I'm giving 100,000 to the group rigger for our transportation.
Skill set [ Spoiler ]
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Oct 20 2006, 04:25 PM
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#60
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Moving Target ![]() ![]() Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
Hmmm, good point Jake, hadn't really thought where the lifesytle I bought would be.... thinking Cairo at the mo.... mostly due to the end of the background that I'm trying to setup a good lead in *8->
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Oct 20 2006, 05:43 PM
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#61
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Moving Target ![]() ![]() Group: Members Posts: 908 Joined: 31-March 05 From: Georgia Member No.: 7,270 |
It makes little difference where your located, although you may want to keep a low lifestyle in the same city as your rigger, so you're at least able to stay near the plane/equipment, put having various safe houses in various cities would not be a bad idea.
as for the Fake ID edges or flaws, I'd love to say yes, but I don't have this book. So either you can purchase a copy for me (this is the prefered option :grinbig: ) or you can include a written copy of the rules for the ones you choose in your character sheet. |
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Oct 20 2006, 06:00 PM
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#62
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 30-May 06 From: Leesburg, Florida Member No.: 8,623 |
In Runnerhavens:
Page 133, On the topic of Istanbul....it has whats known as a Janissaries Bazaar (Weapons, vehicles, ordnance in an open market....anyone up for a shopping trip ?lol) On page 122, On Capetown....it mentions alot of Merc groups own property there..ie building space. Just some food for thought. My PC will have contacts in Istanbul due to background as well as Africa, again due to background. |
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Oct 20 2006, 09:42 PM
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#63
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Moving Target ![]() ![]() Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
So which city we thinking of using as base camp and I'll set up there *8->
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Oct 22 2006, 09:17 PM
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#64
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Moving Target ![]() ![]() Group: Members Posts: 633 Joined: 30-May 06 From: Leesburg, Florida Member No.: 8,623 |
that should be by consensus (or by the GM) I think.
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