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Nov 3 2006, 09:11 PM
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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 |
There's a small Con tomorrow, and the organizers have just asked me if I could run a SR4 game. I need something that can be run in 3 or 4 hours at most. Is there an archive with Gencon's or other demos?
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Nov 3 2006, 09:13 PM
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#2
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Shadowrun missions are fun, and ready made.
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Nov 3 2006, 09:20 PM
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 |
You could adapt the old Stuffer Shack adventure to SR4 & try that. Use it to flesh out (so to speak) your players.
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Nov 3 2006, 09:39 PM
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 |
You... tempt me! :D |
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Nov 3 2006, 10:02 PM
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#5
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Moving Target ![]() ![]() Group: Members Posts: 340 Joined: 18-September 06 From: Chicago (CZ) Member No.: 9,422 |
DOOOOO IT DOOOO IT! :D
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Nov 4 2006, 08:07 AM
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#6
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Moving Target ![]() ![]() Group: Members Posts: 775 Joined: 31-March 05 From: florida Member No.: 7,273 |
i've actually done the conversions and since the scenario was written for SR2 you dont have to do any real conversions. all you do is change the weapons out for SR4 guns and maybe drop each stat a point
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Nov 4 2006, 05:21 PM
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#7
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I believe that was written for SR1, as I'm pretty sure it was included in the original BBB. |
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Nov 4 2006, 05:56 PM
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#8
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Moving Target ![]() ![]() Group: Members Posts: 340 Joined: 18-September 06 From: Chicago (CZ) Member No.: 9,422 |
That it was right at the end. If you need to make it so the mob, vory, yakuza...ect are the ones behind a hit. That will make it interesting.
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Nov 4 2006, 09:16 PM
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#9
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 |
The excuse will be a suitcase exchange at the Stuffer Shack.
Of course, that means three-way fiesta! :P |
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Nov 4 2006, 09:19 PM
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#10
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Moving Target ![]() ![]() Group: Members Posts: 340 Joined: 18-September 06 From: Chicago (CZ) Member No.: 9,422 |
I'm comming to your con :grinbig: . Now if I can just get transportation or money to go.
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Nov 4 2006, 09:22 PM
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#11
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
I ran a fun one shot once w/ a targe the team had to trail from SeaTac. The target was a data courier that had to make two drops. Team had to tail the courier without them knowing, and then intercept the people he delivered the data to. Steal the data, kill the contacts, let the courier go. Nice, fast, lets different archtypes (especially riggers and hackers) get "screen time". Just a thought.
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Nov 6 2006, 07:49 AM
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#12
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Free Spirit ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,950 Joined: 26-February 02 From: Bloomington, IN UCAS Member No.: 1,920 |
I could forward all the information they gave me, a first time SR4 & convention GM, a week before GenCon. :spin:
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