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#51
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
They have magic resistance, which helps a lot, but because they still have a Willpower attribute the basic mechanics still apply rather than Object Resistance.
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#52
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...however they take a hit on willpower in relation to the negative essence value they have. This gave the ones I made up a max WP of 3-4, pretty much spell bait even with their MR when the mages in your party are tossing force 6+ spells...provided they can get the spell off before the CZ reacts of course.
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#53
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
Well, furthermore, the point isn't to send the infantry toe to toe with the armor. Maybe it's more sensible to send a column of tanks to kill something that's standing out in the middle of the desert but if you need to clear out a building without destroying it that's when you send in the cyberzombie team. |
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#54
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Moving Target ![]() ![]() Group: Members Posts: 903 Joined: 7-February 03 Member No.: 4,025 ![]() |
Regarding the question of why invest the coin to make a cyberzombie. I imagine that they are mostly platforms for testing the science. You know, build a couple dozen more and then maybe we'll know how to do it without the huge risk of cancer. It's something done at R&D, then since you've got one built and recorded the process and the specs and tested it out, why not do the guys in security a favour and hand it over so they can make use of it before it craps out.
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#55
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,010 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Another thought for why to make a Cyberzombie: loyalty. Three cybered-out nonzombies may do the job just as well for less (or possibly even better for the same amount), but that means each expansion to the force needs 3x the selection process. I'd imagine CZs are pretty common for big O-level guards for exactly this reason.
~J |
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#56
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
Don't forget Astral Hazing. If a cyberzombie stays in one area for long enough then he's about as vulnerable to magic as Zurich Orbital is. There is a reason why you don't see random mages with telescopes taking down space stations and it isn't their OR. Cyberzombies aren't as bad as Virtuoso Adepts, but if they're used for defense rather than for offense then they can provide effective immunity to all but the most powerful of mages. |
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#57
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
And gets a [EDIT:] up to +4 Willpower. The ones I made up have Willpower maxed, usually a dwarf. So if you are smart, you can go for -1 Essense and get +2 Willpower. In addition to all the other anti-magic stuff CZ gets, the mage is meat. [EDIT: Like I said, I usually max the Willpower for my CZs, so reaching +4 is no problem.] |
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#58
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,010 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
P58, M&M says the Willpower increase is capped at the value the character would have had if it weren't for the cybermancy penalties. What's your source for the bonus?
~J |
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#59
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
why, didn't weork before. I agree that most people would not willingly do it but if someone is so badly wounded they might agree to anything or more likely they might not get a choice. remember the orginal Robocop was just that senario. I don't play cybered characters. I think if you just want an unstoppable killing machine, you don't care and you might live longer than a year. A more thoughtful player might try to roll play the CZ and do well, like Weller in the first Robocop or Arnold in the 2nd Terminator movie. |
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#60
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,589 Joined: 28-November 05 Member No.: 8,019 ![]() |
Robocop was awesome.
Anyone think up of SR4 rules for them? |
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#61
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
That's 2060s thinking. -Frank |
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