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Diesel
post Oct 26 2003, 09:21 AM
Post #26


Moving Target
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Mm, Elf Barrier. I need a sustaining focus of that + extended range.
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Frag-o Delux
post Oct 26 2003, 10:19 AM
Post #27


Running Target
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QUOTE (Munchkinslayer)
Catalog: need to know who's on the other side of that door and if he's packing?

Just as clarification, I didn't think cataloge could detect living things. I know you can determine if a person is standing on the other side of a door because you detected pants, shirt, underwear, ect....but it is not always good to assume that because you detect clothes or what ever, that means Goon A is standing there. Also I don't think it gives location either, so even if you find what you think is a guard standing on the other side of a door you don't know exactly where he is on the other side of the door.

That is why I preffer Clairvoyance and Clairaudience. You can see where Goon A is, what he is carrying and hear whats going on. You can also look around for accessible weapons and possibily what your in there for, before you storm the room.

I also like Mind Probe/Physical Mask/Trid Phantasm. You never know when you need to know what you need to dress like and what badge you need to flash.

Of course Levitate, Magic Fingers, Improved Invisibility, and Silence are very handy.

I try to avoid combat spells in favor of manipulation spells, like Control Thoughts, or Nova, I feel they are so much more versitile. I mean you can a goon open a door for then or a low level laser spell could let you do some temporary tac welds in a pinch if your GM lets you get away with it.

And a spell that I was just introduced to even though I flipped through both the BBB and MiTS a million times, Resist Pain, in our last run I was shot for a Serious and punched for a Moderate, so in total I was at +5. Meaning that if I want to try and heal my Serious bullet wound I need 10's to get one success. With Resist Pain and a bit of luck I would need 5's.
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Zazen
post Oct 26 2003, 04:40 PM
Post #28


Shooting Target
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I always thought that firewall was a cool spell because it provides cover where there is none. Throw one up to cover your path to the door, and you're at +6 to hit just from the running and the firewall.

Which works swell even at force 1.
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