FAQ Has Arrived, ... Get your 4th encounter here |
FAQ Has Arrived, ... Get your 4th encounter here |
Dec 7 2006, 01:57 AM
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#1
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
For those of you that don't yet know, the 4th Edition Shadowrun FAQ has been released. You can find it here.
Let the bitching commence! :D |
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Dec 7 2006, 02:40 AM
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#2
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Personally, I am not overly enamored with this ruling ...
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Dec 7 2006, 02:41 AM
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#3
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
and the fun begins from the they start talking recoil compensation... seems recoil compensation only apply for the first "action" of a combat phase, didn't see that one coming... more as i read it all... edit: yes! they cleared up the indirect area effect spells! but as i read this, i find that the text need a but of editing as its hard to seperate questions from answers :( edit2:
comedy gold :P and im glad to see my view of how response degradation works confirmed 8) |
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Dec 7 2006, 02:56 AM
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#4
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
Questions are bold, answers aren't ... do they need more of a difference than that?
[If the questions aren't bold, your browser may have the old stylesheet cached. Holding shift and clicking on Refresh may do the trick in your browser, or you may have to clear your cache, then reload the page.] |
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Dec 7 2006, 03:00 AM
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#5
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
thanks adam, i needed to reload the page (but in firefox the key combo was ctrl+F5, not shit+F5).
ugh, must be the most unhelpful answer so far... or maybe the data bomb one is worse, not sure... |
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Dec 7 2006, 03:12 AM
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#6
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
They restated the question farther down with this:
So if you have attack, armor, analize and scan on your agent with orders to look for intruders and attack on sight, you would count the attack, armor and analize programs. At least thats how I read it. It would have made it alot easier just to say, any program loaded counts against it. |
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Dec 7 2006, 03:13 AM
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#7
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Moving Target Group: Members Posts: 600 Joined: 31-August 05 Member No.: 7,659 |
It applies to the 2nd action as well if you have enough RC to make it that far.
EX-explosive ammo is significantly less powerful. |
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Dec 7 2006, 03:36 AM
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#8
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Moving Target Group: Members Posts: 500 Joined: 4-September 06 From: Salt Lake UT Member No.: 9,299 |
:grr: :grr: :grr: :grr: :grr: WHY?! are the developers of this SEMI-CYBERPUNK game a bunch of magic loving twinks? WHY?
AND WHY?
AND especialy WHY? (do I have to keep fixing cyberlimbs myself! :mad: )
There is NO reason to nerf cyber. Quit it! None of this crap fixes any problems with the game. You just further handycap characters that are hard to play in extended camaigns while the power of your damned twinky magic crap goes completely unchecked. What the hell is wrong with you people? None of this needed to be put in an official FAQ and yet
If you're only interested in developing magic couldnt you go ruin some other game? It's understandable that any tec in the game will have some modern day precident that will establish some common sence limitations. Nothing can establish the limitations of magic except the immagination of developers who lack discretion. Why don't you apply some of that same wild fantacy work and get me some cyber gear that isn't 15 years old? SERIOUSLY WTF? |
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Dec 7 2006, 03:38 AM
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#9
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
Hey, guys, I think OneTrikPony isn't happy with the FAQ.
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Dec 7 2006, 03:43 AM
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#10
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Moving Target Group: Members Posts: 129 Joined: 21-November 05 From: Oklahoma Member No.: 7,988 |
Nah, he loves it. |
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Dec 7 2006, 03:44 AM
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#11
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
now what makes you think that? :silly: |
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Dec 7 2006, 03:45 AM
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#12
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Moving Target Group: Members Posts: 500 Joined: 4-September 06 From: Salt Lake UT Member No.: 9,299 |
Ok so befor I get banned let me clear this up for you.
IM SO MAD I CANT SHIT! |
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Dec 7 2006, 03:46 AM
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#13
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
ah ok so maybe it helps if i envision it as a continuous spray of bullets rather then two actions with a stop and reset in the middle of it. guess its mostly baggage from SR3... now that i think more about it it makes kind of sense. and make high level RC even more important... hmm, i missed the part that made ex-explosive less effective... |
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Dec 7 2006, 03:50 AM
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#14
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Moving Target Group: Members Posts: 600 Joined: 31-August 05 Member No.: 7,659 |
Sorry, that was in the Errata, not the FAQ. It's +1DV for explosive, and +1DV -1AP for EXEX. Flechette is +2 +5 impact .
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Dec 7 2006, 03:53 AM
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#15
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Neophyte Runner Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 |
That's because it's not in the FAQ, it's in the v1.5 errata. |
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Dec 7 2006, 03:55 AM
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#16
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
hmm, those mods looks to make apds much more usefull when it comes to armor...
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Dec 7 2006, 03:58 AM
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#17
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Not shitting is good. Mad is not. |
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Dec 7 2006, 04:21 AM
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#18
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Moving Target Group: Members Posts: 500 Joined: 4-September 06 From: Salt Lake UT Member No.: 9,299 |
Excelent! Thank the developers for yet again nerfing the samurai character. :D :notworthy: Thank you sir! may I have another? :notworthy: Thank you sir! may I have another? :notworthy: Thank you sir! may I have another? :notworthy: |
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Dec 7 2006, 04:22 AM
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#19
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
I'll agree that the ruling that Reaction Enhancers don't stack with Wired Reflexes is
But it's just one piece of stupid. The old SR3 FAQ had lots of stupid. I don't think it's time to constipate yourself just yet. -Frank |
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Dec 7 2006, 04:40 AM
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#20
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Moving Target Group: Members Posts: 500 Joined: 4-September 06 From: Salt Lake UT Member No.: 9,299 |
That Sr3 had lots of stupid is no excuse. I quit running SR3 games because of that crap. I hadn't played shadowrun/bought a shadowrun book for 3 years until I saw SR4 and (I thought) new developers. Looks like I've been fished in again.
The only reason stupid got held over is because of the magic focus of the people who get to write for the game Frank. [edit]: I appologize for my above posts and for directing that coment at Frank. I've been frustrated with the reletive lack of advancement in the cyber situation for years. In all seriousness I say it's my fault. I've never submited a single scrap of anything to to fasa or fanpro. I even stoped comeing to dumpshock. Frank got involved and sometimes his vision of the setting gets included in the cannon, regardless his rant's here on DS are more ammusing than my explosion above. If I had worked at writing and had tried to submit something of value in the last several years maybe cyberlimbs wouldnt be so F'ed up. Anyhow I missed that boat for SR4 and will hence try not to use my keyboard when I'm mad. Sorry to everyone. |
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Dec 7 2006, 04:47 AM
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#21
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Moving Target Group: Members Posts: 600 Joined: 31-August 05 Member No.: 7,659 |
So ignore it. The SR developers aren't the end-all be all masters of fun and game balance.
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Dec 7 2006, 04:54 AM
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#22
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Moving Target Group: Members Posts: 315 Joined: 10-June 06 Member No.: 8,691 |
Ok, i may sound like I'm the only one, but i find this FAQ pretty helpful
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Dec 7 2006, 04:54 AM
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#23
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Target Group: Members Posts: 79 Joined: 18-September 05 Member No.: 7,758 |
does that mean the hacker rolls Skill + Attribute-1 in those instances? |
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Dec 7 2006, 04:58 AM
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#24
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Neophyte Runner Group: Members Posts: 2,086 Joined: 26-February 02 Member No.: 364 |
It wouldn't be the first time a SR rules FAQ got ignored in whole or in part. While it is the opinions of the Line Developer on several issues, they're opinions that have not yet been included in a printed book that they charge real money for.
Errata is on a higher tier, but I can point to certain instances where the Errata of a book actually appeared to introduce an error instead of correcting one, which at least in my group's case, required me to house rule that item back to it's pre-errata status. |
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Dec 7 2006, 05:01 AM
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#25
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Target Group: Members Posts: 84 Joined: 6-December 06 Member No.: 10,248 |
And in the end, in the cold, cold night when it's just you staring down the table at your SR players, it's really up to you whether you use the errata, FAQs, or even sections of printed in-book-that-you-paid-for material.
Granted, you probably want to use as much of the last one as possible, but nobody's making you if you don't want to. |
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