FAQ Has Arrived, ... Get your 4th encounter here |
FAQ Has Arrived, ... Get your 4th encounter here |
Dec 7 2006, 08:02 PM
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#101
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Moving Target Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
If its not Cyberpunk (which it is, since the focus on hacking is still there, a major theme of almost every cyberpunk in existence), then its Manapunk. Still Punk, still dystopian. So Gibson can fuck off. He wasn't even really the first cyberpunk writer, he just got famous for it. Goddamn whiner.
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Dec 7 2006, 08:19 PM
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#102
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Shooting Target Group: Members Posts: 1,711 Joined: 15-June 06 Member No.: 8,716 |
They missed my most wanted cyber question.
What is needed for a proper skinlink connection that allows two way communication with the cyber/device your are connected to. gun w/ skinlink -> body -> glasses w/ skinlink(or cybereyes) gun w/ skinlink -> body -> datajack -> glasses/cybereyes Do i need a datajack to be able tell my gun to eject a clip? What if i have my motorcycle skinlinked, do i have to have a datajack to tell it to start ? |
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Dec 7 2006, 08:20 PM
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#103
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
The specific quote by William Gibson is:
Uh huh. I was personally unaware that we had to give William Gibson permission to use the word "cyberspace" (which Gibson may have coined) when we actually call it "the Matrix" as envisioned in Dreams of Flesh and Sand by W. T. Quick. Also, I didn'tknow that we had to give Gibson anything for using the term Cyberpunk which was from a book of the same name by Bruce Bethke some years before Neuromancer was written. Really, William Gibson typed on a fucking typewriter all the way through that series so he can take his high-tech prophet status and shove it up his ass. We never said a word to Gibson and never received a word of permission from him because we don't owe him anything. You don't need Gibson's stamp of approval to make cyberpunk. In fact, I would suggest that you avoid doing so. -Frank |
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Dec 7 2006, 08:28 PM
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#104
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Target Group: Members Posts: 7 Joined: 24-November 06 Member No.: 9,982 |
I have been visiting the forums for the latest gme by Shadowrun and of course it has its SR detractors but one of them said not only was this new video game not Shadowrun (I heartily agree there) but neither was 4th edition. And two posters agreeing with him.
I have yet to buy 4th edition yet but I am wondering what it is that old Shadowrun fans are not liking about this 4th edition. Can anyone tell me? |
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Dec 7 2006, 08:28 PM
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#105
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Moving Target Group: Members Posts: 147 Joined: 4-December 06 From: Chicago, IL Member No.: 10,193 |
I think anyone who writes genre fiction and thinks of themselves as both a pioneer and an innovator is a douche. Humility is the sign of a well read author. I want to see Warren Ellis (who I think has a healthy view on other writers, dickish as he may be) fight William Gibson. Writing about dystopian futures is about drawing upon the culture and history of the human race as a whole. That includes other past writers, even those who stopped being relevant years ago. |
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Dec 7 2006, 08:29 PM
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#106
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Let's just say that SR is very directly inspired in descriptions and setting by Neuromancer...
Today, Cyberpunk as a genre is pretty much gone and merged into scifi mainstream, so it's not a really bad thing that SR doesn't claim nor try to be CP. |
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Dec 7 2006, 08:29 PM
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#107
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Moving Target Group: Members Posts: 147 Joined: 4-December 06 From: Chicago, IL Member No.: 10,193 |
As someone who tried to play Shadowrun in Highschool and quickly tossed it to the wayside only to pick it up again now, I can say that they must hate how easy and sensible things are now :-P |
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Dec 7 2006, 08:37 PM
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#108
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Moving Target Group: Members Posts: 515 Joined: 19-January 04 Member No.: 5,992 |
People will always complain about something new. There'll be a fury and shitstorm for the next few months or years, but eventually, once most of the core books are out, people will settle down about the SR3 vs SR4 argument, and go back to what they were doing before SR4 came out.
That is, screaming over nuances of the current edition. As for the Shadowrun game that's coming out for the Xbox 360 and the PC? People are complaining about that, because Shadowrun has had a pretty notoriously bad run of video games in the past. While the Genesis one was pretty true to the source material, the SNES one was pretty much as far removed from the source, while still retaining the lingo and a few very basic tenents. The problem that most people seem to have with the Shadowrun shooter that's coming out is that, well. Aside from being a shooter instead of an RPG, the magic violates canon that's been set up from the very start of the game. No teleportation. No resurrection. I don't know if it's going to be a good game or not. I'll certainly give it a try. And it might even serve as a gateway drug from the shooter to the paper and pencil RPG. But, really, it's kind of distanced from what we nerds consider to be wholesome and canon. |
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Dec 7 2006, 08:51 PM
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#109
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Moving Target Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
Looks terrible. Just another Halo clone. While fun, Halo is a bit overrated at this point. Unreal did it better.
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Dec 7 2006, 08:55 PM
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#110
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
That's what happens to games µ$ gets their hands on. Oni was fun...
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Dec 7 2006, 08:56 PM
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#111
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Moving Target Group: Members Posts: 858 Joined: 25-August 03 From: Braunschweig, North German League, Allied German States Member No.: 5,537 |
Plus, there's a new setting (never before heard of city in South America). Plus, the game is set in 2021 but has adult elves (and likely dwarves). Plus, trolls look different than in the RPG. Plus, there's a new corporation, "RNA Global". Plus, there's an Immortal Elves-run underground group called "The Lineage". Plus, the way magic returned to the world (with powerful artifacts and buildings/citadels appearing out of thin air) doesn't fit canon. |
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Dec 7 2006, 08:57 PM
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#112
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Prime Runner Group: Retired Admins Posts: 3,929 Joined: 26-February 02 From: .ca Member No.: 51 |
This is an Admin post: Discussions of the Shadowrun Computer Game are not relevant to this thread. Discussions of SR4 vs SR3 or any previous edition are not relevant to this thread.
This thread has some very contentious points, so keep it on topic and polite -- personal attacks, even if you put a smiley behind them -- are not welcome. |
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Dec 7 2006, 08:58 PM
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#113
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Target Group: Members Posts: 7 Joined: 24-November 06 Member No.: 9,982 |
Yes well A quick visit Here and you will see a great deal of info and objection to the new microsoft game and some of it my own.
Appologies Adam I was not at all trying to start a discussion in any way about the upcoming game. I merely relayed where I saw objections about the new 4th edition rules. On my second point of 3rd vs 4th edition I was wondering what the common complaints were. But I didnt realise that they were not allowed in this thread so sorry Adam and chummers. |
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Dec 7 2006, 09:14 PM
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#114
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
Hoah boy. There are really long discussions about this all over the place But here's a short list of the needs-to-know:
That's a brief overview, for more detail go to one of the many SR3 v SR4 threads. This is the first edition that amounts to more than a set of house rules on the previous edition. It's a genuinely new edition that's very different. With such a significant break from the past, it is no surprise that SR4 has more zealots and more angry detractors than SR3 or SR2 did. Honestly, SR3 could have been called SR2.5 and SR2 could have been called SR1.5 - SR4 is not SR3.5 - not even close. -Frank |
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Dec 7 2006, 09:44 PM
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#115
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
What he said! So Frank (or Synner), who did make the call on Reaction Enhancers? Were you privy to their reasoning? |
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Dec 7 2006, 10:02 PM
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#116
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Moving Target Group: Members Posts: 261 Joined: 26-February 02 From: Massachusetts Member No.: 2,115 |
Given the attribute cap, and given the fact that there needs to be design space for Move By Wire (or whatever) to be really good in Augmentation, it makes a lot of sense to prevent people from maxing out their reaction score at character generation.
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Dec 7 2006, 10:05 PM
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#117
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Moving Target Group: Members Posts: 248 Joined: 26-February 02 From: Note Calonna Member No.: 241 |
Yeah, SR3 and SR4 are totally independent games that happen to have a similar setting.
Looking forward to trying out the stuff in the FAQ. Most of it seems like nice clarifications. |
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Dec 7 2006, 10:07 PM
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#118
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
Skinlinks are like wires. They do what a wire does. It just uses your skin. Turns your skin into wire! To tell a skinlinked gun to eject the clip, you need something to take whatever you are thinking and have that communicate through the wire|Skinlink to the device. So to give mental commands you need something with DNI, whether through Trodes, datajack or some other implanted device. |
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Dec 7 2006, 10:27 PM
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#119
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Runner Group: Members Posts: 2,526 Joined: 9-April 06 From: McGuire AFB, NJ Member No.: 8,445 |
Now that the devs have made AR more favorable than VR, what can be done to make VR the better option again?
Also, did the devs even think about how their choice would impact the game world? |
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Dec 7 2006, 10:29 PM
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#120
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Shadow Cartographer Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Well Lantzer has put it all very much better than I would have. I was just going to reply 'yes' :) |
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Dec 7 2006, 10:35 PM
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#121
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jacked in Group: Admin Posts: 9,362 Joined: 26-February 02 Member No.: 463 |
So, what are Reaction Enhancers supposed to be compatible with then? ;)
Bye Thanee |
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Dec 7 2006, 10:40 PM
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#122
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Moving Target Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
VR is more anonymous for one thing, plus you move faster (unless you crack your hacker out with int enchancers and then shame on you! XD ) in VR and in Hot SIM you do things better... enough to make an obvious difference.
AR is by no means universally more desirable than VR.... the hackers I have in my campaigns do it all the time (almost every time they want to hack). It all depends on your needs, whatever they might be. |
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Dec 7 2006, 10:41 PM
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#123
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
i definitely agree. however, it's also true that SR took more than just inspiration from Neuromancer. |
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Dec 7 2006, 10:44 PM
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#124
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Moving Target Group: Members Posts: 399 Joined: 27-May 04 Member No.: 6,361 |
Who seems to have done the same to a number of other earlier cyberpunk writers. Its funny how similar some personalities and plot lines can be don't you think?
My point is that its a GENRE. OF course there will be huge similarities. And Gibson does not have a patent monopoly on cyberpunk. |
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Dec 7 2006, 10:47 PM
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#125
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Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
you'll have to explain what you're referring to. i'm not aware of any source Gibson ripped off to anywhere near the same degree that SR originally did him.
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