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> Questions on Halloween witch ritual
ting-bu-dong
post Oct 27 2003, 02:13 PM
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Hi,
this is a question I already postet in the Halloween run thread, but some more popped up in my head and I don't want to hijack the thread too much.

1) I am planning on running an extraction of a mafia child that has joined a witch cult. This cult is performing a ritual on halloween to summon a nasty spirit. I want this ritual to take place in a location that has traditional ties to witchcraft IRL. The runners are based in Seattle, so it should not be too far away from the sprawl.

2) The shaman leading the cult is an elven moon shaman from the ADL. What would typical spells for this kind of NPC be? I already have some ideas but am looking for more.

3) I am having some trouble making the connection to the witch cult which is supposed to be a bit more complex than "mafia guy says his kid is in this cult, so get it back and nuke the cult". My first ideas involve the Halloweeners, but I am a bit stuck there. Any ideas?

4) Any more ideas for interesting bits to spice up the run? The plot is supposed to slowly unfold from "typical extraction of a rich kid" to "weird cult summons free spirit and hell breaks loose".

tbd
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Pistons
post Oct 27 2003, 02:18 PM
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Err? What sort of "witch cult" is this?
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ting-bu-dong
post Oct 27 2003, 02:21 PM
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Hi,
maybe the word choice is a bit unlucky, its just supposed to be a group (20-30 people) who engage is occult rituals and similar things based on Wicca (as described in Magic in the Shadows).

tbd
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Hot Wheels
post Oct 27 2003, 02:22 PM
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QUOTE (ting-bu-dong)
1) I am planning on running an extraction of a mafia child that has joined a witch cult. This cult is performing a ritual on halloween to summon a nasty spirit.

You really really really want to rephrase this before you give serious offense to several people who post here, including one of my very dearest friends.

The terms "witch cult" and summoning nasty spirits" are almsot guarenteed to push major piss off buttons to modern witches. You might as well post a thread about getting a child back form a catholic church sex ring!
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Hot Wheels
post Oct 27 2003, 02:23 PM
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Oh look, one of the people I was thinking of saw your stuff the same tiume I did. but not unexpectedly she was more polite.
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ting-bu-dong
post Oct 27 2003, 02:25 PM
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Hi,
the word "child" was, again, very unlucky. I was talking about the son of a mafia member, aged about 20, who simply is attracted to these kinds of things. I am sorry if I offended anyone, it was purely unintentional.

tbd
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Backgammon
post Oct 27 2003, 02:29 PM
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Witches (Wiccans) are well known for being completely anti-violence, so you might want to reconsider your plot. It would be better to say: Angsty teenager (who happens to be a mafioso's son) joins cult of gothic angsty teenagers with no real power, but for some relly, really far fetched reason, there is a HUGE mana spike just as they are "summoning" something, so a spirit really does show up. And with no one possessing real magical talent. The thing goes on a rampage (please have it kill all the angsty teenagers).
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Pistons
post Oct 27 2003, 02:29 PM
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Heh. Let me put it to you this way: Wiccans wouldn't summon nasty spirits, not unless you went the extreme route of them being shamanic, and the Avenger-type of the toxic shaman. And that's pretty extreme, indeed.

Wiccans tend to call themselves witches, but not all witches are Wiccan. (If that confuses you, then let me make a substitution: squares are rectangles, but rectangles are not squares. ;)) You could have witches that follow a kind of "black magic" path, maybe who draw upon all the nasty things the Inquistion accused witches of (a good source to check would be the Malleus Maleficarum), but they wouldn't be Wiccan.
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ting-bu-dong
post Oct 27 2003, 02:37 PM
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Hi,
today must be a very bad day for me, "nasty" obviously is understood differently from what I wanted to say by it.
First, I would like to stress that in my shadowrun games, there is no good or evil, so this "cult" would not be either of them, just like corporations, the police, and gangs are neither good nor evil.
The "cult" (in lack of a better word right now) simply wants to summon a free spirit to be their "leader", or mentor. The son (age ~20) of a mafia member joins this group because he is interested in this topic.
His father is worried and hires the shadowrunners to get his son back, against the son's will. So the "cult" tries to get one of their members, the son, who joined by free will, back and succeeds in this attempt. Later, the spirit is summoned and has some strong powers, so is in this sense "nasty" from the runners' point of view as they have to deal with it.
Again, sorry for causing misunderstandings.

tbd
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TinkerGnome
post Oct 27 2003, 02:48 PM
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If you want 'em to be evil, just go with Satanists or a group of Adversary shamen, etc. You should be able to come up with something that doesn't step on any toes. You could make the mafioso a late bloomer with some arcane talent (conjuration, maybe?). What most people call witchcraft tends to be either Satansim or corrupted Voodoo or the like.
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Pistons
post Oct 27 2003, 02:58 PM
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Hmm. Put that way, why not have the coven of witches attempt to summon the Wild Hunt? If you have the Target: UCAS sourcebook, there's a few comments that imply that one coven did exactly that.

The Wild Hunt is pretty powerful, and could easily run amok over any magician who, even if he were able to summon them, didn't have the skill to control them. I believe there's information on The Wild Hunt in Magic in the Shadows.

Assuming you go that route, I can try to answer your questions.

1.) Seattle doesn't have many, if any, ties to witchcraft that I know of. Maybe there's someone from Seattle on the boards who could tell you. With that in mind, you could relocate the team to an East Coast sprawl. Many of the cities that had been around since the days of the original colonies had some places that were at least rumored to be involved in "witches" and "witchcraft." You could use Salem, but that's the obvious and clichéd route. (Could still work if you don't mind that. Just saying.)

2.) Well, anything that Moon shamans might get bonuses for would be a good start. ;) Anything else, I think, is up to you and what sort of personality you see this Moon shaman having.

3.) I'm not sure I understand what you're wanting, here. Does there really need to be anything more complicated than the kid simply getting interested in and joining this cult or coven?

If you wanted, I guess you could throw in a red herring. Say that this kid, who'd been going to college, has now been missing for about a week. There's some circumstantial evidence that he may have been involved with a gang -- his now ex-girlfriend was a ganger -- but otherwise, no one's sure where he may have gone. A few close friends might mention that now and then, he'd skip out on going to the movies or parties with them, saying that he had "important stuff to do" every other Saturday night. You could run with it from there.
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ting-bu-dong
post Oct 27 2003, 03:06 PM
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Hi,
about the Moon totem: as I got Wicca and black magic wrong, I will need to redo that totem as well. As least I learned something today.
About 3): How the kid got into the group (is "cult" an appropriate word or not? If not, what is?) is basically just like you described it. However, I want the runners to work a bit to find everything out they need to know to track the group. All I am looking for is some inspiration for original bits.
I changed the direction of the group from Wicca to black magic as a start, but the group is in no way good or evil, the run is simply driven by opposing interests of the involved parties (getting the mafioso's son back vs. defending members of the group).

tbd
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Drain Brain
post Oct 27 2003, 05:17 PM
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Point One: I've no intention of disrespecting anybody's religious/social belief structure.

Right... that out of the way, here's the juice:

It's entirely possible that a group of "witches" will be summoning a "nasty spirit" in TBD's game. Note that this has nothing to do with Wicca, paganism or plastic forks. It's all in perception.

Jesus, this is the same post I seem to make on every magic thread... oh well, here goes:

Right from when I got SR2, I saw that the magic system is all about how the magic users perceive the forces they control. You can have shamen, hermetics, voudoun priests, idoliters, whatever. It's entirely possible that TBD's "Mafia Kid" has fallen in with a group that practices a perculiar type of their own.

Idea: Kid (I'll call her X) became friendly with a non-family member (we'll call her Y). Y introduced X to her friends - a bunch of adolescent-to-early-adults who have a strong interest in the occult. They are "led" by an individual - the centre of the "coven" - who is actually magically awakened. None of the others are. Problem is, that the head honcho is a twisted practitioner of whatever art he's emulating - in this case Wicca - who bases everything on a perculiar Pop-Culture interpretation of reality.

According to the head honcho, you need to have a "circle" to practice magic. He needs his little cult of people - considder it a Geas. He also thinks they need to practice human sacrifice or the Devil won't like it and smite them.

Now, you, me and my great aunt Fanny all know that Wicca has FA to do with Devil Worship, sacrificing virgins or black mass. This idiot, however, only knows what he saw on really badly remastered Christopher Lee films, translated onto the Trid. He's screwed in the head. But he still thinks he's a Witch. Or Warlock. Or Barney the Dinosaur or whatever.

See where I'm going with this? If you can have teh metaplane of Swiss Cheese, you can have an idiot pseudo pretend witch with a jones for Wheedon-esque over teen-pop sh1te.

Phew...

Breathe...
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Siege
post Oct 27 2003, 05:23 PM
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Just because someone claims to be a witch doesn't make them a Wiccan. Just like claiming to be Christian doesn't, by default, make you Catholic.

A more graphic analogy: all poodles are dogs, but not all dogs are poodles.

Sorry to be so hyper-exact this morning. It's gonna be one of those days.

-Siege
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Ancient History
post Oct 27 2003, 06:04 PM
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When the Politically COrrect people leave, turn to Target: UCAS and base your group on the Witches of Salem. Better yet, have 'e summon the Wild Hunt and scare the Hell out of your players.! :vegm: :vegm: :vegm:
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Hot Wheels
post Oct 27 2003, 06:08 PM
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DB I think it's the way it was pharsed: "witches" and "Halloween ritual."

It wasn't like he'd asked for suggestions for a group of evil mages. He's taking about witchs and rituals on their most sacred day(night?) and a child taken up. I know from SF that's an awful lot of BS in prejudices she has to face. It would be like someone asking for details on Catholci communion, in the thread title, then going on to say the priest will be sodomizing a 3 year old. Clearly this has little to the real practice of Christianity but is part of the GM's gaming ideas, but if asking for help, it is good to not tread on the toes of the people most likely to be able to give you an answer.

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Drain Brain
post Oct 27 2003, 06:26 PM
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Quite right. That was my answer, though, from a practising Agnostic. What I'm practicing for, though, nobody knows...

Remember that TBD's first language isn't English, however - give him some latitude. I realise that what he said was potentially offensive, but he's probably operating from almost as much of a pop culture base as the characters in my example. Indeed, there are people in the world that don't even know that Wicca is real - they see it purely in terms of the movies... and green hags at "Haloween."
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krishcane
post Oct 27 2003, 07:04 PM
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Regarding Seattle-area locations for that have a traditional link to "witchcraft" (in whatever form you want) IRL...

Since it's 2060 or so, "traditional" only needs to reach back to say the 1960s, by which time there were small covens and solitaries all over America. Not many, but there were some, and such a person could easily have gone on to raise their children in Crowley-type traditions, Celtic-inspired stuff, or any kind of modern neo-pagan hybrid faith.

Aside from that, I'll note that there are plenty of magick-practicing groups around Portland, OR where I went to school. A good proportion of them have primarily Celtic influences, and another large group has primarily Native American influences (although these are still Caucasians co-opting the culture, that I'm familiar with).

If you want to just play games with names, the capital of Oregon is Salem, named after the Massachussets location. It has almost nothing to do with the activities of Salem, MA, but some people could think it did.

If you're not too picky with it being Wiccan or neo-pagan, but just want a place where magic and ritual has been practiced for many centuries, use one of the big mountains in the area. Mt. St. Helens, Mt. Ranier, and Mt. Hood have all been venerated by local tribes, and I know for a fact that some people still go up to the Mt. St. Helens area for shamanic rituals. Also, the Yakima nation near Walla Walla, WA and George, WA (yes, really) have some sacred lodges on the Columbia Gorge. That's a nice setting. This would all be NAN stuff in SR, obviously.

--K
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Siege
post Oct 27 2003, 08:21 PM
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Adopt my philosophy: become a practicing hedonist.

As for being politically correct, I don't know how well that applies since I'm fond of referring to Priests as "Frocking Pedophiles".

However, being specific helps narrow down the issues at hand: once Ting understood that traditional Wiccans didn't fit his image of a magical cult, he was able to re-think the plot device.

-Siege
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Shanshu Freeman
post Oct 27 2003, 09:53 PM
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QUOTE (Hot Wheels)
DB I think it's the way it was pharsed: "witches" and "Halloween ritual."

It wasn't like he'd asked for suggestions for a group of evil mages. He's taking about witchs and rituals on their most sacred day(night?) and a child taken up. I

The point people keep making is that he said witches, not Wiccans.

















Does anybody else find this thread extremely funny?
Can't we all just get along! :heart:
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FlakJacket
post Oct 27 2003, 11:41 PM
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QUOTE (Backgammon)
It would be better to say: Angsty teenager (who happens to be a mafioso's son) joins cult of gothic angsty teenagers with no real power, but for some relly, really far fetched reason, there is a HUGE mana spike just as they are "summoning" something, so a spirit really does show up. And with no one possessing real magical talent. The thing goes on a rampage (please have it kill all the angsty teenagers).

Or they're just sitting around being pissy and try the - unknown to them - made up rituals. Then have a free spirit show up and pretend that they summond him whilst secretly playing with them. One of the nasty evil free spirits like a Shadow would be good. :)
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Phasma Felis
post Oct 28 2003, 12:16 AM
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For a real-life example of how far whack-job wannabe witches can twist the idea of "Wicca", check this out.

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Munchkinslayer
post Oct 28 2003, 01:59 AM
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QUOTE (TinkerGnome)
If you want 'em to be evil, just go with Satanists

How come everybody wants to be PC until the Satanist are mentioned?
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Siege
post Oct 28 2003, 02:14 AM
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Sorry Munchkin -- how exactly would you care to cast Satanists in a more PC light?

"Worshippers of an alternative faith?" Certainly.

"People who worship a figure that embodies 'Evil' for another faith?" Sure. (or Republicans)

-Siege
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Large Mike
post Oct 28 2003, 02:53 AM
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It just so happens that I know a number of Satanics, and all of them are good people (if a bit rude.) Hell (pun not intended), I even have some LeVey on my bookshelf.
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