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> From the Silver Screen, Cinema Influences for Your SR Game
Trigger
post Dec 12 2006, 11:28 PM
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Thanks for all the feedback. Another movie I have thought of that has come out rather rrcently is Domino. The bounty hunting aspect is very SR, along with the plot twists and other teams moving at the same time. The final gun scene is all very good, with the team ending up in between two major groups and having to fight them both and escape with their lives.
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eidolon
post Dec 13 2006, 12:18 AM
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I intended to see Domino and somehow still haven't gotten around to it.
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FlakJacket
post Dec 13 2006, 02:25 AM
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QUOTE (ThreeGee)
Currently my UK campaign has a 'V for Vendetta' influence.

Not surprising considering the slant of the UK chapter of Shadows of Europe. I know a couple people round here keep referring to him as the Vendragon. :)
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Snow_Fox
post Dec 13 2006, 03:53 AM
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good point about Domino.
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RunnerPaul
post Dec 13 2006, 04:02 AM
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The first 15-20 minutes of Dracula 2000 make for a good "what is a Shadowrun?" introduction for new players.
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adamu
post Dec 13 2006, 02:17 PM
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QUOTE (Trigger)
Thanks for all the feedback. Another movie I have thought of that has come out rather rrcently is Domino. The bounty hunting aspect is very SR, along with the plot twists and other teams moving at the same time. The final gun scene is all very good, with the team ending up in between two major groups and having to fight them both and escape with their lives.

Well, as long as people are talking Tony Scott films, Man on Fire's view of Mexico City provides an outstanding look at the dystopian rich/poor dichotomy of most 2070 Plexes.
Not to mention some badass action and interrogation scenes.
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nezumi
post Dec 13 2006, 02:24 PM
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Much like your average shadowrun, I've noticed the majority of movies involve plots that are unnecessarily complicated and depend on many chancey sub-plots. When I first watched Slevin I wondered

[ Spoiler ]


but then I realized if they had done it like that, it clearly wouldn't have been planned by shadowrunners.
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eidolon
post Dec 13 2006, 02:30 PM
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Heh, and it would have been boring and short. :)

For good character/NPC ideas, check out The Matador as well. My favorite Brosnan performance.
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warrior_allanon
post Dec 13 2006, 05:06 PM
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i've gotta toss in "The Perfect Score" absolutely great ideas for casing and infiltration

have played in games that were based on comics such as 100 bullets and the book versions of Congo Eaters of the dead (13th warrior) and Jurrasic Park

played in one series of games based on the history of jack the ripper and completely ignored the streets of blood novel
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Butterblume
post Dec 13 2006, 05:34 PM
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Freejack.

The car chase scenes with Mick Jaggers Convoy of APCs totaly influenced the way I see Lonestar. Well, that movie and Face/Off, when about two dozen cops open fire on Troys hideout.
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eidolon
post Dec 13 2006, 06:37 PM
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Gone In 60 Seconds, for how to set up and manage a team for a task. I'd say their "mission" in that movie could easily be counted as a 'run.
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Dog
post Dec 15 2006, 03:00 PM
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QUOTE (eidolon)
QUOTE (Dog)
Please, please, please use the search function.  This has to be the most re-hashed thread there is.

Please, please, please leave moderating the boards to the moderators.

While we encourage searching, sometimes searches don't pull things up, sometimes people aren't well versed in performing good searches, and sometimes a person just wants to visit (or re-visit) a topic.

Remember, every topic is new to someone. If you have nothing to post other than "do a search", simply move on without posting. Thanks.

Putting the sarcastic mockery of my post aside for a minute, I humbly suggest that if many of you would like, you may find that using the search function will reveal threads that mention lots of movies that maybe nobody on this particular thread will come up with. It will also reveal the suggestions made by many good ex-dumpshockers.

Speaking of ex-dumpshockers, it's getting so that I can't tell what's an acceptable or unacceptable post anymore, due to some rather inconsistent reinforcement. I've passed my concerns on to two moderators, including Bull, but have not received a response. Time to go looking for a new discussion place. Hopefully, if I return in the future, this will be settled.
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Eugene
post Dec 17 2006, 01:29 PM
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I've been watching through Netflix the BBC show "Spooks" (MI-5 in America); it's from the government side, obviously, but it's got a lot that a GM could use, too!
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Smed
post Dec 17 2006, 02:43 PM
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A great movie that happens to have a Shadowrun feel is The Usual Suspects
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warrior_allanon
post Dec 17 2006, 04:40 PM
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Just saw "Casino Royal" and it was damn good, stayed away from the classic techie bond stuff and went straight espionage and ability
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Trigger
post Dec 18 2006, 01:13 AM
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QUOTE (Smed)
A great movie that happens to have a Shadowrun feel is The Usual Suspects

The Usual Suspects is one of my absolute favorite movies and I have used it a number of times for inspiration for my games. I have gained alove of playing characters who pretend to be something else all time, never revealing who they really are. That has been reinforced even more since seeing The Prestige and the living as someone else was so thoroughly done in that movie.
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eidolon
post Dec 18 2006, 02:00 AM
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Oh man, how could I forget Usual Suspects. Awesome movie.

All three Mission Impossible movies are great for the way the teams work together. Just saw the latest one recently and it was awesome (IMO).
[ Spoiler ]
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Snow_Fox
post Dec 18 2006, 04:23 AM
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The are no 'ex-dumpshockers" there are just pewople who haven't posted for a while.
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Gyro the Greek S...
post Dec 18 2006, 04:39 AM
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QUOTE (RunnerPaul)
The first 15-20 minutes of Dracula 2000 make for a good "what is a Shadowrun?" introduction for new players.

The amount of vampire runners this would make seems...prodigious.
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Wounded Ronin
post Dec 18 2006, 05:33 AM
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QUOTE (Gyro the Greek Sandwich Pirate)
QUOTE (RunnerPaul @ Dec 12 2006, 11:02 PM)
The first 15-20 minutes of Dracula 2000 make for a good "what is a Shadowrun?" introduction for new players.

The amount of vampire runners this would make seems...prodigious.

Seriously. We don't need more people wanting to make unusual character types which are really powerful. We want less of that. That kind of thing is what can kill a RPG because it leads to asinine power level inflation.
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Kagetenshi
post Dec 18 2006, 05:48 AM
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QUOTE (Snow_Fox)
The are no 'ex-dumpshockers"

There was that one guy. WWXD and all that.

~J
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Sir_Psycho
post Dec 18 2006, 06:03 AM
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Ghost in The Shell (1, 2 and Stand Alone Complex) are excellent, except they are decidedly more wierd and complex than Shadowrun. The 4th edition matrix suits Ghost in the Shell Ghost Hacking very well.

Blade Runner is awesome for a futuristic hitman/cop scenario.

The dark street tone of Sin City is also very good for SR games. Especially combined with the levels of comic book unrealism.

The game Deus Ex was also a big influence in our games, as the genetically modified operative in a politically unstable world is similar to the sixth world.
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Link
post Dec 18 2006, 08:01 AM
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QUOTE
I've been watching through Netflix the BBC show "Spooks" (MI-5 in America); it's from the government side, obviously, but it's got a lot that a GM could use, too!


Not that it's a SR film but this reminds me of the 'The Human Stain'.

The Brits do these sort of shows well. They're a pessimistic mob.
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SL James
post Dec 18 2006, 08:32 AM
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QUOTE (Sir_Psycho @ Dec 18 2006, 12:03 AM)
Ghost in The Shell (1, 2 and Stand Alone Complex) are excellent, except they are decidedly more wierd and complex than Shadowrun.

Perhaps. It seems par for the course for what I expect of even a moderately complex campaign. The only difference is that Section 9 is a "save Japan" unit.

QUOTE
The 4th edition matrix suits Ghost in the Shell Ghost Hacking very well.

You mean the SR4 Matrix adequately ripped off copied GitS/GitS:SAC's imagery of net diving and augmented reality pretty well.

QUOTE (FlakJacket)
QUOTE (ThreeGee)
Currently my UK campaign has a 'V for Vendetta' influence.

Not surprising considering the slant of the UK chapter of Shadows of Europe. I know a couple people round here keep referring to him as the Vendragon. :)

He isn't?
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Sir_Psycho
post Dec 18 2006, 11:02 AM
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QUOTE
You mean the SR4 Matrix adequately ripped off/copied GitS/GitS:SAC's imagery of net diving and augmented reality pretty well.

Just like they ripped off Neuromancer's Matrix? Yeah pretty much.

edit: Actually, that gives me an idea. What if we keep the fundamentals of decking (particularly, the WIRED matrix, servers, hosts etc.) but also implement some wireless elements, similar to GitS's combination of net diving and the more wireless hacking that is also exhibited. This would require extra hardware such as an upgrade/attachment/wireless adapter to the cyberdeck.
This way we could have the wired matrix, but also be able to forge a direct link to things such as slaves (electronic doors, cameras?). I think the drawback would be the radically increased signature among other things. I'm not going to say how it works, I'll leave that to others, but I think the concept has some merit.
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