My Assistant
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Nov 6 2003, 02:56 PM
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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Spend Spell points on an Ally Spirit. Not a horribly bad idea, but at Force 5, that was the whole 50 points for this Conjurer. I allowed it, but he remade the character because he discovered that although the Aid Power was cool, he'da been better off with a Force 5 Power Focus since he couldn't cast spells anyhows.
Sphynx |
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Nov 6 2003, 02:57 PM
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#27
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 |
Here's a question that's almost on-topic. I'm creating an ex-Star character. Would you allow him to purchase a Ruger Thunderbolt (Avail 12) since it's explained in his background why he has it? If not, what if it was never used and kept solely for sentamental reasons for the character?
The Abstruse One |
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Nov 6 2003, 03:07 PM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 608 Joined: 9-July 02 From: California Member No.: 2,955 |
Allowed:
Bio Cultured Bio (under avail 8) ONE item 12>avail ONE item 8>rating. The rest is by the rules. |
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Nov 6 2003, 03:14 PM
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#29
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
It would depend on how he left the 'Star. If he left on good terms, probably. If he was dishonorably discharged, probably not. Complications arise from how distinctive and controlled the weapons are -- refer to the various threads on that gun for ideas on both sides. -Siege |
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Nov 6 2003, 03:56 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 226 Joined: 4-June 03 Member No.: 4,685 |
My pet moron asked for muckrake. He said that will use it to cast spells off from it. Now beat that one request :D |
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Nov 6 2003, 05:52 PM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 280 Joined: 22-October 03 Member No.: 5,757 |
Silliest item I've ever requested as a player.
A Dikoted force 6 Chainsaw weapon foci. I was trying to make leather face, the GM said NOOOOOOOO!!!!!!! and yes he actually said it like that with extra exclamations, he even wrote it out. The bastard. So instead I had to settle for a big ass machete and a hockey mask |
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Nov 6 2003, 05:56 PM
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#32
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,512 Joined: 16-August 03 From: Northampton Member No.: 5,499 |
I had a player ask for foptic ibers
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Nov 6 2003, 06:29 PM
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#33
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
That depends, on some police departments (like mine) the department buys the gun, so the officer has to turn it in when he retires. The used guns are sold to eligible poeple for damn good prices. I could buy them. Other police departments require officers to buy their own guns, so they leave with them. The Thunderbolt could be explained either way, unless you cannot get a permit for them, in which case I cannot see a retired civilian allowed to carry a gun that has no permit available, but that's Plex laws affecting him, not Lone Star policy. I add a SA mode to thunderbolts in my game on the principle that the 'Star isn't absolutely retarded giving a required firearm that only has 4 shots. :P In short: it's all up to the GM. |
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Nov 6 2003, 06:41 PM
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#34
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Target ![]() Group: Members Posts: 68 Joined: 5-September 03 From: Rhode Island Member No.: 5,588 |
Though I am mostly a rules purist, I know one character class who would be bettered by that: Deckers. No CMT Avatar CRAP for me, thanks. I'd rather not suck at the start of the game. ;) The Kraftwerk needs to be avail 8 so badly... -------------------- fallen star, black and blue broken hearts, wasted youth rusted cars, twisted roots mental scars, the ugly truth |
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Nov 6 2003, 06:48 PM
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#35
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Oh yeah, the topic...
Keep in mind most of my campaigns start in the 2054-2056 area. SURGE: No, too early. Bioware: Yes If its under avail 8 CulturedBioware: Yes if it's under avail 8 Betaware: Yes if it's under avail 8 Deltaware: No, none is under avail 8 Initiation: Nope SpellPoints for Adepts (to bond foci): Sure, but noone ever does. Higher than rating 6 items: Nope Higher than Availability 8 items: Nope Genetherapy: Nope, timeline prevents. |
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Lo-Fi Version | Time is now: 12th April 2022 - 09:41 PM |
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