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> FanPro 2006 Year In Review
AJCarrington
post Jan 22 2007, 10:33 PM
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For those who haven't seen/heard, comments from FanPro about 2006 and plans for 2007:

FanPro 2006 Year In Review

Regards,

AJC
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Serbitar
post Jan 22 2007, 10:48 PM
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Seems like Unwired has officially been postponed to 2008.
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JongWK
post Jan 22 2007, 10:58 PM
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Holostreets is "on indefinite hold."

Hmm... I guess they won't be the ones releasing SoLA, then.
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eidolon
post Jan 22 2007, 11:09 PM
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I really hope that gets worked out somehow. I would love to read SoLA.
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Brahm
post Jan 22 2007, 11:47 PM
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QUOTE (JongWK)
Holostreets is "on indefinite hold."

Hmm... I guess they won't be the ones releasing SoLA, then.

Give me an 'F', give me a 'C", give me an 'U', 'K', and reorder. :( :( :dead:
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AJCarrington
post Jan 23 2007, 01:25 AM
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Considering that SoLA is supposed to be "done", maybe we'll see it released on its own later this year. I always thought that linking SoLA to Holostreets was more about trying to get the program going.

I'm really disappointed about Holostreets, but suspect it has to do primarily with time (or the lack there of).

AJC
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Zen Shooter01
post Jan 23 2007, 01:49 AM
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SR's been translated into Japanese. I wonder how popular it will be there? It doesn't paint Japan in very warm colors.

UNWIRED is probably delayed again because not even the game designers understand how the wireless matrix works.
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fool
post Jan 23 2007, 01:55 AM
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so basically, we're going to get 1 or 2 books this year, just like last year. that kinda sucks. In SR3 most of the "core books were out within a year and a half or so iirc. I hate to say it, but if fanpro doesn't start putting out more products, they're going to lose people who are interested in the game.
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FlakJacket
post Jan 23 2007, 02:09 AM
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QUOTE (JongWK)
Holostreets is "on indefinite hold."

Hmm... I guess they won't be the ones releasing SoLA, then.

I wouldn't be surprised if they released it as a straight .pdf through somewhere like BattleCorps, legal issues permitting of course.
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Adam
post Jan 23 2007, 02:23 AM
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QUOTE
so basically, we're going to get 1 or 2 books this year, just like last year.

2006: On the Run, GM Screen, Street Magic, Runner Havens.

2007: Emergence, Arsenal, Augmentation, Corp Enclaves, Unnamed Plot Book.

QUOTE
In SR3 most of the "core books were out within a year and a half or so iirc.

SR3 was released in the summer of 1998. Rigger 3, the final SR3 rulebook, was released in early 2001, after FASA announced they were closing.
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Demerzel
post Jan 23 2007, 02:35 AM
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It's interesting how people's memories condense times in the past like that. It feels like less time remembering waiting for a sourcebook than it did feels like waiting.
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SL James
post Jan 23 2007, 02:37 AM
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QUOTE (JongWK @ Jan 22 2007, 04:58 PM)
Holostreets is "on indefinite hold."

Hmm... I guess they won't be the ones releasing SoLA, then.

I'm shocked. That's so fucking awesome.

QUOTE (AJCarrington)
Considering that SoLA is supposed to be "done", maybe we'll see it released on its own later this year.

My. Fucking. Ass.

If it does get released this year, it's not going to be official, and it's going to be by some PDF galley the owner put online because enough is enough.

QUOTE
however it will pique interest amongst some segments of the gaming population.

Yeah, right.
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AJCarrington
post Jan 23 2007, 03:06 AM
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Thanks for the input...would hate to see you give us your real opinions... :wobble:

AJC
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SL James
post Jan 23 2007, 03:33 AM
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Dude, whatever. I hate what has been done to Shadowrun in the last two years that it has made me stop playing the game. When I see the company supposedly responsible for keeping it alive and pushing it forward, and instead fumbling around and fucking up left and right, it's just... sickening.

There. How's that for a fucking opinion?
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AJCarrington
post Jan 23 2007, 03:40 AM
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Fair enough. You have your opinion, I have mine and they differ.

AJC
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MYST1C
post Jan 23 2007, 09:02 AM
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QUOTE (Adam)
2006: On the Run, GM Screen, Street Magic, Runner Havens.

Add München Noir for the German-speakers.
QUOTE
2007: Emergence, Arsenal, Augmentation, Corp Enclaves, Unnamed Plot Book.

Add SOX for the German-speakers.
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Eryk the Red
post Jan 23 2007, 01:47 PM
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You know what's funny? The notion that a business is somehow morally obligated to do things the way a particular consumer wants them to. Rather than, you know, doing things however they wish and facing the consequences of the market.
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Claw
post Jan 23 2007, 04:01 PM
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QUOTE (MYST1C)
QUOTE
2007: Emergence, Arsenal, Augmentation, Corp Enclaves, Unnamed Plot Book.

Add SOX for the German-speakers.

Hope, we'll get another one german book 2007 or early 2006, while I'm not sure if all translations will be done this year. Depends on the release of the english versions.
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eidolon
post Jan 23 2007, 04:14 PM
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QUOTE (Zen Shooter01)
SR's been translated into Japanese. I wonder how popular it will be there? It doesn't paint Japan in very warm colors.


SR doesn't really paint a whole heck of a lot of people/nations/entities in very warm colors. :)

I don't think it will be much of an issue. Considering that the Japan that is portrayed is a Japan born out of the general 1980s perception of Japan as fictionalized by a couple of Americans, I would think that a Japanese first time reader wouldn't be any more upset by SR than any other first time reader. Just my guess.
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Butterblume
post Jan 23 2007, 04:26 PM
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QUOTE (Claw)
Hope, we'll get another one german book 2007 or early 2006

That would be a neat trick :rotfl:.
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Thain
post Jan 23 2007, 04:39 PM
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QUOTE (SL James)
Dude, whatever. I hate what has been done to Shadowrun in the last two years that it has made me stop playing the game. When I see the company supposedly responsible for keeping it alive and pushing it forward, and instead fumbling around and [edit] up left and right, it's just... sickening.

There. How's that for a [edit] opinion?

So, how many roleplaying games have you written, financed, edited, published, distributed, marketed, translated... et cetera?

Fantasy Productions Medienvertriebsgesellschaft GmbH isn't a large company, WizKids, Incorporated is not Hasbro. To expect them to be able to publish with the frequency of a company like Wizards of the Coast is obscene.

Not to mention, its your roleplayign game, not FanPro's... Do you seriously need them to hold your hand, and tell you were every pay toilet and coffin motel is located in East Bumblefrak, Rhode Island... The lack of "East Bumblefrak in the Shadows" is not a hinderance to playing the game, okay?

Look, between First and Sceond Edition, FASA put out a grand total of forty-three books...
Thats counting two GM's Screens, four versions of the Core Rules, but not counting Adventure Modules. That was from 1988 to 1998... average of 4.3 books per year.

During Third Edition, they put out thirty-five. (Agian, GM Screen, and two versions of the rulebook, but not counting adventures.) This was between 1998 and 2005... average of 5 books per year.

So far, we have confirmation for a total of ten books for Fourth Edition by the end of 2007. Assuming they all see print by then (and they should be close to on schedule), we're looking at a average of 5 books per year. (The fourth edition was released at GenCon in August 2005, although most players couldn't by one before December.)

In otherwords: calm down man.

FanPro is working as fast as they can. Remember, they don't get to pay their rent if you don't buy their books. If they could print up, and get you to buy, fourty sourcebooks per anum they'd be very happy...

Lastly, they changed editions. They didn't shoot your dog. Move on.
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BishopMcQ
post Jan 23 2007, 04:56 PM
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Thain is my new hero.

I'd also like to note that FanPro has a large stable of volunteers who help run games at conventions, write Missions, etc. When you take the Missions and various one-shot adventures that these GMs put together, you will find that the page count is on par with a lot of the early adventure modules.
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fool
post Jan 23 2007, 05:14 PM
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QUOTE
Dude, whatever. I hate what has been done to Shadowrun in the last two years that it has made me stop playing the game. When I see the company supposedly responsible for keeping it alive and pushing it forward, and instead fumbling around and fucking up left and right, it's just... sickening.

so then what the fuck are you doing on this board all the time? I mean if you hate the game, why are you on here all the time commenting on it. go play something else that you actually enjoy because constantly talking about somehting you hate is obviously putting you in a foul mood.
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Thain
post Jan 23 2007, 05:22 PM
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QUOTE (McQuillan @ Jan 23 2007, 11:56 AM)
Thain is my new hero.

I'd also like to note that FanPro has a large stable of volunteers who help run games at conventions, write Missions, etc.  When you take the Missions and various one-shot adventures that these GMs put together, you will find that the page count is on par with a lot of the early adventure modules.

Thank you, McQuillan.

I forgot about the "FanPro Commando" program, and their work. But to be honest, I chose not to count adventure modules for two reasons. First, no one buys them, except GMs, and since the early `90s the amount of GMs who buy them has been on a steady decline.

There is an industry-wide downward trend in module publication. Even with D20 D&D, where GMs buy modules like Shadowrunners buy bullets, less are published now then five, ten, or fifteen years ago.

This means it would be unfair to compare the "glut" of 1E and 2E modules to the lower number of them in 3E, and the lack of them (to date) in 4E. It's a change in the market, not a lack of suppoirt by FanPro (which is, I beleive, what SL James perceives to be happening.)

My second reason for not counting them... Well, I'm lazy.

Third reason, if your players have never run through them, one can easily tweak 90% of them to work in 2070 and in 4E. Super Tuesday, for example, can be set agianst the backdrop to the Seattle elections with some creativity. Queen Euphoria is just plain fun.

Which leads me to my other point, not only did FanPro not shoot SL James's family pet when they published 4th Edition, they also did not toss his 1st, 2nd, and 3rd edition sourcebooks into his fireplace.

The Neo-Anarchists Guide to Real Life and North America are still required reading, if I ever GM Shadowrun agian, for example.

Now then, I do not want this to see as an attack on SL James. He has his opinions on 4th Edition, and is unlikly to be won over by flames. (So, fool's comments aren't helpful.) That said, I disagree and SR4 is my favorite version of the game to date (FYI, I bought the hardcover SR1 rulebook in `92, and have played ever since). Granted, I sometimes miss the simpliticy of the SR1 "gritty and downtrodden" feel, but thats a matter of the flavor I and my fellow players bring to the table, not a sourcebook written by some freelancer.

When AD&D 2E, became D&D 3E; I welcomed it. When 3E became 3.5E, I groaned and tweaked the few things I didn't like. When White-Wolf pulled the plug on their WoD, I cheerfully ignored it, and was happy that I'd finally finished my KoE collection. Freinds tellme I'd liek the new version, but I've never really felt the urge.

Death, taxes, edition changes. There are some things you just can't avoid.
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eidolon
post Jan 23 2007, 05:32 PM
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QUOTE (Thain)
The Neo-Anarchists Guide to Real Life and North America are still required reading, if I ever GM Shadowrun agian, for example.


You forgot Shadowbeat. ;)
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