IPB
X   Site Message
(Message will auto close in 2 seconds)

Welcome Guest ( Log In | Register )

3 Pages V   1 2 3 >  
Reply to this topicStart new topic
> Advanced char creation, using 2000 karma and 4 million nuyen
Mistwalker
post Jan 25 2007, 10:51 PM
Post #1


Moving Target
**

Group: Members
Posts: 668
Joined: 4-September 06
Member No.: 9,304



Well, I have a challenge for all you experts and nay sayers.

There are way too many sammy sucks, adept sucks, mystic adepts suck, etc... threads.
Magic is broken cause it is uncapped, etc...
Bioware is broken cause....

So, let's see what people can build with a large amount of karma and nuyen.
Here is the set-up
400 build points, as normal
No contacts needed (too many ways of getting contacts, some cost karma, others don't).
No starting gear (assume it was used up over the chars career).
Then add in 2000 karma and 4 million nuyen
No limitations on availability.

So, let's see these broken adepts, sammies, etc..

Hmm, would be nice if people could post a sammy and an adept, so that others can compare, to see how broken they would be compared to each other.
Go to the top of the page
 
+Quote Post
Kyoto Kid
post Jan 25 2007, 11:02 PM
Post #2


Bushido Cowgirl
*********

Group: Members
Posts: 5,782
Joined: 8-July 05
From: On the Double K Ranch a half day's ride out of Phlogiston Flats
Member No.: 7,490



...the KK5.0-2000X project R&D team has just been assembled.

BTW, Positive & Negative Qualities?
Go to the top of the page
 
+Quote Post
Mistwalker
post Jan 25 2007, 11:09 PM
Post #3


Moving Target
**

Group: Members
Posts: 668
Joined: 4-September 06
Member No.: 9,304



sure, qualities allowed, as per the rules
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Jan 25 2007, 11:29 PM
Post #4


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



I think I just had a Munchgasim.
Go to the top of the page
 
+Quote Post
Butterblume
post Jan 25 2007, 11:40 PM
Post #5


Running Target
***

Group: Members
Posts: 1,150
Joined: 19-December 05
From: Rhein-Ruhr Megaplex
Member No.: 8,081



QUOTE (ShadowDragon8685)
I think I just had a Munchgasim.

:rotfl:

Interesting challenge, I think I will get my mystic adept infiltrator starting char and see what she could become. (For play I actually made this char mundane because the GM didn't own street magic at the time).

It might take some time...
Go to the top of the page
 
+Quote Post
Serbitar
post Jan 25 2007, 11:47 PM
Post #6


Running Target
***

Group: Members
Posts: 1,498
Joined: 4-August 05
From: ADL
Member No.: 7,534



I gave the challenge once to build a SAM with 10 million Nuyen. Some kind of Super Bodyguard.

Bottom line was that most of the time there is not enough cyberware to buy with the money, even if it is all delta.
Go to the top of the page
 
+Quote Post
emo samurai
post Jan 26 2007, 12:24 AM
Post #7


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



This time, it's 4 million, though.

Mage done by tomorrow.
Go to the top of the page
 
+Quote Post
Roni
post Jan 26 2007, 12:47 AM
Post #8


Target
*

Group: Members
Posts: 17
Joined: 22-January 07
From: Wellington, KS
Member No.: 10,734



2000 karma, 4 million :nuyen: AND the origional 400 build points?! What's this all about... you could get a character to do anything with that kind of stuff...
Go to the top of the page
 
+Quote Post
Demerzel
post Jan 26 2007, 12:49 AM
Post #9


Running Target
***

Group: Members
Posts: 1,206
Joined: 9-July 06
From: Fresno, CA
Member No.: 8,856



It's about the other thread about if adepts suck. The point of the exercise is probably to show how in that extreme of situations the best will all be awakened.
Go to the top of the page
 
+Quote Post
Grinder
post Jan 26 2007, 12:50 AM
Post #10


Great, I'm a Dragon...
*********

Group: Retired Admins
Posts: 6,699
Joined: 8-October 03
From: North Germany
Member No.: 5,698



QUOTE (ShadowDragon8685)
I think I just had a Munchgasim.

:rotfl:

Well, 4 million :nuyen: is not that much when it comes to deltaware...
Go to the top of the page
 
+Quote Post
Demerzel
post Jan 26 2007, 12:55 AM
Post #11


Running Target
***

Group: Members
Posts: 1,206
Joined: 9-July 06
From: Fresno, CA
Member No.: 8,856



As an excercise the otherday I looked at what I would put in my own personal combat monster if money were no object. I didn't think to compute a price, since money was no object. =P
Go to the top of the page
 
+Quote Post
Roni
post Jan 26 2007, 12:55 AM
Post #12


Target
*

Group: Members
Posts: 17
Joined: 22-January 07
From: Wellington, KS
Member No.: 10,734



QUOTE
Well, 4 million nuyen.gif is not that much when it comes to deltaware


But the houserule that would let you change the 2000 karma into 6,000,000 :nuyen: would help.

QUOTE

It's about the other thread about if adepts suck. The point of the exercise is probably to show how in that extreme of situations the best will all be awakened.


I guess, it just seems a little much...
Go to the top of the page
 
+Quote Post
Grinder
post Jan 26 2007, 01:01 AM
Post #13


Great, I'm a Dragon...
*********

Group: Retired Admins
Posts: 6,699
Joined: 8-October 03
From: North Germany
Member No.: 5,698



QUOTE (Roni)
QUOTE
Well, 4 million nuyen.gif is not that much when it comes to deltaware


But the houserule that would let you change the 2000 karma into 6,000,000 :nuyen: would help.

That not a good conversion, imo.
Go to the top of the page
 
+Quote Post
emo samurai
post Jan 26 2007, 01:01 AM
Post #14


Dragon
********

Group: Members
Posts: 4,589
Joined: 28-November 05
Member No.: 8,019



QUOTE (Demerzel)
It's about the other thread about if adepts suck. The point of the exercise is probably to show how in that extreme of situations the best will all be awakened.

The thing is, these numbers aren't really relevant to actual game play.

I am, however, making a mage for the hell of it.
Go to the top of the page
 
+Quote Post
Roni
post Jan 26 2007, 01:07 AM
Post #15


Target
*

Group: Members
Posts: 17
Joined: 22-January 07
From: Wellington, KS
Member No.: 10,734



QUOTE (Grinder)
But the houserule that would let you change the 2000 karma into 6,000,000 :nuyen: would help.
[/QUOTE]
That not a good conversion, imo.

The rule is one karma = 3,000 nuyen

2,000 * 3,000 = 6,000,000

How is that not a good conversion? Unless you're simply stating that not many people would want to use all their karma for nuyen...
Go to the top of the page
 
+Quote Post
Grinder
post Jan 26 2007, 01:17 AM
Post #16


Great, I'm a Dragon...
*********

Group: Retired Admins
Posts: 6,699
Joined: 8-October 03
From: North Germany
Member No.: 5,698



QUOTE (Roni)
Unless you're simply stating that not many people would want to use all their karma for nuyen...

Yep.

And as a player I would cash in a point of hard-earned karma for 5,000 :nuyen: , not less. Even then only maybe.
Go to the top of the page
 
+Quote Post
Kil2k
post Jan 26 2007, 01:58 AM
Post #17


Target
*

Group: Members
Posts: 10
Joined: 22-January 07
Member No.: 10,741



Street Sam:

Race: Ork

Body 9 (10)
Agility 7 (10)
Reaction 5 (9)
Strenght 8 (12)
Charisma 5 (7)
Intuition 6
Logic 5 (7)
Willpower 6

Edge: 6
Initiative: 15+4D6
Essence: 0,26

Positive Qualities:
Quick Healer
Aptitude: Firearms
Exeptional Attribute: Agility

Negative Qualities:
Uncouth
(Removed 15 BP negative Quality)

Skills:
Longarms 7 (8)
(Sniper Rifles)
Automatics 7 (8)
(Assault Rifles)
Pistols 7 (8)
(Hold-Outs)
Blades 6
(Cyber Implant Blades)
Perception 6
(Visual)
Pilot Ground Craft 6
(Bike)
Dodge 6
(Ranged Combat)
Unarmed Combat 6
(Parrying)
Escape Artist 6
Parachuting 6
Diving 6
Stealth Skill Group 6
Athletics Skill Group 6 (11)
Biotech Skill Group 6
Outdoors Skill Group 6
Intimidation 6
(Physical)
Influence Skill Group 6
+many Activesofts Rating 4 from Skillwires Cyberware


Bioware:
Synaptic Booster III (Betaware)
Reflex Recorder: Firearms (Betaware)
Reflex Recorder: Athletics (Betaware)
Pain Editor (Betaware)
Suprathyroid Gland (Betaware)
Platelet Factories (Betaware)
Muscle Toner II (Betaware)
Muscle Augmentation III (Betaware)
Enhanced Articulation (Betaware)
Synthacardium III (Betaware)
Sleep Regulator (Betaware)
Adrenaline Pump III (Betaware)
Tailored Pheromones II (Betaware)
Cerebral Booster II (Deltaware)

Cyberware :
Cybereyes III (Deltaware)
+Flare Compensation
+Low-Light Vision
+Thermographic Vision
+Vision Enhancement II
+Smartlink
+Vision Magnification
+Protective Covers
Cyberears I (Deltaware)
+Damper
+Audio Enhancement III
Titanium Bone Lacing (Deltaware)
Skillwires V (Deltaware)
Datajack (Deltaware)
Internal Air Tank (Deltaware)
Dermal Plating III (Deltaware)
Spore (Deltaware)

Money used : 3,4335 Million Nuyen + Activesofts
Karma used : 1518

---------------
Adept :

Race: Elf

Body 6
Agility 8
Reaction 6 (9)
Strenght 6
Charisma 8
Intuition 6
Logic 6
Willpower 6

Edge: 6
Initiative: 15 + 4D6
Essence: 6,0
Magic: 24

Initation Grade : 18
Metamagics : Everything usefull

Positive Qualities:
Adept
Aptitude: Firearms
Exeptional Attribute: Agility

Negative Qualities:
Sensible System
Criminal SIN

Skills:
Automatics 7 (10)
(Assault Rifles)
Longarms 7 (10)
(Sniper Rifles)
Perception 6 (12)
(Visual)
Dodge 6
(Ranged Combat)
Unarmed Combat 4
(Parrying)
Pilot Ground Craft 4
(Bike)
Etiquette 4
(Street)
Leadership 6 (9)
Infiltration 6 (9)
Disguise 6 (9)
First Aid 3
Athletics Skill Group 5



Adept Powers:
Increased Reflexes III
Improved Senses (Low-Light Vision; Thermographic Vision; Sound Dampening; Improved Scent)
Astral Perception
Boost Attribute: Agility
Boost Attribute: Strenght
Boost Attribute: Body
Combat Sense II
Kinesics II
Mystic Armor IV
Pain Resistance IV
Enhanced Perception VI
Traceless Walk
Sustenance
Quick Draw
Motion Sense
Gliding
Commanding Voice
Improved Ability: Automatics III
Improved Ability: Longarms III
Improved Ability: Leadership III
Improved Ability: Infiltration III
Improved Ability: Disguise III

Karma used: 2000
Money used: 0 Nuyen

Cyber-/Bioware:
If its allowed he uses Muscle Toner IV (Deltaware), Pain Editor (Deltaware), Skillwires V (Deltaware); Datajack (Deltaware) and Platelet Factories (Deltaware).
Pain Resistance IV is useless then -> erase.
Go to the top of the page
 
+Quote Post
Teulisch
post Jan 26 2007, 02:15 AM
Post #18


Moving Target
**

Group: Members
Posts: 565
Joined: 7-January 04
Member No.: 5,965



karma is very valuable stuff... using karma to have stats hit the max is always fun.

16 times regular starting wealth... removing availibility and rating restrictions... thats a lot of ware. but with delta, its only 1.6 times as much ware.

Deltaware: Datajack, cybereyes(r4, 13/16), Cyberears(r3, 12/12), control rig, ultrasound sensor, olfactory booster, skillwires 5, for a total of 1.5 essence of deltaware, or 0.75 essence after bioware. only 557,500!

Bioware (5.49 essence limit)- bone density 4, muscle augment 4, muscle toner 4, orthoskin 3, platelet factories, cerebral booster 3, synaptic booster 3 (base essence of 5.85 standard). with beta-grade bioware (2.1M), essence left is 1.155 (1.54)

Now, our sam has +4 to strength and agility (maxed from 5 base for humans), +3 react, +3 logic, +3/+3 armor and +4 dice to soak damage. the only ware that would need a permit would be the smartlink.

this leaves 1,342,500 :nuyen: for other equipment and/or wares. with over a point of essence to play withm thats not too bad! dont forget to buy software for the skill wires- agility of 5(9) is wonderfull when you can plug+play skill 4 for 13 dice.

Now to make people annoyed- make the above character a mage. 1 magic left. plus initiation. karma-sink like crazy, but you can see the fun there. personaly i would keep em mundane and grab more ware, but the option is there. on the otehr hand, you could take 'sensitive system' and writeup a wonderfull background of his medical history with ware. Or a technomancer is possible, with that extra resonance to stay functioning.

you could get more performance by fine-tuning costs and grade, but the above is the fast and dirty optimization. some things are a essence vs karma tradeoff (like the 4th point of agility from ware).

Personaly, i would go with an ork. stats of 8(12*) B, 5(9) A, 5(8 ) R, 7(11) S, 1 C, 1 I, 4(8 )L, 3 W before karma... easy to buy up the low stats with karma. (6+9+12+15= 42 for a 5 initive, thus 13 initive)
Go to the top of the page
 
+Quote Post
celegar
post Jan 26 2007, 02:16 AM
Post #19


Target
*

Group: Members
Posts: 41
Joined: 9-January 07
Member No.: 10,580



QUOTE (Kil2k)
Street Sam:

Race: Ork

Body 9 (10)
Agility 7 (10)
Reaction 5 (9)
Strenght 8 (12)
Charisma 5 (7)
Intuition 6
Logic 5 (7)
Willpower 6

Edge: 6
Initiative: 15+4D6
Essence: 0,26

Positive Qualities:
Quick Healer
Aptitude: Firearms
Exeptional Attribute: Agility

Negative Qualities:
Uncouth
(Removed 15 BP negative Quality)

Skills:
Longarms 7 (8)
(Sniper Rifles)
Automatics 7 (8)
(Assault Rifles)
Pistols 7 (8)
(Hold-Outs)
Blades 6
(Cyber Implant Blades)
Perception 6
(Visual)
Pilot Ground Craft 6
(Bike)
Dodge 6
(Ranged Combat)
Unarmed Combat 6
(Parrying)
Escape Artist 6
Parachuting 6
Diving 6
Stealth Skill Group 6
Athletics Skill Group 6 (11)
Biotech Skill Group 6
Outdoors Skill Group 6
Intimidation 6
(Physical)
Influence Skill Group 6
+many Activesofts Rating 4 from Skillwires Cyberware


Bioware:
Synaptic Booster III (Betaware)
Reflex Recorder: Firearms (Betaware)
Reflex Recorder: Athletics (Betaware)
Pain Editor (Betaware)
Suprathyroid Gland (Betaware)
Platelet Factories (Betaware)
Muscle Toner II (Betaware)
Muscle Augmentation III (Betaware)
Enhanced Articulation (Betaware)
Synthacardium III (Betaware)
Sleep Regulator (Betaware)
Adrenaline Pump III (Betaware)
Tailored Pheromones II (Betaware)
Cerebral Booster II (Deltaware)

Cyberware :
Cybereyes III (Deltaware)
+Flare Compensation
+Low-Light Vision
+Thermographic Vision
+Vision Enhancement II
+Smartlink
+Vision Magnification
+Protective Covers
Cyberears I (Deltaware)
+Damper
+Audio Enhancement III
Titanium Bone Lacing (Deltaware)
Skillwires V (Deltaware)
Datajack (Deltaware)
Internal Air Tank (Deltaware)
Dermal Plating III (Deltaware)
Spore (Deltaware)

Money used : 3,4335 Million Nuyen + Activesofts
Karma used : 1518

---------------
Adept :

Race: Elf

Body 6
Agility 8
Reaction 6 (9)
Strenght 6
Charisma 8
Intuition 6
Logic 6
Willpower 6

Edge: 6
Initiative: 15 + 4D6
Essence: 6,0
Magic: 24

Initation Grade : 18
Metamagics : Everything usefull

Positive Qualities:
Adept
Aptitude: Firearms
Exeptional Attribute: Agility

Negative Qualities:
Sensible System
Criminal SIN

Skills:
Automatics 7 (10)
(Assault Rifles)
Longarms 7 (10)
(Sniper Rifles)
Perception 6 (12)
(Visual)
Dodge 6
(Ranged Combat)
Unarmed Combat 4
(Parrying)
Pilot Ground Craft 4
(Bike)
Etiquette 4
(Street)
Leadership 6 (9)
Infiltration 6 (9)
Disguise 6 (9)
First Aid 3
Athletics Skill Group 5



Adept Powers:
Increased Reflexes III
Improved Senses (Low-Light Vision; Thermographic Vision; Sound Dampening; Improved Scent)
Astral Perception
Boost Attribute: Agility
Boost Attribute: Strenght
Boost Attribute: Body
Combat Sense II
Kinesics II
Mystic Armor IV
Pain Resistance IV
Enhanced Perception VI
Traceless Walk
Sustenance
Quick Draw
Motion Sense
Gliding
Commanding Voice
Improved Ability: Automatics III
Improved Ability: Longarms III
Improved Ability: Leadership III
Improved Ability: Infiltration III
Improved Ability: Disguise III

Karma used: 2000
Money used: 0 Nuyen

Cyber-/Bioware:
If its allowed he uses Muscle Toner IV (Deltaware), Pain Editor (Deltaware), Skillwires V (Deltaware); Datajack (Deltaware) and Platelet Factories (Deltaware).
Pain Resistance IV is useless then, and he puts the free points to Kinesics.

congratulations, you just built two universal soldiers.
Go to the top of the page
 
+Quote Post
Kil2k
post Jan 26 2007, 02:24 AM
Post #20


Target
*

Group: Members
Posts: 10
Joined: 22-January 07
Member No.: 10,741



@celegar
Quoting the whole posting ? :eek:

Well, i did what the thread was about.
Go to the top of the page
 
+Quote Post
cetiah
post Jan 26 2007, 02:34 AM
Post #21


Moving Target
**

Group: Members
Posts: 745
Joined: 2-January 07
From: Los Angeles, CA
Member No.: 10,510



QUOTE (Kil2k @ Jan 25 2007, 09:24 PM)
Well, i did what the thread was about.

And fast, too. I highly respect someone who will look at a purely theoretical excercise to debate some trite point about theoretical game situations, and then immediately get to work and start cranking out numbers to share with the community. There's something just so special about that. If only more people in the world were like you, Kil2k.
Go to the top of the page
 
+Quote Post
Thain
post Jan 26 2007, 04:33 AM
Post #22


Moving Target
**

Group: Members
Posts: 208
Joined: 15-January 07
Member No.: 10,652



Okay, I buy a Permanent Luxury Lifestyle and retire. :D
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jan 26 2007, 05:18 AM
Post #23


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



You can buy a spare in case your enemies trash the first one.
Go to the top of the page
 
+Quote Post
Mistwalker
post Jan 26 2007, 06:10 AM
Post #24


Moving Target
**

Group: Members
Posts: 668
Joined: 4-September 06
Member No.: 9,304



QUOTE (Thain)
Okay, I buy a Permanent Luxury Lifestyle and retire. :D

Sorry, no can do.
You need 10 million for a permanent lifestyle of luxury. 8)
Go to the top of the page
 
+Quote Post
Mistwalker
post Jan 26 2007, 06:21 AM
Post #25


Moving Target
**

Group: Members
Posts: 668
Joined: 4-September 06
Member No.: 9,304



QUOTE (emo samurai @ Jan 25 2007, 08:01 PM)
QUOTE (Demerzel @ Jan 25 2007, 06:49 PM)
It's about the other thread about if adepts suck.  The point of the exercise is probably to show how in that extreme of situations the best will all be awakened.

The thing is, these numbers aren't really relevant to actual game play.

I am, however, making a mage for the hell of it.

Actually, the point of the exercise is to see if, overtime, sammies are as good adepts, and to see if adepts are as good as sammies.

The numbers are relevant to actual game play, and to the question of whether uncapped magic attribute makes the adepts over powered.
An amount of karma that would difficult for any player to get, but possible if the char is nursed along for years.
An amount of NuYen that would allow decent modifications, but not unlimited, and carefully chosen so that you couldn't just buy a luxury lifestyle and retire.

I took a nice round and large number, 2000 karma, I figured 5 karma per run, and averaged 10k per run, with lifestyle already taken out. This would give you almost 8 years of runs, averaging 1 run a week.

Personally, I think that we will find that both sammies and adepts even out over the long run, but this will allow all kinds of nay sayers on both sides of the argument to try and prove their points.
Go to the top of the page
 
+Quote Post

3 Pages V   1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 13th April 2022 - 01:40 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.