![]() |
![]() ![]() |
![]() |
![]()
Post
#51
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
on a side note thain, i don't care how bad you are at math, 1 still equals 1.
i have no clue where you're getting the "threshold reduced by three" thing. i mentioned earlier that reducing threshold by 1 is roughly equivalent to 3 dice for any test to which it applies, but that's it. additionally, just to correct something that came up earlier, you only get that reduced threshold for rigging... remote controlling you have the normal threshold. |
|
|
![]()
Post
#52
|
|||
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
You know, driving a bike [i]is[/is] real life. Especially if a Go-Gang is after you... Lose that silly SR3-rule of reflex boosters not applying in vehicle combat - it didn't apply to synaptic boosters or move-by-wire anyway. |
||
|
|||
![]() ![]()
Post
#53
|
|||||
jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
No problem. Not everyone needs to be good at math. :)
It's not much fun for the rigger, though, to sit somewhere remote-controlling everything. Anyways... I opened this thread while making a character and I had decided to make a tech-capable character, who is not a liability outside of the protection of a heavily armored car, or the remote-control-bunker, or other random safe spot. I only read through the rigging rules in detail during the process and realized, that with my Wired Reflex 2 and Control Rig, I don't have a compelling reason to actually use the Control Rig (except for remote controlling, but I don't think I would do that a lot with my car), because once you switch from manual control to mental control your Reaction goes down, which really shouldn't be the case. Sure, you can buy up Response and do this and that to compensate, but the weirdness is still there, that at first you get worse by going VR, since Response Ratings are so low in comparison. Another problem is, that you can have a Reaction/Intuition/Logic 1 Rigger who is no different to a Reaction/Intuition/Logic 6 Rigger, since these attributes are not even used at all (same problem as with Hacking and Logic, where you only roll Hacking+Program Rating). Response (regardless of how you drive; VR could even add 1 to Response here, as it does for Initiative) and Sensors and such should probably just limit maximum hits like a spell's Force, while leaving it to the Rigger's Reaction and Intuition to generate the hits. Bye Thanee |
||||
|
|||||
![]() ![]()
Post
#54
|
|||
jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
Yeah, someone with cybered reflexes should be a better driver than someone without. But there needs to be another step up (Control Rig). Moving away from using Reaction completely and replacing it with another totally unrelated value causes the above-mentioned discrepancy. Bye Thanee |
||
|
|||
![]()
Post
#55
|
|||
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
It always puzzled me why people want a normal human with an unmodified brain to be significantly faster than somebody who has a neural system that is barely human - just because that human brain is plugged into virtual reality... Even as hot sim puts that brain onto 'drug'-overdrive, it's still a normal human brain. |
||
|
|||
![]()
Post
#56
|
|||
Moving Target ![]() ![]() Group: Members Posts: 107 Joined: 21-December 06 Member No.: 10,413 ![]() |
Its more a trade off then a free ride, the costs in nuyen and essence can't really be ignored. Not to mention the reaction enhancements for other routes in rigging aren't triggered effects. ( Its takes a free action to turn on and off the wired reflexes.) Its also very obvious when you use wired reflexes as its not a subtle upgrade. ( Be thankful you can turn it off.) |
||
|
|||
![]() ![]()
Post
#57
|
|||||
jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
I'm talking about a character with a Control Rig *and* Wired Reflexes! The point is *your* (not yours, specifically, rather the driver's ;)) brain doesn't do *anything* in there. It's not even in the equation (skill rating not accounted for, but skill rating is the same for everyone, differences only apply to the attribute side). When you go VR, you use the vehicle's 'brain' instead of yours... Bye Thanee |
||||
|
|||||
![]()
Post
#58
|
|
Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
as i showed just a moment ago, it is easy and cheap to get your response to 5. with a control rig and full VR you can add 4 dice to *all* vehicle rolls. thus, you may have effective reaction 5 versus the 7 your sammy probably has, but you still throw 9 dice on normal (ie not full) dodge. you may have effective reaction 5, but you still throw 9 + skill for any tests versus the 7 + skill your sammy probably has.
and so on and so forth. if you think 2 dice isn't all that much, consider that a rigger gearing up for combat can get within a couple points of your attributes comfortably... that is, 3(5) reaction and agility to your probable 5(7). they can probably get 4(5) (specialisation +2) to their gun skill, as compared to your probable 5(6) (specialisation +2), or maybe even a 6(7) (specialisation +2), but then they will have the reverse advantage in skills in the rigging field. you are looking, basically, at how much you want to specialise, and what you want to specialise in. (and use combat drugs for an extra IP... and remember, if no enemies are alive in IP 3, which is entirely possible, then no one cares if you get an action in IP 3 or not). essentially, the difference between the rigger and the sammy who can drive is not really all that horribly far off the difference between a sammy and a rigger who isn't totally useless in the meatworld. the difference is that the rigger spent a crapload less BPs getting where he is, and therefore has more BPs to spend elsewhere. |
|
|
![]()
Post
#59
|
|||||
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
Because: Reaction time:brain reaction time + nervous system reaction time + muscle reaction time + steering wheel response time the mroe you take away fromt he equation, the faster you are. Unfortunately, SR4 does not work that way. |
||||
|
|||||
![]()
Post
#60
|
|||
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Actually, you forgot sensory input delay. IIRC, the biggest factor in that equation was brain reaction time, which heavily depended on the state and training - that is proven by that fact that the reaction time for expected events is smaller by factor 10. |
||
|
|||
![]()
Post
#61
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
Well, this is up to discussion. I just want to motivate why the idea that a pure brain is much faster than pure brain + all that stuff (especially the muscle and steering stuff)
|
|
|
![]()
Post
#62
|
|
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Well, VR is faster than pure brain+stuff.
It is just not faster than non-pure brain+stuff. |
|
|
![]()
Post
#63
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
I dont necessarily disagree with that statement.
As I said, this is up for discussion. Personally I would say that Wired 1-3 does not interfere with the brain at all. If it did VR users had to benefit from it. And I dont really know how that would fit into the rules. Do you? |
|
|
![]()
Post
#64
|
|||
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Well, there is one thing I know - I wouldn't want to see the threads popping up if a samurai gone hot VR would have 6 IPs. So it seems like a balancing reason. |
||
|
|||
![]()
Post
#65
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
Or you just say that wired has no effect on the brain. Problem solved.
(Though, as a consequence, wired would not give IPs for vehicle actions). |
|
|
![]()
Post
#66
|
|||||
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
And synaptic accelerators? And Adept powers? And Drugs? And Spells?
Why? You just stated that physical driving is involving the enhancements. |
||||
|
|||||
![]()
Post
#67
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
Additional powers:
All of them are only body ware and should only increase body speeds/reaction/whatever Physical Driving: You get them, via reaction. After all, you cant control a vehicle via steering wheel and such not like you can control your own body, a jumped in rigger can. SO there must be a severe difference. |
|
|
![]()
Post
#68
|
|
Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 ![]() |
Driving difficulty would be the Threshold reduction - that hasn't anything to doo with speed, which is IPs.
|
|
|
![]()
Post
#69
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
You lose time by having to physically steer the wheel and such things. Thats whats impacting
on speed. But this discussion is lost in details which depend mostly on point of view. I think the main points have been argued. I can understand your reasoning but I just have different priorities and weights for the various arguments. |
|
|
![]()
Post
#70
|
|||
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
SR3 called, it wants its rules back :silly: |
||
|
|||
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 6th March 2025 - 01:18 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.