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> Oh the HORRORS of it all!
NightmareX
post Mar 11 2007, 12:41 PM
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QUOTE (fistandantilus3.0)
Thais shows up in Shadows of Asia

Also in Loose Alliances (pg 84).

QUOTE (hyzmarca)
Which is why sace being a mana void is one of the seemingly unimportant changes that I have great issues with. It simply makes space less scary. Whatever happened to that magician who ripped out his eyeballs because he saw things that no human is meant to see when he projected to the edge of the manasphere?

In any event, space stations still won't be effective unless you can prevent incursions from the metaplanes.

It's entirely possible that horrors can survive/thrive in a mana void. Look at the fovae (sp?) that were being produced in Aztlan for reference.
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Ravor
post Mar 11 2007, 03:05 PM
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Also something to remember is that unless you are going to limit yourself to the smallest of space stations your station will start producing its own weak Mana Sphere and although spirits/magical critters don't like it they can live in the resulting Mana Ebb. (And I don't think there are any rules forbiddening crossing from the Metaplanes into a Mana Ebb so the Scourge would still be able to get to you.)

Also something else to consider is that even in the Mana Void of space, a powerful enough Mage can still cast spells, it just isn't a good idea, so it stands to reason that a powerful enough Physical Horror would be fine as well, albeit weakened.

So I'm not so sure that space is the magic bullet that people think it is given that I'm not sure you can have the stations be sustainable without pushing their Mana-sphere into an Ebb instead of an outright Void, plus I feel sorry for whoever has to make the decision on what weapons to issue within the station itself to combat whatever Horrors are able to get to you, given what a bitch explosive decompression from a stray round can be.
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knasser
post Mar 11 2007, 03:28 PM
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QUOTE (Ravor)
Also something to remember is that unless you are going to limit yourself to the smallest of space stations your station will start producing its own weak Mana Sphere and although spirits/magical critters don't like it they can live in the resulting Mana Ebb. (And I don't think there are any rules forbiddening crossing from the Metaplanes into a Mana Ebb so the Scourge would still be able to get to you.)

Also something else to consider is that even in the Mana Void of space, a powerful enough Mage can still cast spells, it just isn't a good idea, so it stands to reason that a powerful enough Physical Horror would be fine as well, albeit weakened.

So I'm not so sure that space is the magic bullet that people think it is given that I'm not sure you can have the stations be sustainable without pushing their Mana-sphere into an Ebb instead of an outright Void, plus I feel sorry for whoever has to make the decision on what weapons to issue within the station itself to combat whatever Horrors are able to get to you, given what a bitch explosive decompression from a stray round can be.


I'm not sure about this. Doesn't it make a bit of a nonsense that the horrors can't cross into our world because the mana levels are too low. But now they can manage in the complete mana void that is space?

I think Hyzmarca had it aright. The change from mana warp to mana void has given humanity some (please forgive me) high ground from which to fight the horrors. And that changes them quite a bit.

It's not that the horrors are no longer horrible, mind you. You could do something like the Final Fantasy movie where the Earth is plagued by spirit-monsters whilst mankind 's remnants float around in space making the occasional desperate run on Earth for supplies. Three thousand years is a good long while, but we're talking about moving the whole species off the planet for 500 years or so. I'd expect the coming of the horrors to still be pretty catastrophic therefore, even with warning.

But probably due to reading too much Lovecraft, I too miss the "enclosing nightmare of space" angle.
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Ravor
post Mar 11 2007, 04:19 PM
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I'm not so sure, the way that I understand it is that they can function perfectly fine at the current Shadowrun Mana Levels, its just that they have a really hard time crossing into our Plane in the first place.

Also I'm considering the fact that metahuman Mages can even manage to cast spells while in a Void once they've learned enough secrets of the multi-verse. In fact Great Dragons only have to Initate ONCE before they can travel into the deepest regions of Space and still use Magic. Since the Horrors are supposed to at least be on par with Great Dragons, and that the GDs appearently get more powerful as the mana level raises I have to disagree that Space is safe.

Now don't get me wrong, I'm not saying that the Horrors aren't weaker in a Mana Void then in Earth's rich Mana Sphere, but since I believe that any sustainable colony would be considered an Ebb anyways its a moot point as the Horrors wouldn't even have to contend with an actual Void to get to you in the first place.
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Cheops
post Mar 11 2007, 04:53 PM
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There's also the fact that there was no space travel in ED so we don't know what was up there. There could very well be Horrors that are perfectly at home in space. (There were ones who lived in magma without any effect)

However, since Dunk was so big on space exploration/development I'd say that it was probably intended that space be "safer."
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fistandantilus4....
post Mar 11 2007, 04:56 PM
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QUOTE (Ravor)
I'm not so sure, the way that I understand it is that they can function perfectly fine at the current Shadowrun Mana Levels, its just that they have a really hard time crossing into our Plane in the first place.


Partly correct. As an example, some of the even mroe powerful ones can come through with something like a spike and be sustained by current levels, like Ysgrathe did. Once they make it through, they need less mana. But really powerful ones still need a large amount. Artificer for example wasn't seen after the actual Scourge because the mana level was too low. But it's traps were still everywhere, and it fed on thse.
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Demonseed Elite
post Mar 11 2007, 05:04 PM
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QUOTE (Ravor)
Also something to remember is that unless you are going to limit yourself to the smallest of space stations your station will start producing its own weak Mana Sphere and although spirits/magical critters don't like it they can live in the resulting Mana Ebb. (And I don't think there are any rules forbiddening crossing from the Metaplanes into a Mana Ebb so the Scourge would still be able to get to you.)

It's an exaggeration to say that a space station, by its own nature, will go from being rated as a Mana Void to a Mana Ebb. In fact, in most cases, it won't. Space is on the deep mana void end of the scale; it takes considerable effort to get it even to a minor void or ebb status. The Eden laboratory on the Ares Daedalus station is one very rare example of this effort, and it has not yet been said where exactly Eden sits on the scale.

But perhaps the real worry to using space as a barrier to the Horrors is not the Horrors themselves, but the followers and institutions that Named Horrors are very capable of subverting and corrupting. Many fourth world kaers fell not because a Horror itself got inside, but because it worked away at the kaer's destruction through agents.
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FrankTrollman
post Mar 11 2007, 05:25 PM
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QUOTE (Cheops)
There's also the fact that there was no space travel in ED so we don't know what was up there. There could very well be Horrors that are perfectly at home in space. (There were ones who lived in magma without any effect)

However, since Dunk was so big on space exploration/development I'd say that it was probably intended that space be "safer."

Well, there obviously was some space travel in Earthdawn. Why else would there be troll skeletons on Mars?

-Frank
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Ancient History
post Mar 11 2007, 05:30 PM
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Would you knock it off with the bloody troll skeleton already?
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FrankTrollman
post Mar 11 2007, 05:44 PM
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QUOTE (Ancient History)
Would you knock it off with the bloody troll skeleton already?

It's a horned biped which is 2.85 meters tall +/- 5 cm. Got any other bright ideas?

-Frank
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pbangarth
post Mar 11 2007, 05:49 PM
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I don't know the ED world at all, but it seems to me that SR-current technology differs from that environment in more ways than just space travel. Say, for example, what about nanotech innoculation against those 'Iota' thingies?

Even the most mundane drudge can be a very dangerous thing with the right tools.
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Ancient History
post Mar 11 2007, 05:58 PM
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QUOTE (FrankTrollman)
QUOTE (Ancient History @ Mar 11 2007, 12:30 PM)
Would you knock it off with the bloody troll skeleton already?

It's a horned biped which is 2.85 meters tall +/- 5 cm. Got any other bright ideas?

-Frank

There are no indication that it is either horned or a biped.
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Rotbart van Dain...
post Mar 11 2007, 06:10 PM
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You do realize that it doesn't even matter?
The likelihood that the lifeform it belonged to developed on mars the same way as on earth and is the only remnant of an ecosystem is... nil.

Pretty much the only possibility is a transfer.
And as natural events resulting in such transfers result in the annihilation of a few sqare miles, the likelihood of it being there coincidently is also pretty much... nil.
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Garrowolf
post Mar 11 2007, 06:51 PM
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Maybe when the manasphere is at it's height it goes so far out that it crosses the mars orbit at it's closest. Then a great dragon had to deal with a really annoying ork....
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Konsaki
post Mar 11 2007, 06:59 PM
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[Chomp]
Problem ork dealt with...
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guy-jin
post Mar 11 2007, 07:20 PM
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I'm imagining a setting a few thousand years in Shadowrun's future; the horrors came back, but much of humanity fled to mars, terraforming it to something hospitable. the horrors kept coming, but they were more managable, having been weakened by the long trip through space.

Now, the horrors have stopped coming, and mankind is sending their first expeditions back to their former homeland...
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Cheops
post Mar 11 2007, 08:41 PM
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QUOTE (guy-jin)
I'm imagining a setting a few thousand years in Shadowrun's future; the horrors came back, but much of humanity fled to mars, terraforming it to something hospitable. the horrors kept coming, but they were more managable, having been weakened by the long trip through space.

Now, the horrors have stopped coming, and mankind is sending their first expeditions back to their former homeland...

The only problem with that is that there is evidence in ED that Earth isn't the only plane that gets invaded by the Horrors. Mars is, in all likelihood also invaded by Horrors during the Scourge. (Or at least was when it was still a living planet).

As for nanites being used to innoculate against the Dread Iotas, I don't think that'd be the case. Remember, there could be Horrors in control of the supply of said nanites and could feast off the frustration that their hoarding could produce. Not to mention it wouldn't be in a corporation's best interest to give them away either. The end result would be that only the wealthiest members of society could afford the nanites and have access to "clean" water.

"Space Travel" in FASA's ED wasn't too detailed. They went so far as to mention that Parlainthian magicians made stone vessels that could be used by Name givers to travel through Astral Space without projecting or using a portal. RB's ED Classic further expands on this by speculating that some of the residents of Parlainth used these vessels as "escape pods" to jettison themselves from the dead city out into astral space. Charcoalgrin (a GD) is currently seeking these out to find her lost "love," a Parlainthian magician.

These vessels could, perhaps have been used to travel to other planets (such as Mars). I'd imagine that they "sail/row" (they were modelled on Airships/Sailing ships using the law of similarity) at astral speeds. Deep Space would probably be akin to the Doldrums experienced between the Tropics and the Equator in RL. Would take a long time to get there but could possibly make it.
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Mistwalker
post Mar 11 2007, 08:44 PM
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I would see it more as asteroid bases, space stations, rather than a terraformed Mars. A terraformed Mars would have it's own mana sphere, and possibly vulnerable to the planes.

Hundred of asteroid bases, space stations (hmm, sounds a lot like Kaers, but with communication and travel - possibly) where metahumankind survived while the Scourge raged. A lot of them destroyed by horrors and horror marked people, but more than enough left to revisit Earth once the mana levels drop.

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Austere Emancipa...
post Mar 11 2007, 09:17 PM
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QUOTE (Cheops)
These vessels could, perhaps have been used to travel to other planets (such as Mars).

Travelling at "astral speeds", e.g. 50,000km/h (these must be seriously powerful magicians, after all), from Earth to Mars would take at least 46.7 days, averaging 64.6 days when Mars is in opposition. In SR3, that'd have made a 5-digit Willpower and Astral Pool a necessity just to survive the 28,800 daily 14D "attacks".

Dunno if mana warps were more pleasant under the ED rules they'd have traveled with. :)
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FrankTrollman
post Mar 12 2007, 05:06 AM
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QUOTE (Ancient History)
QUOTE (FrankTrollman @ Mar 11 2007, 05:44 PM)
QUOTE (Ancient History @ Mar 11 2007, 12:30 PM)
Would you knock it off with the bloody troll skeleton already?

It's a horned biped which is 2.85 meters tall +/- 5 cm. Got any other bright ideas?

-Frank

There are no indication that it is either horned or a biped.

The picture shows a horned skull. The description of the bones describes a femur one meter in length. Since the femur of a quadruped looks markedly and obviously different from that of a biped and the standard usage of the terminology is the human bone equivalent, we can do our basic femur to height equations and we get a human who stands aproximately 285 cm tall.

QUOTE
You do realize that it doesn't even matter?
The likelihood that the lifeform it belonged to developed on mars the same way as on earth and is the only remnant of an ecosystem is... nil.


Yes and no. The fact that it is a Troll skeleton and not the skeleton of any other human subspecies puts it in unambiguously magical territory. The skeletons of dwarves or elves might legitimately be argued to be messed up normal humans. But a Troll is outside the possible size and body shape possibilities for a normal human. That means that it is definitely a holdover from a previous age of magic, and not a cave man or a midget who was shuttled across by aliens.

Remember: in Shadowrun the existence of Earthdawn is a secret. Many people think it happened or may have happened, but hard evidence is hard to come by. The Mars expedition and its results were buried deep. So any character who has seen the troll bones from Mars is privy to secret information that conclusively shows that there was a previous age of magic and that the people in that time period were capable of space travel.

-Frank
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Ancient History
post Mar 12 2007, 12:06 PM
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QUOTE
QUOTE (Ancient History @ Mar 11 2007, 12:58 PM)
QUOTE (FrankTrollman @ Mar 11 2007, 05:44 PM)
QUOTE (Ancient History @ Mar 11 2007, 12:30 PM)
Would you knock it off with the bloody troll skeleton already?

It's a horned biped which is 2.85 meters tall +/- 5 cm. Got any other bright ideas?

-Frank

There are no indication that it is either horned or a biped.

The picture shows a horned skull. The description of the bones describes a femur one meter in length. Since the femur of a quadruped looks markedly and obviously different from that of a biped and the standard usage of the terminology is the human bone equivalent, we can do our basic femur to height equations and we get a human who stands aproximately 285 cm tall.


I don't see a horned skull. The long bone is described as looking like a femur and is in fact 1.5 meters long. I thereby conclude there is not enough evidence to assume the critter is a troll.
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PBTHHHHT
post Mar 12 2007, 02:14 PM
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After a few shots of tequila you might see the horned skull. ;-)

Is there a larger, clearer picture out there? I'm having a hard time looking at it on my browser. *adjusts glasses and squints at the pixels*
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Dentris
post Mar 12 2007, 08:18 PM
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One of my theory is about space not being a mana void, but an aspected mana domain (or worst, since i can't remember the +7 to +12 name). This aspect being unknown to all, seems like a mana void, but is in fact aspected towards the power of horrors...Mwahahahahah.
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fistandantilus4....
post Mar 12 2007, 09:23 PM
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QUOTE (Dentris)
i can't remember the +7 to +12 name

Mana Warp pg 119 Street Magic
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hyzmarca
post Mar 12 2007, 09:35 PM
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QUOTE (Dentris)
One of my theory is about space not being a mana void, but an aspected mana domain (or worst, since i can't remember the +7 to +12 name). This aspect being unknown to all, seems like a mana void, but is in fact aspected towards the power of horrors...Mwahahahahah.

Space was a manawarp in previous editions. However, Street Magic explicitly changes that, stating that it is a manavoid. This supports the "all mana is dependent on life" theory rather than the only "usable mana is dependant on normal non-alien life" paradigm.
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