![]() |
![]() ![]() |
![]() |
![]()
Post
#1
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Longarms are assumed to have a stock, and you get no recoil compensation for it. Of course, you can put a shock pad on to get 1 point.
SMGs do not necessarily use a stock, but if you do use one (usually a folding and/or removable stock) you get 1 point of RC, and you can get an additional point if you put a shock pad on it. Right? So when the XM-30 is in it's compact carbine configuration, shouldn't it have RC of (2), rather than (1)? Thanks. |
|
|
![]()
Post
#2
|
|
Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 ![]() |
On a weapons recoil the (2) in these marks () usually denotes the use of the stock or other recoil absorbing feature that isn't always active some guns recoil is written as x(x) because it has a higher recoil when the tri-pod is down or the stock is in use.
I don't know about the X-M30 carbine, I don't have the book on hand. EDIT: The only X-M30 I see is the HK-XM30 which have various attachments, including the carbine. |
|
|
![]()
Post
#3
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Right. That's the gun I'm talking about. And when it is operating as a carbine (an SMG by SR4 definitions) it should receive 1 point of RC for using a stock, since all SMGs get a point of RC for using a stock. Plus it still has shock pads, bringing the total RC contribution of the stock up to 2. Right?
Why does the XM-30 in SMG-mode not get a free point of RC from using a stock? Obviously, it doesn't get a free point in any of the other modes, because all of those weapon types are assumed to use a stock and offer no benefit for it. In sniper rifle mode or assault rifle mode or LMG mode the stock itself offers no benefit, since those weapon types don't get a benefit for using a stock, but it does have a shock pad on the stock so you end up with 1 point of RC. Am I not explaining this well? |
|
|
![]()
Post
#4
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
i think the idea of rifles not getting a benefit from the stock is that the stronger round cancels out the benefit. and a carbine iirc is a rifle with a shorter barrel, but firing the same round.
but thats just me doing a "out of the ass" explanation. the interesting bit is that the carbine mode is in all regards a inferior weapon to the full size rifle. that is unless the gm gives it a better concealment... and to top it of, it costs 500 :nuyen: extra... |
|
|
![]()
Post
#5
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Is it? I thought I carbine was a rifle that fired pistol ammo, but I'm not really standing behind that statement.
My logic goes like this: A) All SMGs get a point of RC for using a stock. 2 if it has a shock pad B) The XM30 is a SMG when configured as a carbine. Carbines are defined as SMGs in SR4, just look at the AK-97 carbine. so either: 1) The XM30 is a special exception. 2) There is a typo in the description and it should have an extra point of RC in that configuration. So where have I gone wrong? You're right that SMGs, aside from their concealability, are game mechanically inferior to assault rifles in every way; except for the free point of RC that they all get if they use a stock |
|
|
![]()
Post
#6
|
|
Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 ![]() |
The XM30 is an assault rifle, even with a carbine attached it is still an assault rifle(though for specialization purposes the carbine may be an SMG).
The carbine attachment does not replace anything on the HK-XM30. Its an add on just like the the grenade launcher. The HK-XM30 comes with a rigid stock and a shock pad yet its recoil is only mentioned at (1) The carbine attachment does not have a stock, the HK-XM30 has a stock, the carbine is mounted below its barrel. Firing from the under barrel area could easily effect the recoil. One good reason to attach the carbine(as its damage and AP is worse then the gun stand alone) would be the main barrel is gas vented while the carbine has a sound suppressor. |
|
|
![]()
Post
#7
|
|||
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
It is not still an assault rifle, and yes the carbine does replace the standard gun. The grenade launcher and shotgun are underbarrel attachments. The carbine, assault rifle, sniper rifle, and LMG are complete reconfigurations of the weapon. It's based on the XM-8. edit: Reference the picture of the weapon from the core book. |
||
|
|||
![]()
Post
#8
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
|
|
|
![]()
Post
#9
|
|
Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 ![]() |
Sorry from what I read, I say underbarrel shot gun and got the idea they were all under barrel.
|
|
|
![]()
Post
#10
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
hobgoblin: Thanks for the clarification there. Regardless, it would seem that SR4 treats automatic carbines as SMGs. Again, I point to the AK97 carbine.
Jack Kain: I've seen that interpretation a few times on this board, but I'm pretty sure I'm right about this, because of the picture and the XM-8 (which it is obviously inspired by) Further, the XM-8 is definitely using the term "carbine" to refer to an SMG-like weapon. XM-8 |
|
|
![]()
Post
#11
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
hmm, i had missed that AK carbine. ok, now im officially confused...
btw, as i was reading the carbine wikipedia page, it dawned on me that the carbine designation seems to be very very liquid. also, it may not be only the xm-30 carbine config that have wonky RC. take a look at the LMG. where did those 2 permanent points of RC come from? if its from the bi-pod then it should have imo been entered as only (3) as you only get the benefit from the bi-pod when properly deployed... |
|
|
![]()
Post
#12
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
"carbine" is a really loose term, as is "submachine gun". both of them can refer to the same thing. you can call a given weapon a carbine or a submachine gun, and be correct.
carbine tends to be used for weapons which are in some way related to rifles. maybe it's a rifle that fires pistol rounds; maybe it's an SMG that fires rifle rounds. it's a carbine (or an SMG!) either way. the only way you can possibly use "carbine" wrong is if you apply it to a machine pistol. and even then, you'll probably have enough people who are also wrong that the lot of you could qualify as "differently right". |
|
|
![]()
Post
#13
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
then im starting to wonder. do one have to pack SMG ammo for use with the carbine config, and lmg ammo for when your using the LMG config?
|
|
|
![]()
Post
#14
|
|||
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 ![]() |
Or you could just shoot the people who disagree with you and be done with it. :D |
||
|
|||
![]()
Post
#15
|
|||
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
negative, as long as you ignore the fact that the LMG does more damage than the AR. you could chalk that up to the LMG's longer barrel, i guess. basically, the main difference between the LMG setup and the AR setup is that the LMG setup can accept belted ammo (i assume--don't have the book in front of me) and possibly a longer barrel. |
||
|
|||
![]()
Post
#16
|
|||
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 ![]() |
Here's the thing, the parts are changing, but the receiver isn't, so it's chambered for the same round regardless of what mode it is in. The HK SR9 for example (an assault rifle) can have parts swapped around in order to have everyone's favorite sharpshooter rifle from videogames... the PSG-1. Still chambered for the same round mind you. Even the LMG is going to fire the rounds, but you'll need a belt of them to feed it. |
||
|
|||
![]()
Post
#17
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ugh, now i wish that they (fanpro) introduced some kind of ammo designation so that one could just at a glance see if a weapon could share ammo or not...
say pistol/rifle/custom or something like that... because if the xm30 use the same rifle ammo all the time, then it may well be that the AK97 carbine also use rifle ammo, and cant share ammo with other SMGs as they may be using pistol ammo with longer (the a normal pistol) barrels. |
|
|
![]()
Post
#18
|
|
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
yep.
|
|
|
![]()
Post
#19
|
|
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
huh?
|
|
|
![]()
Post
#20
|
|
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Yeah, I agree that they all fire the same ammunition.
I agree that the reason the LMG has more power is because of the longer barrel (and I very quickly stop thinking about it). Similarly the carbine has less power because of the shorter barrel. (quick, stop thinking about that part) I agree that the LMG gets its 2 extra points of RC from the bipod, and I agree that it should've been in the parenthesis. But none of this answers my original question. Why doesn't the XM-30 carbine-mode get one more point of RC, if all SMGs get a point of RC for using a stock? |
|
|
![]()
Post
#21
|
|||
Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
yep, it'd be nice if SR had more specific ammo classifications. better than the Genesis game, i guess, where a clip would give you 9 rounds for a pistol or 20 for an SMG (and the same clip could be switched between weapons, creating or destroy rounds in the process). |
||
|
|||
![]()
Post
#22
|
|||
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
ammo again? and if so, that may be a hint that the ak carbine/smg fires "smg" ammo but otherwise share its design with the ak97 assault rifle, but the xm30 carbine config use the "assault rifle" ammo... again, stop thinking quick ;) (hmm, i wonder if i should incorporate that into a sig or something) |
||
|
|||
![]()
Post
#23
|
|||
Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
Aha! An actual answer! I'm not sure if it's right, but it's at least an answer. Of course, that leaves us with the interesting problem of all SMG class weapons doing the same damage regardless of whether they use pistol or rifle rounds, but oh well. Still, it seems to me that it should get an extra point of RC. The extra point of RC is what makes SMGs useful weapons (in game; forget reality for a moment). Otherwise, the only difference between them and assault rifles is damage, which the rifle is flat-out better. Okay, you could argue concealability, but where the heck are you sneaking into with a SMG in your pocket that you couldn't get a rifle in just as easily? I admit there are situations, but not really enough to make it a good weapon. That point of RC lets you use that weapon when it's appropriate without feeling like you're completely nerfing yourself by not taking an assault rifle. |
||
|
|||
![]()
Post
#24
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 ![]() |
My best guess is that it is not using the same stock.
|
|
|
![]()
Post
#25
|
|||||
panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
you can hide some of the smaller SMGs under a lined coat i think (the matrix lobby scene. still, those guns may have been machine pistols, not SMGs)... hmm, i dawned on me that the problem here isnt the xm30 on its own. but the xm30 carbine config compared to the ak97 carbine. they have the same stats, except the ak97's (1) RC, and the xm30 carbines total cost of about 3000 :nuyen: :eek: (the ak costs about 400) given the near pointlessness of converting the xm30 to carbine in the first place (a loss of one point on both damage and AP for a cost of 500 :nuyen: extra), the carbine part of the kit could very well be removed in a future revision of the book and no-one would miss it imo... the SMG, carbine and assault rifle even share the automatics skill... im starting to think you will be better of just forgetting the carbine kit even exists... |
||||
|
|||||
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 25th June 2025 - 09:02 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.