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> Targeting an active focus from the astral
desverendi
post Mar 15 2007, 12:23 AM
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I remember in the 2nd and third edition rules there was a way that an astrally projecting or perceiving mage could cast a spell at an active focus or spell lock from the astral and have it burn out the focus or spell lock and affect the physical world. Even an area spell could be targeted on the focus but it would have an effect in the physical world. I can't seem to find anything like this in fourth edition or on the boards. Does anyone remember this and still use it? I always thought it was an awesome deterrent to mages running around with tons of foci active with armor or levitate or increase reflexes or worse, all three.....
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DireRadiant
post Mar 15 2007, 12:24 AM
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Long gone.
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desverendi
post Mar 15 2007, 12:27 AM
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That was an awesome rule, I wonder what the rationale was for ditching it?
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Mistwalker
post Mar 15 2007, 12:42 AM
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Probably because it was way to easy for runners to have an unwitting victim go into a building with a level 1 sustaining focus active, and then pump a large spell into it and take out all the guards from astral.

And other such abuse.
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Jaid
post Mar 15 2007, 01:23 AM
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yeah, that's been gone since 3rd edition...
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Garrowolf
post Mar 15 2007, 01:23 AM
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It also made foci too dangerous to use. The game designers wanted foci to be a way to get rid of the mages money. Then nobody used them.
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Demerzel
post Mar 15 2007, 01:33 AM
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You can however still target the foci and destroy it. Just not affect the Physical plane.
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desverendi
post Mar 15 2007, 02:30 AM
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I'll have to look in to the rules for that then. I guess it's just a judgement call on how much damage it takes to destroy a focus depending on what the focus is.
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Mistwalker
post Mar 15 2007, 02:40 AM
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I don't think you can destroy the focus, but you can disrupt it, so that it cannot be used for a bit, but only if it was active when you attacked from astral.
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Demerzel
post Mar 15 2007, 03:56 AM
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I assume that you assign the focus a barrier and armor rating like any other object you wish to apply damage to.

You hit it with a manabolt and you do physical damage to it. It takes that damage just like anything else and can be destroyed.

There are rules for when you can target a focus from astral, how a focus resists spells, and how objects take damage. It all seems to add up to a smooshed focus.
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lorechaser
post Mar 15 2007, 03:31 PM
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That was indeed the bestest rule.

And I think its absence goes a long way towards the "mages are so overpowered zomg!" arguments. When your mage can have 3-4 active, rank 3 foci, they get better real quick.
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Ravor
post Mar 15 2007, 03:38 PM
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Until you smite them with Foci Addiction...
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Redjack
post Mar 16 2007, 08:18 PM
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Arrgghhh... So much for "plinking" the foci of mages... That was the best defense for security mages on astral patrol....
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Kyoto Kid
post Mar 16 2007, 09:48 PM
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fistandantilus4....
post Mar 16 2007, 09:55 PM
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KK beat me to it. It was called Grounding. And the new foci addiction doesn't do half what last editions versions did. The lack of these two rules IMO have let foci get a lot stronger. That along with sustaining foci being spell category and not for a specific spell. I still use grounding to level the field a bit. Works well for me.
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Kyoto Kid
post Mar 16 2007, 10:05 PM
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...I think I will do the same. Too many runners getting rich off of NPC foci that are needed to counter the PCs with foci.

"...we cannot afford to have a magic focus gap."
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Demerzel
post Mar 17 2007, 01:24 AM
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I find that destroying expensive and expensive to bind foci is quite enough a deterrent to over use. Your players only have to lose 8 to 12 Karma once to become very very careful when and where they light one up.

So you can't damage their neighbor now, not that big a loss IMO.
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desverendi
post Mar 17 2007, 02:56 PM
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Yes! You're right, and I had forgotten that sustaining foci had to be purchased for a specific group of spells. Grounding is back in my game as well...

Thanks for all the feedback.
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Redjack
post Mar 18 2007, 03:05 AM
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QUOTE (fistandantilus3.0)
KK beat me to it. It was called Grounding.

Grounding is casting a physical spell on a foci and having it take effect at the location of the physical aspect of the foci... Plinking is attacking active foci and killing it. Sustaining foci were the best... increased reflexes and the like... :grinbig:

QUOTE
The lack of these two rules IMO have let foci get a lot stronger.

I absolutely agree... Mages can be a lot more careless and have lost a signifigant amount of their liability factor...
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apollo124
post Mar 18 2007, 04:20 AM
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The old "grounding" rule was the number one reason why none of my spell-tossers ever had even one focus. Since it's gone in 4th ed and we now have sustaining foci, I could see loading up on at least 5 of the things, one for each spell category.
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Ravor
post Mar 18 2007, 04:32 AM
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And if the Foci were used most of the time I'd say that is a classic case of Severe Foci Addiction, -6 to all Addiction Tests, Drain Tests, and to the tests to resist using your Foci even when you don't have to.

And to top it all off, you aren't very far away from burning out all of your Magic. At least to me it seems alot more balanced then having one active Focus serving as a ground to roast the entire party with no chance of being able to return fire.
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Redjack
post Mar 18 2007, 02:33 PM
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QUOTE (Ravor @ Mar 17 2007, 11:32 PM)
And if the Foci were used most of the time I'd say that is a classic case of Severe Foci Addiction

Hogwash.. That's like saying we all have a car addiction. We use our cars all the time becuase they are the right tool for the job.. To get us from point A to point B in the fastest manner possible..
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dionysus
post Mar 18 2007, 02:55 PM
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QUOTE (Redjack)
QUOTE (Ravor @ Mar 17 2007, 11:32 PM)
And if the Foci were used most of the time I'd say that is a classic case of Severe Foci Addiction

Hogwash.. That's like saying we all have a car addiction. We use our cars all the time becuase they are the right tool for the job.. To get us from point A to point B in the fastest manner possible..

Yeah, but cars don't have a mystical link with our inner spiritual essences. If you had to bind a car and it melded with your innermost being, I'd be afraid to commute like I do.
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Jaid
post Mar 18 2007, 02:58 PM
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QUOTE (Redjack)
QUOTE (Ravor @ Mar 17 2007, 11:32 PM)
And if the Foci were used most of the time I'd say that is a classic case of Severe Foci Addiction

Hogwash.. That's like saying we all have a car addiction. We use our cars all the time becuase they are the right tool for the job.. To get us from point A to point B in the fastest manner possible..

riiight... so you've never seen someone living in a trailer with a vehicle (or two) that probably costs almost as much as the trailer out front? :D

in all seriousness, most people that i know actually use their cars for far more than is really required. i wouldn't say the addiction is to cars, however, so much as it is to laziness. i mean, watch sometime... people will just barely miss an elevator and wait 5 minutes for it to come back so they can get to the second floor, instead of using the stairs :P
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Redjack
post Mar 18 2007, 04:26 PM
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QUOTE (Jaid)
riiight... so you've never seen someone living in a trailer with a vehicle (or two) that probably costs almost as much as the trailer out front? :D

in all seriousness, most people that i know actually use their cars for far more than is really required. i wouldn't say the addiction is to cars, however, so much as it is to laziness.

Now that I subscribe to..
People are, by their nature, lazy and the way to combat laziness is a disciplined mind (ergo willpower). Psychological addictions are in that same category, like laziness, a character defect rather than mental defect or disease.

QUOTE (dionysus; Mar 18 2007 @ 09:55 AM)
Yeah, but cars don't have a mystical link with our inner spiritual essences. If you had to bind a car and it melded with your innermost being, I'd be afraid to commute like I do.

Point taken.

Ok, now the question is... How do you rate and balance this to cyberware? With bioware/cyberware you have essence to limit this and provide some measure of game balance. What is the frequency of foci use the cause addiction? How does willpower, magic rating and foci rating affect this?
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