My Assistant
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Mar 15 2007, 09:48 PM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 189 Joined: 17-December 03 From: Louisville, KY Member No.: 5,912 |
I like the Eberron setting for dnd, because for me it's a fun new take on old school stuff.
However, as i'm starting up a new SR group after a two year layoff in which i'd been playing eberron occasionally, i noticed a lot of similarities with the ideas in eberron: big houses that control commerce that don't take sides in conflicts, a "grittier" dnd setting, Sharn the city of towers being a huge skyscraping melting pot of a city, etc. and the ideas in SR: megacorps that control commerce that don't take sides in conflicts, a gritty setting, Seattle being a huge skyscraping melting pot of a city...you get the idea. and i wondered if mr. baker was a bit inspired by my beloved shadowrun. thoughts? |
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Mar 15 2007, 09:54 PM
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,333 Joined: 19-August 06 From: Austin Member No.: 9,168 |
Keith Baker is a hack.
When I read the winning submission, I went back to the submission guidelines, and counted the number of places he violated either spirit or the letter of the rules. |
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Mar 15 2007, 10:04 PM
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#3
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Do you have a link to the guidelines?
~J |
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Mar 15 2007, 10:12 PM
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#4
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Mystery Archaeologist ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 |
You've read his actual submission? Once they'd selected it for development WOTC may have added a lot of the violations themselves. Keith baker is in my experience a gentleman and a scholar, he's by his own admission not the best rules guy around but he certainly used to spend a lot of time answering questions on the WOTC boards about eberron. I love the Eberron setting and enjoy it's similarities to SR and Earthdawn. It's sort of FantasyPunk. Great fun to run and play in very different to anything else D&D ever had. |
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Mar 15 2007, 10:17 PM
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#5
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Amen! |
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Mar 15 2007, 10:19 PM
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#6
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
You enjoy it is similarities? ;)
~J |
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Mar 16 2007, 04:21 AM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 238 Joined: 24-January 07 Member No.: 10,756 |
Yeah, Eberron is awesome. I still love forgotten realms, but Eberron changes the flavor of DnD. However, as to being a rip-off of shadowrun, i don't think so. It doesn't take any more concepts than big cities and intrigue to create Sharn or 2070 Seattle(or Hong Kong, or anywhere else big in SR.) SR uses many themes common in literature, and Eberron merely makes the same use of those themes.
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Mar 16 2007, 04:29 AM
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#8
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Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
Eh, its not Planescape. Its d20 modern, kinda sorta. Not my cup of tea.
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Mar 16 2007, 08:59 AM
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#9
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Moving Target ![]() ![]() Group: Members Posts: 831 Joined: 5-September 05 From: LAX, UCAS Member No.: 7,687 |
1: Keith is cool. The man is hardly a hack.
2: While there are some surface similarities between SR and Eberron, once you get into the actual setting material for Eberron it becomes clear that the two are nothing alike. While Eberron can be run in a fashion similar to SR, it loses some of it's own uniqueness if that is all one runs it as. |
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Mar 16 2007, 10:37 AM
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#10
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Why are you so cruel to me? ;) I enjoy the world/ setting of Eberron and it's similarities to ED and SR, yes. 8) |
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Mar 16 2007, 12:26 PM
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#11
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,070 Joined: 7-February 04 From: NYC Member No.: 6,058 |
While there are superficial similarities, SR and Eberron have very little in common.
As for Eberron itself - I have to admit I found it rather flat and uninspired. There was nothing new in there, neither in terms of the pieces that make it up, nor in the way they all fit together. Which is not terribly surprising, in an official setting - WotC understands that D&D sells because it's mainstream and generic. |
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Mar 16 2007, 07:26 PM
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#12
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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 10-June 06 Member No.: 8,691 |
Eberron's main strength is its ability to take something worn out, overused and boring and transform it into something that looks new and refreshing.
(Note that i used the world ''look'') |
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Mar 16 2007, 09:47 PM
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#13
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Hey, I just noticed that you used the word "look"! :D
I found Eberron to be very interesting, even though many stuff is known to SR and ED players. But hey, I played in some interesting campaigns and it brought some new players into RPG at all, so I'm fine with it. |
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Mar 16 2007, 10:28 PM
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#14
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Moving Target ![]() ![]() Group: Members Posts: 238 Joined: 24-January 07 Member No.: 10,756 |
I dunno, I felt like Eberron actually added something to what the other campaign worlds provided. More of a "pulp" feel. I see some aspects of Eberron as distinctly "Indiana Jones"-ish. Not only for the adventurous treasure hunting, but also for the pre-WW2 feel, the large number of non-governmental political entities, and the industrialization of magic.
I don't feel like any of the other worlds provided these elements, at least not packaged together. It doesn't change the overall mechanics of the system, but it does provide fresh inspiration and story telling oportunities. Personally, I like the Shadowrun-esque progression, with more skill progression and growth than levels and classes, but I think Eberron does a good job of making me take a second look at playing a d20 system. |
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Mar 16 2007, 10:45 PM
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#15
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Yup. I still don't love d20 mechanics, but I like it enough to run Eberron and Iron Kingdom recently.
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Mar 16 2007, 11:58 PM
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#16
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Moving Target ![]() ![]() Group: Members Posts: 204 Joined: 27-October 05 From: Waterloo, ON Member No.: 7,900 |
I'd also kind of like Lorechaser to explain his comments. Or we can assume he's just jealous of Keith's success.
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Mar 17 2007, 12:27 AM
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#17
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 |
Nah, he's just one of the people who had had enough of wererats long before The Complete Guide to Wererats. |
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Mar 17 2007, 04:39 AM
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#18
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ghostrider ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
I'm jealous. Frankly, Eberron is almost enough to make me actively seek a d20 game, but Iron Kingdoms? If only somebody around here would run it! It just looks awesome. I bought the books, but I've got way too much going on to try and run a game. (I like Eberron a lot, I just can't really prioritize that over other stuff right now. *shrug* Actually, I think you could call me and say "Hey, we're going to play some Bunnies and Burrows" and I'd be all about it.) |
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Mar 17 2007, 05:46 AM
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#19
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Uncle Fisty ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,863 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
How 'bout "Tunnels and Trolls"? That was a great game.
:D It's funny 'cause it's Grinder. I know that makes no sense to the rest of you, but it's funny to me. |
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Mar 17 2007, 08:04 AM
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#20
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
I'll defend Keith Baker. Read through the Ask Keith Baker FAQ on the Eberron boards (and while you're there, check out my song parodies under the name Lurkalot. ;) ). The amount of time and thought he has put into answering peoples question on the setting is staggering. And in my opinion, he has succeeded in making core D&D creatures and races fresh and interesting again. And the world itself is very rich and internally consistent. I agree that D20 mechanics hold it back, mainly in my opinion, the magic system which I haven't liked since I was eighteen. But have a look at the Iron Heroes rules which are D20, but better. It doesn't actually take much work at all to swap these in for the Eberron setting. Iron Heroes is low-magic, Eberron is lots of magic but mostly low-powered and clerical magic very rare. The fit together beautifully with one adjustment which is to say that only magical classes can use magical items (e.g. a paladin or ranger can use a Sword + 1, but the Iron Heroes weapon master is mundane). Eberron + Iron Heroes = Fantastic Game. Anyone who doesn't think the Eberron setting is awesome should check out the characters that Keith Baker's work inspired in my sig. -K. |
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Mar 17 2007, 05:29 PM
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#21
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Iron Kingdoms is by far one of the most interesting settings I've read and played in. If you can, run it, even if it's just one session. |
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Mar 17 2007, 05:30 PM
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#22
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
:rotfl: That was sooooo great! :grinbig: :notworthy: |
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Mar 18 2007, 03:51 PM
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#23
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,333 Joined: 19-August 06 From: Austin Member No.: 9,168 |
I might be jealous. The rules aren't around that I can really find. My main beef is the setting search was pitched as "a whole new way to adventure in DnD" sort of thing. The implication was they wanted something new, something different, something that hadn't been done. And what they got was d20 with a couple new core classes, a couple new races, and the word "noir" scattered liberally about. I don't really begrudge Keith his success. He does seem to be a good guy, and I'm glad that his setting has become the new hot property - it's cool to see someone's stuff take off like that. I just remember talking to everyone about this, and hearing these great settings that took the DnD world and turned it on its head, shook up fundamental aspects, brought in stuff that had always been missing, etc. Then I hear about the winner, and it's DnD with trains, and it's "noir." I don't buy that it's a noir setting, except that all the fluff about it says "Hey, this is noir!" My bitterness comes from either my misreading of the scope or Wizard's bad explanation of the scope. I expected something way crazy and out there - something like Planescape, or Dark Sun, or Birthright. And then Eberron was the result. In a vacuum, Eberron might be enough to get me back to playing 3.5, I'll agree. It's a good world, and one that makes more logical sense (if everyone can cast magic, why *aren't* there magical streetlights?). It just wasn't the huge shift I was expecting, and that I pitched towards. ;) |
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Mar 18 2007, 05:33 PM
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#24
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Chrome to the Core ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,152 Joined: 14-October 03 From: ::1 Member No.: 5,715 |
I think one of the biggest things about Eberron is there are no high-level players like in FR or any of the other usual D&D worlds. No Elminster, no Epic characters, et cetera.
There's a leader of a religious group that's high level only in their main temple, but outside of that? Oh, say, around 4th level. And a child. So the world more focuses on you and what you do in the world, instead of focusing on the world and all of its high-powered players. |
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Mar 19 2007, 12:16 AM
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#25
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
But...but...I thought that the point of a setting was to have the DM smack you down with Elminster after you dare to defy him! Without Lord British to automatically kill my character how can I possibly be fulfilled as a role player? |
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