IPB
X   Site Message
(Message will auto close in 2 seconds)

Welcome Guest ( Log In | Register )

3 Pages V  < 1 2 3  
Reply to this topicStart new topic
> Resisting Direct Combat Spells, Once or Twice?
laughingowl
post Mar 21 2007, 06:23 AM
Post #51


Moving Target
**

Group: Members
Posts: 615
Joined: 26-February 02
Member No.: 1,895



QUOTE (ornot)
Your second explanation made a lot more sense than the first one. Sorry.

...

Fortunately I don't have a problem with players routinely having their characters "overcast and damn the consequences". They're all a little too afraid of dying.

Yeah do realize trying to explain the 'process' it is slightly confusing, even if it is simple in application.


As to dying from overcasting bahhhh..

Force 12 Stunbolt Drain 5

Sure you have to soak 5 physical damage....

But get one net sucess and anything with a Will < 11 is out of the fight.

No chance of directly dying, and huge boost in 'stopping power'

Go to the top of the page
 
+Quote Post
ornot
post Mar 21 2007, 10:28 AM
Post #52


Running Target
***

Group: Members
Posts: 1,266
Joined: 3-June 06
From: UK
Member No.: 8,638



They're not afraid of dying from overcasting. They're just afraid of dying at all. Consequently they don't risk physical damage from overcasting unless it's important. Which it isn't when all you want to do is take out some namelss grunt.
Go to the top of the page
 
+Quote Post
The Jopp
post Mar 21 2007, 12:10 PM
Post #53


Runner
******

Group: Members
Posts: 2,925
Joined: 26-February 02
Member No.: 948



One way to cut down on overcasting both from the ”enemy” and te charaters might be that one should not look at overcasting like a power tool. Anyone preparing to overcast is looking at the possibility of head explosions, blood bursting through the skin, acute nosebleed, intense pain and other nasty sideeffects from the casting process.

Unlike us players the mage one plays might not have this academical statistic view of overcastting. :grinbig:

How about a Willpower roll against a threshold equal to overcastting over the magic rating? Someone overcasting with stunbolt at force 8 and having a magic of 6 would roll Will against threshold of 2.
Go to the top of the page
 
+Quote Post
Moon-Hawk
post Mar 21 2007, 01:49 PM
Post #54


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



QUOTE (The Jopp @ Mar 21 2007, 07:10 AM)
How about a Willpower roll against a threshold equal to overcastting over the magic rating? Someone overcasting with stunbolt at force 8 and having a magic of 6 would roll Will against threshold of 2.

That's a really cool idea.
Especially when players are getting cavalier about inflicting 5P on themselves.

edit: Although, perhaps overcasting a fireball and overcasting a stuntouch should have different thresholds. Threshold based on base damage?
Go to the top of the page
 
+Quote Post
Kyoto Kid
post Mar 21 2007, 03:08 PM
Post #55


Bushido Cowgirl
*********

Group: Members
Posts: 5,782
Joined: 8-July 05
From: On the Double K Ranch a half day's ride out of Phlogiston Flats
Member No.: 7,490



...one control already in place is that No damage from Drain, Stun or Physical can be healed by magic. I had PC mages take up to 8 boxes of physical damage overcasting of over summoning. That's pretty rough during the middle of a run. I have also extended this ruling to include First Aid tests as well, since there is no "clear cut" wound (pun intended) to bandage or treat. Only rest and the body's natural healing processes will remove such damage.
Go to the top of the page
 
+Quote Post
Superbum
post Mar 21 2007, 06:20 PM
Post #56


Moving Target
**

Group: Members
Posts: 141
Joined: 26-February 02
From: Austin, TX CAS
Member No.: 1,097



I have a houserule where every 2 points you overcast raises your drain by 1. So if the magician has Magic 6 and casts a F12 spell, his drain for said spell is increased by 3 (not to mention his drain is now physical).
Go to the top of the page
 
+Quote Post
Aaron
post Mar 21 2007, 06:25 PM
Post #57


Mr. Johnson
******

Group: Dumpshocked
Posts: 3,148
Joined: 27-February 06
From: UCAS
Member No.: 8,314



QUOTE (Moon-Hawk)
QUOTE (The Jopp @ Mar 21 2007, 07:10 AM)
How about a Willpower roll against a threshold equal to overcastting over the magic rating? Someone overcasting with stunbolt at force 8 and having a magic of 6 would roll Will against threshold of 2.

That's a really cool idea.
Especially when players are getting cavalier about inflicting 5P on themselves.

edit: Although, perhaps overcasting a fireball and overcasting a stuntouch should have different thresholds. Threshold based on base damage?

No need to invent new rules. Simply turn to page 130 in your hymnal and apply the Composure Roll rule to overcasting. As GM, you get to set the threshold (basing it on the amount of overcastiness or the drain sounds okay to me), and off you go.
Go to the top of the page
 
+Quote Post
Moon-Hawk
post Mar 21 2007, 06:32 PM
Post #58


Genuine Artificial Intelligence
********

Group: Members
Posts: 4,019
Joined: 12-June 03
Member No.: 4,715



QUOTE (Aaron)
No need to invent new rules. Simply turn to page 130 in your hymnal and apply the Composure Roll rule to overcasting. As GM, you get to set the threshold (basing it on the amount of overcastiness or the drain sounds okay to me), and off you go.

Oooh, very nice. So streamlined.
Good catch.
Go to the top of the page
 
+Quote Post
Mr. Unpronouncea...
post Mar 21 2007, 07:04 PM
Post #59


Moving Target
**

Group: Members
Posts: 829
Joined: 26-February 02
Member No.: 770



Sorry about that misreading - for some reason I was reading that as max damage = force...oh, I see:

QUOTE

Base damage = Magic+Net Hits (capped at Force)


BASE damage...I was swiching the Hits (capped at force) with the damage reference.

Bah, that's what I get for posting at the end of a long day of talking to tax professionals.
Go to the top of the page
 
+Quote Post

3 Pages V  < 1 2 3
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th April 2022 - 10:26 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.