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> [Dragons6thW] Dragons, Their "Screen Names"
fistandantilus4....
post Apr 28 2005, 07:14 AM
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There was some speculation that it was Nachmeister trying to talk big from someone. No idea if it's true. If it was though, he must have been tougher than he seemed, since Hestaby referred to him as an "ancient". Makes me wonder just how old Hestaby is. Old enough to think of Masaru as a "youth" (SoTF), but call other ancient....


Still wanna know Ryumyo's damn name! :S
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Mortax
post May 21 2005, 04:28 AM
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QUOTE (Ancient History)
Mortax: Little problem. Vasdenjas died, and the title of Loremaster was claimed by Dunkelzahn/Mountainshadow. Who at that point is also dead.

Didn't know that. :-) Is he crawling around the metaplains in a cyberzombie too?

What about the dragon down in Matagascar?
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Skywatcher
post Aug 30 2005, 12:11 PM
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QUOTE
First, at least one dragon has split personalities.


who's that dragon ?
I've never heard of him/her ...
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Ancient History
post Aug 30 2005, 12:30 PM
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Eliohann.
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Skywatcher
post Aug 30 2005, 04:56 PM
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I've never heard Eliohann has split personnalities ...

where did you find that ?

in DotSW, he only talks about him at third person
and in Dragun Hunt, he only suffers from amnesia

so, what's your source(s) ?
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BookWyrm
post Sep 1 2005, 11:55 PM
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When dealing with a dragon, there are certain things you have to remember;

Be Courteous & Respectful, but not sycophantic.
Whatever the outcome, be polite & thank him/her for their consideration.
Shut the frag up, sit the frag down, and DON'T eat anything spicy or with onions before the meeting.

End of lesson.
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Westiex
post Sep 2 2005, 09:05 AM
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I thought the main thing to remember when dealing with dragons was 'Do not meddle in the affairs of dragons, for ye are cruncy and taste good with ketchup.'
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BookWyrm
post Sep 6 2005, 05:07 PM
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This is quite true, Westiex. But there are just those rare occaisions when dealing with a dragon is inavoidable....especially when they're a quarter-meter away from your face......
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fistandantilus4....
post Sep 9 2005, 08:54 AM
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QUOTE (Skywatcher)
I've never heard Eliohann has split personnalities ...

where did you find that ?

in DotSW, he only talks about him at third person
and in Dragun Hunt, he only suffers from amnesia

so, what's your source(s) ?

dragon's of the sizth world. He goes by a few different handles. I forget if it's explicitly stated, but it is implied in the material that his head is a few crayons short of a full box.

Of course, he could be like Celedyr and post under a few names. ScriptDiver and Tsanagra IIRC
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nick012000
post Nov 22 2005, 10:10 AM
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QUOTE (BookWyrm)
This is quite true, Westiex. But there are just those rare occaisions when dealing with a dragon is inavoidable....especially when they're a quarter-meter away from your face......

You pull out the Assault Rifle loaded with APDS and open on on its throat on full auto.

Soak 14D (after armor), bitch. [/talking to dragon] :P
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SL James
post Nov 22 2005, 10:52 AM
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How cute. An AR with APDS. You may just annoy it.
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nick012000
post Nov 25 2005, 01:55 PM
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A non-Great Dragon has Hardened Armor 8, halved to 4 by the APDS, and 11-12 combat pool, depending on type.

Assuming an unwounded dragon, it will need TN 7 to dodge, and TN 14 to soak a 10-round burst.

Let's assume a relatively average street samurai with 6 in Assault Rifles, a smartlink, and 6 Combat Pool.

So, sammie opens up, 12 dice vs. TN 2, scores 10 successes. Dragon dodges, and scores 2 successes. Sammie has 8 net successes.

Dragon now rolls 12-15 Body dice vs. TN 14, and doesn't score any successes. Dragon takes a Deadly wound, possibly with 4 boxes of overdamage. Sammie shoots it again, dealing another 15 boxes of overdamage (it can't dodge), just to make sure the dargon's dead.

If it's a Great Dragon, the result is much the same. It'll score a few more successes on the Dodge test, but it'll still fail to score any net successes, and die.

Even if the Great Dragon casts a Force 12 Physical Armor spell (the most powerful it can cast without taking Physical drain), it'll still die. It'll actually score about 4 successes on the Soak test vs. TN 6, but the sammie will still score about 1 net success after all's said and done.

So, an assault rifle loaded with APDS in the hands of a competent street samurai = dead dragon. The only hope the dragon has is to kill the sammie before he opens fire, and a swarm of summoned elementals serve this purpose nicely.
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SL James
post Nov 25 2005, 03:15 PM
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Of course, this all presumes the dragon has no other defenses, which is just ludicrous; that the sam gets the drop on the dragon, which is ludicrous; and that the sam made it all the way to said dragon unharmed.

Nice try, though.
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nick012000
post Nov 26 2005, 03:00 AM
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Well, dragons have initiatives of Reaction + 2d6 (unless they're using the Improved Initiative spell). Most Street Sams can probably do better (Wired 2 + Reaction 5-6 will).

As for other defenses... what other defenses? I suppose a summoned spirit with Confusion would stop the sammie from killing him, but that works for metahumans as well, and the group shaman could have already summoned a spirit with confusion, and have it use the power on the dragon to stop it from (easily) summoning a spirit itself.

Also, the implication of the original scenerio is that the dragon is trying to intimidate the PCs. Usually, this would happen when the PC isn't wounded, and as often as not, in the games I'm in, characters tend to either A: die, or B: stay unwounded the entire adventure.
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fistandantilus4....
post Nov 26 2005, 07:12 AM
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well for one, how about the classic quickened/anchored detect bullet/bullet barrier. That'll take off a lot of that damage. Quicken an Incresed Reflexes +3d6 spell. Perhaps a few Inc Attribute spells as well. Say.. body, intelligence and Wuickenss, to up it's resistance and reaction. Then throw an ignite spell Force 8 on the street sam's ammo magazine and watch him resistst damage aganist his own ammunition. Or how about the dragon has a force 12 fire elemental that it commands to engulf the street sam to the same effect.

Let us not forget that Mr. Samurai is not the only one that can be augmented. Just a few metamagics can go a long way for boosting up a dragon. Failing metamagics, elementals sustaining the above spells will have much the same effect. Also, your target numbers to hit seem to be assuming short range, or a good sight. If it is short range, that dragon's going to be doing some nasty melee against the street sam. if it's at range, then he has spells and movement modifiers to worry about, because any dragon at range is going to be flying unless it is for some reason unable to. In which case it can use more spells to throw on more modifiers , like invisibilty, light and darkness spells, chameleon, etc. Once again, sustained by elementals or quickened if necessry . And there's nothign that says that a dragon can't use a sustaining foci.
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FrostyNSO
post Nov 26 2005, 07:57 AM
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Oh jesus, here we go again...
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nick012000
post Nov 26 2005, 08:27 AM
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I'll point out that in the original situation, the dragon is '.25 meters away', so this doesn't really apply.

If it's in close combat... I've designed a giant street sam who could take out Oriental dragons on average (and the others about 50% of the time), because he had better reach, and only a few less dice to roll on the melee test.

As for bullet barrier... well, if the dragon's throwing both a Force 12 Physical Barrier and a Force 12 Armor spell up, he'll probably survive being shot at. However, he'll be taking Drain of 14M and 14S (no successes). So, he'll be taking +3 to all of his tests for the duration of the encounter, and all it'll take to knock it out is an L stun wound. So, no more spells.

Increasing Body is next to useless. It's already got so many Body dice that if it's shot at, whether or not it survives is a function of the Target Number.
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fistandantilus4....
post Nov 26 2005, 11:22 AM
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how do you figure 14's as the t#? Drain is F/2+2 for armor, +2 for a second spell.

Yes, a well equipped street sam can take out a stock dragon straight out of the book. But if you run a dragon just straight off of stats and some spells, the nit becomes just another critter. That's not what they're about.

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nick012000
post Nov 27 2005, 03:22 AM
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I stuffed up, and figured the Drain as Force + modifier, rather than 1/2 Force + Modifier. I realized my mistake right as I was settling in for bed.
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fistandantilus4....
post Nov 27 2005, 05:13 AM
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one of those things where you're in bed at 3 am and go "HEY! Wait a minute!..."

I hate those :)
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KageZero
post Dec 13 2005, 11:23 PM
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Just to get the thread back on track...

QUOTE (Shockwave_IIc)

Orange Queen- Hestaby       
Script-Diver-  Celedyr         
Far Scholar- Dunklezahn       
Ghost in the Machine-  Ghost walker? 
The Saeder Krupp address-  Lofwyr

Here's what I have ongoing from ALL (yes, ALL) the books:

Dragon / Screen Name / Ancient Name
Celedyr / Script-Diver, Tsangara / Stone-Diver
Dunkelzahn / Dunkelzahn, The Big "D" / Far-Scholar, Mountainshadow
Eliohann / Cerberus, Neurosis /
Ghostwalker / Ghost in the Machine, Glitterfrost (Neither are confirmed) / Icewing, Doll-Maker
Hestaby / Orange Queen /
Lofwyr / Lofwyr, S-K HQ10596@saederkrupp.com / Gold-Master
Masaru / Masaru /
Nachtmeister / Loremaster (Pure conjencture)
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Ancient History
post Dec 15 2005, 02:12 AM
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Scroll down to 'Aliases' for matrix psuedonyms.
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Mr.Platinum
post Dec 17 2005, 11:31 AM
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Ancient, thats an excellent site you have there and i will be refering to it for my future games.
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ChicagosFinest
post Oct 16 2006, 09:20 PM
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According to SoTF isnt loffy the new loremaster?
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fistandantilus4....
post Oct 16 2006, 09:31 PM
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Yup
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