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> Zurich Orbital vs. Vatican City, Which one could you crack?
Lady Door
post Apr 22 2007, 08:42 AM
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So, random question, I know... but, I've been wondering how other people handle what is supposed to be the end-all-be-all of security in their games. So, here's my question: which one could actually be accomplished easier (easier being a relative term) a physical intrusion on Zurich Orbital or physical intrusion into the Vatican City Vaults (assuming we all believe that they have secret vaults)?

Another side question: have you ever had a character actually plan an over the top heist of some kind? (a la Oceans 11 or The Italian Job) How did it turn out?
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toturi
post Apr 22 2007, 09:11 AM
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Not canon but simply a statement based on my reading of the fluff:

The Vaults are easier to crack physically since you needn't get to space to do so and space is its own defense against Magic. But the whereabouts of the Vaults themselves probably require more successes than God(pun intended) to get while the time and place of the next launch to ZO may be easier to obtain.
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mfb
post Apr 22 2007, 10:13 AM
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unless the Vaults simply don't exist, i'd say Z-O would be harder.
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Cadmus
post Apr 22 2007, 11:52 AM
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wait...do the two sites have to remain intact? do they have to be livable? does tip toeing through the ash and radio active reckage count?


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FrankTrollman
post Apr 22 2007, 03:38 PM
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The Vatican has formiddable magical defenses, Zurich Orbital simply exists in a mana void. ZO, therefore, can be gotten into with any of a number of social hacks. If you can convince a real live person that you are supposed to be there, everything else falls into place.

To get into the Vatican Vault, you have to get past powerful bound angels one way or another. Possibly with a drone? The Angels can't see it very well.

I would say ZO is the easiest of the two because it just has extremely brutal physical security. The number of characters and skills required to get in are very high, but limited in scope. You just need some very good disguises and background mimicry to infiltrate a transport up to the negotiation sector and then straight up steal yourself to a legal jackpoint and perform the espionage.

-Frank
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YQM
post Apr 22 2007, 03:50 PM
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Party of Toxic Shamans could take the Vatican I think.
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nathanross
post Apr 22 2007, 04:20 PM
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Has everyone here forgoten Target: Wastelands?

Now, the vaults may be hidden deep, deep down in some place that no one will ever find them, but even then Id rather go chasing after some vatican vaults than take on Z-O any and every day of the week.

Z-O is the most protected area on or off the earth. Shadowrunners would have to go undercover for half their lives before ever getting a chance to board, and even then they would never be out of sight. If taking on a megacorp is like taking on a great dragon, taking on Zurich-Orbital is like taking on all the great dragons at once, in their lairs. Dont even think about it.
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fistandantilus4....
post Apr 22 2007, 05:21 PM
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I'm thinking soemthing along the lines of a very good social adept along wit ha seriously scary team of deckers would have the best chance at the orbital. The Vatican, there's just so many bases to cover, I don't see if happeinng. I mean seriously, you have to know where to look first.
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Fix-it
post Apr 22 2007, 05:25 PM
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Yeah, I'd rather go Vatican than Zürich Orbital.
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Grinder
post Apr 22 2007, 08:25 PM
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QUOTE (Fix-it)
Yeah, I'd rather go Vatican than Zürich Orbital.

And face the Wrath of God??? :D

ZO all day.
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OSUMacbeth
post Apr 22 2007, 08:48 PM
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From what I understand of Zurich Orbital, your clever stories won't work, your fake SINS will collapse like a house of cards, you won't be allowed within forty meters of a jackpoint, and even if your decker makes it inside, it'd just be a quicker way of slitting your own throat. If I understand the level of defense this thing has, the ONLY way to successfully penetrate it is through the intervention of one (or several) plot devices. A la Neuromancer. If you're going to take the orbital, it'd have to be as part of an adventure that specifically makes allowances for it to be possible. But in a realistic sense of some guy or group of guys saying "I think I'll take down Zurich Orbital today", it's not going to happen. It also doesn't help that there is probably no higher level of IC in the world. I'm talking rating 8 or higher in SR4 terms.

Don't see it happening.

OSUMacbeth
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FlakJacket
post Apr 22 2007, 08:55 PM
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Vartican City would definately be easier, speaking relatively, than Zurich Orbital I would have thought.
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FrankTrollman
post Apr 22 2007, 09:10 PM
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For ZO you don't create an ID that has access to the station. It doesn't matter what the veracity index you can come up with for an ID on the ground, the backups are actually on the ZO station and they'll spot the discrepency immediately.

No. You find someone who actually has authorization to go up the gravity well, you kill him, and you take his place. You pass blood scanners with Gataca vullshit, and you are just really good at faking mannerisms.

There are real people who physically are allowed to work up there. That's the weak link. The only one I know of.

-Frank
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OSUMacbeth
post Apr 22 2007, 09:14 PM
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Well said, Trollman. You have pointed out the one weakness in ZO, I agree. Like most any structure a human designs, it has this one weakness: Humans have to be able to use it. This is, so far as I can see, the only "weakness" in ZO. As to whether it can realistically be exploited, see plot devices, above.

Maybe FastJack could manage it. But then, I love FastJack.

OSUMacbeth
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fistandantilus4....
post Apr 22 2007, 09:15 PM
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Mystic Adept with Kinesics to mimic body language, Eiditic Memory sense and Mind probe to get a thorough understanding of the target. High social skills, High facial Scuplt, False Signature and Masking, and a lot of knowledge skills and active skills to mimic the person effectively. It would be very itneresting if nothing else.
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mfb
post Apr 22 2007, 09:16 PM
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there aren't people who are allowed into the Vaults?
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OSUMacbeth
post Apr 22 2007, 09:18 PM
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Agreed, in a one-man infiltration, an adept would appear to have the best chance.

EDIT: Wait, didn't they change it so that in 4th ed adepts go all wonky in the presence of outer space? Don't their powers refuse to work or something? (Haven't read that much of Street Magic.) Wasn't outside the gaiasphere considered to be something like a level 14 background count in SR3?
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FrankTrollman
post Apr 22 2007, 09:20 PM
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QUOTE (mfb)
there aren't people who are allowed into the Vaults?

There are, but you have to get past magical scrutiny in addition to physical scrutiny.

So it's pretty much doomed, because the people who have access have a direct telepathic link to one or more of the guardian angels on the premises. Faking an ID of on-sight personel is essentially impossible.

-Frank
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fistandantilus4....
post Apr 22 2007, 09:37 PM
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With the Church, it's made pretty clear in Threats 2 and othe references that they aren't afraid to mindprobe people. There's a lot of things they do say that happens when you go up to the orbital, but that isn't one of them. Might be able to be bypassed with a personafix chip though. Now I want to do a campaign about one of these. Isn't Arleesh looking for one of the vaults?
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Mistwalker
post Apr 22 2007, 09:49 PM
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I high enough initiate adept can work in a mana warp.

I too think ZO would be easier to do than the Vatican Vaults.

If you don't want to depend only on the adept, there is always surgery.
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Lady Door
post Apr 22 2007, 09:54 PM
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So, how intense would you make security for the Vatican Vaults?
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fistandantilus4....
post Apr 22 2007, 09:55 PM
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Maybe Synner can give us some glimpses at his idea of their security. IIRC, the main thing protecting the various vaults around the world was the difficulty in finding them.
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DigitEyez
post Apr 22 2007, 10:41 PM
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A high level Initiate with the Flexible Signature Metamagic Technique should be able to fool the spirits that aren't bound to the person whose aura he's mimicking. With Extended Masking he could also hide active spells such as, physical Mask to fool both camera's and patrolling 'Angels'. (Assensing + Intuition VS Intuition + Magic + Initiate Grade to see through it)

But its totally not possible as a starting character. And neither is Z-O
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fistandantilus4....
post Apr 22 2007, 10:59 PM
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Yeah, it shouldn't be. To bad Possession is no longer a metamagic. That along with False Signature could go a long way. Perhaps that's why.
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Big D
post Apr 23 2007, 01:32 AM
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One does not simply walk into ZO. (runs)

That said, I would suspect that it would be a lot easier than the Vatican. For starters, ZO is in plain sight. It's a fairly known quantity, protected by massive layers of security, most of them information-based. Most troublemakers are kept away by the big moat, while ZO proper probably has enough firepower to take down anybody who tries to boost directly for it. That means that unless you're there to nuke it (in which case you're almost certainly not a runner, and your government is willing to risk de facto all-out corp war), the only way you're dealing with it is to sleeze your way in, accomplish your mission without detection, and sleeze back out. Which, of course, means that most of ZO's real defenses will be aimed at stopping that.

However, ZO does have a weakness, in that people actually use it. People go up and down all the time, including third parties. That's the best hole (really the only one) to exploit. It'll take massive contacts--don't expect to succeed unless a corp or government is secretly backing you--but, it can sorta be done.

The Vatican... well, its big advantage is that nobody knows anything, and those who do, aren't going to talk. Just getting intel on the big secrets would be almost impossible, and would almost certainly require a cardinal-level Johnson in the first place. On top of that, you can expect massive layers of security with heavy, heavy magic, probably no matrix at all (wired independent security), and very fanatical guards. Just as importantly, there are likely to be far, far fewer people with permission to enter, and they will be Church members whose lives are extensively tracked. So, sleezing in would be far harder than even ZO, and shooting your way in would probably be about as impossible.

I'd call the Vatican harder.
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