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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
When looking at the various Foci, it appears that a Power Focus is the equivalent to at least 20 Foci!
Effectively, it is 5 Spellcasting Foci (one for each category), 5 Summoning Foci (one for each of the 5 categories of Spirits for the user's tradition), a Banishing Foci for all types of Spirits, and a boost to any other test where Magic is rolled. You get all of this for only twice the cost of a Spellcasting or Summoning Focus. Doesn't that seem like too good of a deal? I'm considering removing the Power Focus from the game so that the other types of Foci have some value. Is there any good reason not to remove th Power Focus? My only other option is to make it terribly expensive (like 100,000 per rating or more) to make the other foci look somewhat attractive. |
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,512 Joined: 26-February 02 Member No.: 392 ![]() |
I believe it has the highest bonding costs and is only available at force 2 to begin play. If you ask me the sustaining focus is the more broken of the two.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 113 Joined: 11-July 06 Member No.: 8,863 ![]() |
well see i believe the power foci are more clearly seen on the astral plane as they are more powerful.
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
The bonding cost is irrelevant in character creation - all foci cost 1 BP per rating to bond. This means that for a mere 12 BP, any starting magician or mystical adept would be a fool to not take a Force 2 Power Focus. However, you could take an inferior choice and get a Force 3 Spellcasting Focus (for one spell category) for the same 12 BP. After character creation, the Power Focus is still only twice the cost of the Spellcasting or Summoning Foci despite having more than 10x the value.
The Sustaining Focus performs a function entirely seperate from the Power Foci and the other dice-adding Foci. It is irrelevant to this discussion. |
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#5
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
RAW says Force is Force. In my previous example, the Rating 3 Spellcasting Focus is more 'astrally active' than the Force 2 Power Focus. |
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#6
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 ![]() |
The power focus is fine as is. It's like saying "Get rid of bioware so that cyberware can mean something again." Not every possible option in the book has to be the best one.
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#7
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
It's not the same. With the possible exception of cyberlimbs, most cyberware still has a use. At the least, it is often a financial bargain compared to the bioware option. Here the Power Focus is both more versatile/powerful and a better bargain. Typically greater efficiency in use should be reflected with a vastly increased price (see increased grades of cyber/bio for comparison). |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 718 Joined: 10-September 05 From: Montevideo, in the elusive shadows of Latin America Member No.: 7,727 ![]() |
I would still make power foci more pricey, or more addictive...
mmm... where were my addiction houserules? Cheers Max |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 5-February 05 Member No.: 7,053 ![]() |
Saying a Force 2 power focus is "better" than a Force 3 spellcasting focus is like saying a Panther Cannon is "better" than a Predator, or that a Banshee is "better" than a Westwind. Different things are better at different times, and I can think of plenty of starting mages who'd prefer three extra dice on the type of spell they cast all the time to two extra dice on everything. I can also think of plenty of starting mages who'd prefer to have that 12BP for something else.
Whenever you mathematically model something you necessarily abstract away certain parts of it. If you follow this kind of reasoning you abstract away subtleties and complexities of the game and replace character generation with a set of simultaneous equation problems. Elitist roleplayer "doing it for fun" nonsense aside, maybe you should just change the 1-BP-per-force-point bit, rather than messing with power foci in-game? Maybe the standard karma cost, divided by two or three, depending on how many starting foci you really want? |
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#10
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
power foci cannot be used for drain resistance, iirc.
spell foci and spirit foci can. banishing is garbage anyways, most of the time, so why should you care if it improves those tests? :P also, you may only apply the bonus from one focus to any given pool at any time... having both a spellcasting focus and a power focus allows you to boost your spellcasting pool, and also to boost your drain resistance. generally speaking though, the ability to boost drain resistance or spellcasting pool as needed is a very nice ability, and is ultimately the bigger limit on spellcasting and especially summoning. you don't summon/bind force 12 spirits regularly, not because you don't have enough dicepool to succeed, but because there is a very real and not nearly small enough chance to get turned into goo by the drain. |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 5-February 05 Member No.: 7,053 ![]() |
You used to be able to "withhold" dice from casting the spell to apply them to drain, meaning you effectively could apply Power Focus dice to the drain test, albeit indirectly. I don't have my books with me, am I just remembering something from SR3?
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#12
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Moving Target ![]() ![]() Group: Members Posts: 906 Joined: 16-October 06 Member No.: 9,630 ![]() |
Where does having a power foci stop you from using regular foci at the same time?
Now sure at the start a power foci is a good deal over other foci. But you might hold onto the rating 3 foci of another type long after you've gotten a power focui above rating 2. Case in point, Mage A has power foci rating 2 from char gen. Which he will dump as soon as he gets power foci above 2. Mage B has spellcasting foci rating 3 for the healing spell. To counter the various penalties for healing outdoors and heavily cyberware characters. While it it is possible Mage B will seek out a higher rating spellcasting foci for his healing magic. Its more likely he will seek out a power foci, however after getting it his spellcasting foci is still useful. While mage A can only sell his old foci for around 25% its value. You see what I'm saying |
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#13
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
No, they are not. The issue isn't just one of raw power but of vast versatility. Your second example would be more appropriate if you said a vehicle that can act as a submarine, VTOL, ground crawler (with subterranean tunneling), and LEO cpability is better than a Westwind. And it most certainly would be.
Yes, but you can't cure stupid. For the smart ones out therte, there really is no comparison.
Once again, you can't cure stupid. Magic is the most important attribute for a magician. Getting an effective +2 for 12 BP at character creation is too good to pass up.
If this is correct (and I think that it is by a strict reading of the RAW), then this does make the other foci somewaht more attractive, but not IMO enough to justify the bargain of the Power Focus.
Because a foci exists for this purpose so a cost effectiveness can be determined.
This is an excellent point.
It's just as likely he'll purchase the other way. Your point is based on the idea that he must upgrade one and will not upgrade the other. There is no evidence to support this. If nothing else, the higher karma cost of the Power Focus implies it is less likely to be upgraded by most magicians. |
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
frankly, if you're considering buying and binding one focus during chargen, and another after, and one of those two is a power focus... do the power focus at chargen. the simple fact that it's 2 BP in chargen, and a ton of karma outside of chargen, should be enough to make the decision fairly obvious, imo.
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#15
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Shadow Cartographer ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 ![]() |
So Power Foci are good and players want to buy them. I'm not getting the problem here. Some options are better than others. And other posters have given examples of why characters might want to get a different focus, so that's fine. They will exist. |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 380 Joined: 19-May 07 Member No.: 11,698 ![]() |
I'd like to throw in my two cents about this whooooole shpiel.
This is a game. Any GM worth his salt is going to adapt to the players. So, if a starting mage has only five dice for casting spells, they aren't going to go up agianst many magical threats. If a player throws 32 dice for spellcasting, the GM is going to adapt and send them up against an Elven ghost team with reflecting and a bunch of other stuff. Remember, the GM doesn't have to play by the rules, let alone the character creation rules. If you abuse power foci, so can he. But, really, when you get down to it, I'd much trather have a lvl 3 sustaining focus (sustaining Increased Reflexes) than a lvl 2 power focus (Mage with street sam's initiative without penalties to my dice pool? count me in!) but I'm sure there are some mages who wouldn't. It all depends on what you are going for. Lastly, there is something to be said for higher-lvl foci (even if they are "less usefull") versus lower level. They are more powerful, and thus harder to damage. If I see a mage going bazonkers, I'm gonna astrally percieve, see what kinda foci he has, and blast the bejesus out of them. And a lvl 3 spell foci is harder to damage than a lvl 2 power foci. If you are STILL unsure, then use this rule (if it's not already a rule. Some of the Foci rules make my head spin.) Spell foci can increase the maximum number of hits, whereas Power foci cannot. This way a power focus cannot make you hit any harder, just a better chance of hitting as hard as you can. A spell focus can make you hit harder. |
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#17
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Great, I'm a Dragon... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 ![]() |
A GM doesn't need to adjust the opposition to the power level of the characters every time. A remoted facility being guarded by a squad of ex-Tir Ghosts with delta-grade cyber, high initiates and double rating elementals is not really "realisitic", isn't it? Especially not when you run into such a team the third time in a row. A good GM adjusts the power level slightly, but makes sures that the abilities and power level of the opposition is still realistic. Just my two cents to this. :) |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 380 Joined: 19-May 07 Member No.: 11,698 ![]() |
No, of course that's not realistic . . . (or, more precicely, that's not fair to the players) but, if the GM is having THAT MUCH trouble over the a lvl 2 power foci, he could start sending the team against other, similar mages, who have similar power foci. Whereas, if a player isn't doing that, the GM won't have to (or might not even think about it.) He can even work it into the plot if he wanted. Fixer: "Hey, new Johnson's got some work for you. I told him that you were a darned good mage, and he seems to be interested. Says he has a few runs for you to compleate against Wuxing. Says he needs a good mage to pull it off." Player: "Awwwww Drek!" |
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#19
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
i don't think power foci are too useful because i almost never see anyone complaining about them. it's just raw power, after all, which is easy enough for most GMs to deal with. what i see people complaining about, when they compain, are sustaining foci, because with a sustaining focus, you can pull some really clever tricks that many GMs will have a hard time dealing with.
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#20
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
My concern is that they are so much better that they totally overshadow the other options. With the understanding that Power Foci can not aid in resisting Drain, and thus other types of Foci have their own advantage, my doubts here are reduced. I'm no longer considering banning the Power Focus, but I may double or triple the nuyen cost.
Agreed, but not relevant. The discussion is a comparison of Foci types, not GMing ability.
You are totally incorrect. As you said, this is a game, and everyone at the table - including the GM - is expected to follow the rules. However, this too is off topic - please make a seperate thread if you wish to discuss it further.
Could you please point out - in detail - where the rules for damaging Foci are found? I'm having some difficulty finding them, and I'm also pretty sure that 'grounding-out' spells through Foci is not present in SR4.
Yes, it's just raw power, but at a massive savings in cost if you consider the versatility. If the Power Focus cost considerably more than it does currently I feel it would be a reasonable option rather than a 'must have'. As a comparison, imagine in there were a Bioware item called "Super-You" (available in levels 1-4 ) and it had the effect of increasing all Mental and Physical Attributes by +1 per level for 1 Essence and 75,000 :nuyen: per level - sure it's just raw power, but would that make it reasonable? |
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#21
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
In order to make full use of this versatility, the PC has to diversify his spell list. In a game that rewards specialisation, the player has to weigh the versatility of the power focus versus the cost efficiency of specialisation.
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
All sample characters have 3-4 categories of spells. Most PC magicians I've seen are built similarly. This is plenty of diversity to see an overwhelming advantage in the applicability of the Power Focus. Beyond that, there is the automatic applicability to five types of Spirits for Summoning and Binding (more for Banishing). |
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#23
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Most PCs I've seen have 2-3 categories of spells, but with 1 spell category having the majority of the spells. Specialise in 1 spell category and splash 1-2 spells for utility.
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#24
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 ![]() |
I'm probably going to take the following steps:
1) Triple the cost of the Power Foci to rating x 75,000 :nuyen:. 2) Increase the bonding cost by +50% to rating x 12 Karma. 3) I will not allow Foci to be bound with BPS, only with Karma. I will be giving starting characters an allocation of Karma in addition to their BPs. This should keep the Power Focus viable while increasing the proportionate appeal fo the other Foci types. |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 5-February 05 Member No.: 7,053 ![]() |
So mages who decide to specialise in something are just stupid. And mages who want to do something else other than have a high magic are just stupid too. My turn. People who refuse to acknowledge that raw numerical formally modelled optimality is not the only way to look at something... Are just stupid.
I'm fairly sure that under these rules Power foci are really worthless for the cost. All told your power foci seem to be more expensive than initiating and raising your magic (when both nuyen and karma are considered). I don't think that's at all the intention unless you just don't want them to be used ever. I'm curious to know whether you've had play experience of powr foci unbalancing your game or you (like so many others in so many game systems) are flipping out over how broken something looks on paper without actually seeing it happen? Please, people, don't houserule something without trying it first, unless you want to change how the game (and the world, and possibly balance) works. But hey. You can't cure stupid. |
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