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#1
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Moving Target ![]() ![]() Group: Members Posts: 179 Joined: 15-November 06 Member No.: 9,866 ![]() |
I wrote up an adept with missile mastery and power throw 5 who also has grenades. If i peg someone with a grenade, how should the mechanics work?
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#2
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
FYI Missile mastery only works on "non explosive weapons", it improves the DV of an improvised weapon, or something like a throwing knife.
Basically you are throwing a grenade ie airfoil. Figure the range to target. Roll your successes. Figure your scatter. Airfoil is 2d6 meters for scatter, each success reduces the scatter by -4 meters. So three successes means your maximum scatter roll is reduced to zero. If your grenades are timed, they go boom on your next turn action. WearzManySkins |
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#3
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Target ![]() Group: Members Posts: 20 Joined: 9-May 06 Member No.: 8,539 ![]() |
I think you misunderstand. I think what he's trying to ask is if a missile mastery character could use a non-aerodynamic grenade first as a non-explosive throwing weapon. Basically, pull the pin on a grenade, bean someone in the back of the head with it, and then have it go off. I'd treat it as a thrown cuball first. Do scatter based off of whether or not it hits the target or goes sailing past.
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#4
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
heh, interesting concept. first knock him out, then blow him up :D
hell, i would love to see a missile mastery adept based around the use of baseballs ;) |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 433 Joined: 26-February 02 From: Somewhere in Iraq Member No.: 1,789 ![]() |
KK made one of those. I don't remember the name though. Maybe we should ask her.
I think a Missile Mastery Adept utilizing bouncy balls and jacks would be more fun and more likely to pass security checkpoints. Oooh, or one using datasofts, hair picks, marbles, coins, pencils, holo-playing cards or even maglock keys would be cool. Shit, now you got me thinking up all kinds of cool stuff to start tossing at people. |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 179 Joined: 15-November 06 Member No.: 9,866 ![]() |
The character concept also has him as a serious gambler, with an edge of 7. Combined with missile mastery, power throw 5, edge 7, he is great with dice for both gambling and killing (7P).
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#7
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
Well I would still use a airfoil grenade for this, greater range.
But you can use grenades in contact detonation mode. For the above situation I would put the grenade into contact mode. If you hit the target, the grenade goes boom, the damage from being thrown and hitting the target.....I believe the explosives in the grenade will do more damage. As for the damage from being hit, I use the damage from the sap weapon (Str/2+1), but use the range for non airfoil or airfoil depending upon which type you are using. So Power throw basically adds 10 to your str, if your base str was a ((3+10)/2+1 rounding up is 7 then adding +1 from missile mastery. If your character had a str of 10 then the damage would be 12. Under most cases the grenades explosion damage would be "better". But in an extreme case of str, you could kill the targeted NPC and the explosion take those around him/her. As for scatter.....Never mind, this case I would only use scatter if you some how missed the intended target. WearzManySkins |
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,206 Joined: 9-July 06 From: Fresno, CA Member No.: 8,856 ![]() |
I don't think there is a contact detination mode.
If you mean to throw the type of grenade used in a launcher then you'd need some special equipment to arm them, and probably will just end up blowing your hand off anyway. If a player were to use a grenade in this fashion I would let them hit the target and do the missile mastery damage, then roll for scatter and they have no control over reducing scatter. Their throw was intended to hit for force and damage, not stay there, so you hit great job, it bounces off his face and . . . roll the bones. |
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,251 Joined: 11-September 04 From: GA Member No.: 6,651 ![]() |
Brilliant! |
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#10
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
Detonating upon impact, is basically a contact type of detonator. The results are the same. :) No I was not speaking of minigrenades launched from a grenade launcher. But I have some ideas on how to pull this off though. To let them hit the target, do physical damage, the have the grenade go upwards of 18 meters...........and they have no way of reducing the scatter......... On this I disagree. |
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#11
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
Heh, reading about missile mastery makes me always think of two people. Bullseye, and the partner/assistant to modesty blaise (sp?).
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#12
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Moving Target ![]() ![]() Group: Members Posts: 433 Joined: 26-February 02 From: Somewhere in Iraq Member No.: 1,789 ![]() |
Makes me think of Gambit too. Throwing Weapons 7 - Playing Cards Spec (+2) :)
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#13
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Target ![]() Group: Members Posts: 20 Joined: 9-May 06 Member No.: 8,539 ![]() |
Blue Raja, use cutlery as your throwing weapon. :grinbig:
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#14
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
:D :D :D :D :D "Mystery Men" :D :D :D http://en.wikipedia.org/wiki/Mystery_Men Mother figure "Where are all my forks?" :D |
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#15
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
But who wants to 'The Spleen' from that movie as a player character? :D
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#16
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Moving Target ![]() ![]() Group: Members Posts: 410 Joined: 5-April 07 From: Vancouver, BC Member No.: 11,383 ![]() |
Sure, take a spell knack with a custom area effect spell thats something like agony or orgy but incapacitates due to a horrible stench.
How about a new thread with all the mystery men stated out? say 200bp's cause they all kinda sucked. |
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#17
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 ![]() |
I agree lets do it. :D |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 179 Joined: 15-November 06 Member No.: 9,866 ![]() |
I pegged the guy as a cross between Gambit and Matrim Cauthon from the Wheel of Time books. |
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#19
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
thing to remember about gambit is that playing cards was just a quick source of ammo, not a weapon in itself. now bullseye, he is known to kill people with the toss of a playing card...
as in, for gambit, its not the throw of the card thats the attack, its the possibility to release the stored energy of any available object. ok, so it can be seen as semantics but still... |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 433 Joined: 26-February 02 From: Somewhere in Iraq Member No.: 1,789 ![]() |
I figured as much since Gambit just had to touch something to infuse it with explosive power. He was also a gambler/thief so it was a signature move kinda thing for him, I think.
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#21
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...already done that. Her name is Tomoe Sasaki. Basically she is the descendent of the famed closer Kasuhiro Sasaki who played for the Seattle Mariners in RL. In SR3 she was pretty bad In SR4 she's downright deadly. She has a bat as her WF and also has a liking for grenades as well. Linky for pic: Tomoe |
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#22
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
you have some interesting characters, kk :)
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#23
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 ![]() |
...thanks, that's what makes them enjoyable to play.
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#24
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,266 Joined: 3-June 06 From: UK Member No.: 8,638 ![]() |
I had a player that wanted to build an adept that used nothing but thrown weapons. He wanted to somehow attach grenades to throwing spikes, throw them at people, have them lodge in them, and then explode. Never made the character in the end though.
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#25
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
heh, how about going for "boomsticks"? basically a stick with a mini-grenade as the tip ;)
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