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Kerris
post Jun 5 2007, 10:30 PM
Post #1


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Think Neuromancer, All Tomorrow's Parties, or Pattern Recognition

I've been thinking about how to run SR this way, and I think it starts with the characters. They have to be less powerful than your typical runner. In my opinion, Shadowrun took the Gibson-style cyberpunk and pushed it further. I want to take it a step back.

So, either I create the characters myself, and distribute to the players, or I decrease the allowed BP, or both. I was thinking 300 BP, or maybe 250 BP. Do those of you who have experience with both Gibson and Shadowrun think 250 is too low?

Also, I think the characters need to work on their own for most of the time. Small, individual challenges. A man with a gun should be a threat. A street sam should be a large threat. This GMing strategy requires a lot of control, and good players as well. I was considering limiting the time any individual player gets at any given time to about 10 or 15 minutes. What do you think? The characters will, of course, sporadically work together, but it will be a highly individual game.

Lastly, there has to be cutting-edge technology. Is there a problem with giving players limited access to rating 7 programs or devices? Perhaps ones that deteriorate over time?
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Posts in this topic
- Kerris   Running SR Gibson-style   Jun 5 2007, 10:30 PM
- - mfb   well, in Neuromancer, the characters were just abo...   Jun 5 2007, 10:36 PM
- - Kerris   The thing is, in Neuromancer, the characters were ...   Jun 5 2007, 10:45 PM
- - Lagomorph   I'd recommend 300 points, a 250 point characte...   Jun 5 2007, 10:46 PM
- - Glayvin34   QUOTE (Kerris) The thing is, in Neuromancer, the c...   Jun 5 2007, 10:47 PM
- - Kerris   This I also realize. Personally, I've never b...   Jun 5 2007, 11:24 PM
- - Lagomorph   QUOTE (Kerris) This I also realize. Personally, I...   Jun 5 2007, 11:39 PM
- - sunnyside   And I'm with the others. Gibsons characters w...   Jun 5 2007, 11:44 PM
- - Jimmy_the_Fixer   Also keep in mind that the "I'm teh hardc...   Jun 6 2007, 01:23 AM
- - kigmatzomat   One thing I've done in characters is to have d...   Jun 6 2007, 02:57 AM
- - psychophipps   I think that you can run a Gibsonesque game with 4...   Jun 6 2007, 03:36 AM
- - Catharz Godfoot   You don't even have to cut all the magic out. ...   Jun 6 2007, 04:56 AM
- - FrankTrollman   A lot of the weird voodoo in Gibson is essentially...   Jun 6 2007, 05:34 AM
- - Kerris   QUOTE I think that you can run a Gibsonesque game ...   Jun 6 2007, 01:54 PM
- - Synner667   Hi, A Gibson-esque SR campaign is great.. ..I...   Jun 18 2007, 08:28 PM
- - Whipstitch   The Great Cthulhu (or should we just call ol' ...   Jun 18 2007, 11:44 PM
- - Geekkake   Nevermind the points. I typically run Gibson-style...   Jun 19 2007, 03:44 AM
- - bait   QUOTE Shadowrunners are amoral, insane, and incom...   Jun 19 2007, 08:55 AM
- - Synner667   QUOTE (Geekkake @ Jun 19 2007, 03:44 AM) Neve...   Jun 19 2007, 09:34 PM
- - mfb   QUOTE (Geekake)[edit]: If your character received ...   Jun 19 2007, 10:49 PM
- - nezumi   To make SR4 into a Gibson story (and mostly I...   Jun 20 2007, 01:32 PM
- - Critias   I've never been a big fan of the cap on Flaws ...   Jun 20 2007, 01:44 PM
- - Backgammon   QUOTE (Critias) While I don't believe all Shad...   Jun 20 2007, 01:57 PM
- - Wakshaani   Guys with guns are no biggie ... tough life, no re...   Jun 20 2007, 02:17 PM
- - Kerris   In terms of my "guys with guns" quote: ...   Jun 20 2007, 06:27 PM
- - Backgammon   QUOTE (nezumi) Ultimately though, I feel like in t...   Jun 20 2007, 07:01 PM
- - Kerris   I completely agree. It's difficult to get int...   Jun 20 2007, 07:40 PM
- - nezumi   I'd say I'd love to game with Kage or WR (...   Jun 20 2007, 08:49 PM
- - Wakshaani   Heck, firearms combat is already pretty dang deadl...   Jun 20 2007, 10:14 PM
- - Wakshaani   Oh, why is this dangerous, you ask? Well, you...   Jun 20 2007, 10:18 PM
- - Jaid   actually, i prefer availability 9 rather than 8, p...   Jun 21 2007, 01:18 AM
- - Kerris   QUOTE I'd say I'd love to game with Kage o...   Jun 21 2007, 02:50 AM
- - Jaid   well, whatever you do, avoid availability 10+ =P ...   Jun 21 2007, 04:37 AM
- - Wakshaani   For the record, let's see what you lose in the...   Jun 21 2007, 11:29 AM
- - Moon-Hawk   QUOTE (Wakshaani) with an unspoken "Don't...   Jun 21 2007, 02:57 PM
- - Ravor   "You want me to do what with my Players?...   Jun 21 2007, 03:23 PM
- - Kerris   I've definitely considered pregenerating chara...   Jun 21 2007, 03:39 PM
- - Wakshaani   Well, as an example, here's the team leader of...   Jun 21 2007, 11:19 PM
- - Synner667   Hmmm, not bad Only thing I'd mention is that ...   Jun 21 2007, 11:51 PM
- - Wakshaani   Influence Group (3) includes Con, Negotiation, Eti...   Jun 22 2007, 12:27 AM
- - Jaid   hmmm... and now i realise that i had answered abou...   Jun 22 2007, 12:39 AM
- - tehbighead   QUOTE (Kerris @ Jun 20 2007, 01:27 PM) It...   Jun 22 2007, 01:06 AM
- - Wakshaani   Princess Race: Human (0 BP) Attributes: (170 BP)...   Jun 22 2007, 01:07 AM
- - Kerris   The more I look at it, the more I like Cyber Noir....   Jun 22 2007, 01:20 AM
- - Wakshaani   Lord Prometheus Race: Human (0 BP) Attributes: (...   Jun 22 2007, 01:38 AM
- - WhiskeyMac   Wakshaani, I had a kid in one of my games who took...   Jun 22 2007, 02:23 AM
- - Wakshaani   Sometimes, true, but sometimes they're fun. Fo...   Jun 22 2007, 05:37 AM
- - Wakshaani   Tater Tot Race: Human (0 BP) Attributes: (160 BP...   Jun 22 2007, 12:34 PM
- - Kerris   It's kinda funny... I'm currently living j...   Jun 22 2007, 08:05 PM
- - nezumi   Great area for a punk setting. If memory serves, ...   Jun 22 2007, 08:22 PM
- - Moon-Hawk   QUOTE (nezumi) Although truthfully, I think I...   Jun 22 2007, 08:29 PM
- - Kerris   QUOTE (Moon-Hawk) QUOTE (nezumi @ Jun 22 2007...   Jun 22 2007, 10:51 PM
- - Wakshaani   I chose Philly as it was teh second-largest city i...   Jun 22 2007, 11:04 PM
- - Wakshaani   Last of the Six Pack, with a sort of member to fol...   Jun 22 2007, 11:12 PM
- - Synner667   QUOTE (Wakshaani) Influence Group (3) includes Con...   Jun 22 2007, 11:33 PM
- - Synner667   QUOTE (Moon-Hawk) QUOTE (Wakshaani @ Jun 20 2...   Jun 22 2007, 11:39 PM
- - Synner667   QUOTE (Kerris) The more I look at it, the more I l...   Jun 22 2007, 11:48 PM
- - Wakshaani   Kitsune Race: Human (0 BP) Attributes: (180 BP) ...   Jun 23 2007, 02:10 AM
- - Alonzo   I haven't read the whole thread, so pardon me ...   Jun 23 2007, 04:46 AM
- - Kerris   I've actually played a World of Darkness game ...   Jun 23 2007, 04:05 PM
- - mintcar   QUOTE Lastly, there has to be cutting-edge technol...   Jun 23 2007, 11:31 PM
- - Ravor   Well personally I've never much cared for the ...   Jun 23 2007, 11:45 PM
- - Backgammon   I think a Detective campaign can probably achieve ...   Jun 24 2007, 02:17 AM
- - Kerris   I'm by no means going for a regular Shadowrunn...   Jun 24 2007, 02:53 AM
- - nezumi   QUOTE (Alonzo)You say, "I was considering lim...   Jun 24 2007, 04:12 AM
- - Kerris   QUOTE 1) A group provides leverage between you and...   Jun 24 2007, 04:14 PM


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