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#26
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 ![]() |
This is a fun article. Not much that I haven't heard in one place or another before, but it's puts it all together into a very nice piece. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 615 Joined: 26-February 02 Member No.: 1,895 ![]() |
Here's my take on it:
Modified after the discussion below: Physical spell: +1 Touch Range: -2 Duration: Sustained: 0 Physical Manipulation: 0 Major Change: +2 _______________ Force/2 + 1 This spell will shrink a non-living target by a factor equal to the number of net hits. For example, a commlink (resistance 3) will require five hits to reduce it's size by a factor of two. The spell effects objects up to 100kg, there is a +1 to the threshold for each additional 100kg. So shrinking a car, much less a house, would be nearly impossible for anyone but a high level initiate (considering that this was inspired by a Merlin character, that seems appropriate). Mass also changes in proportion. I don't like the magnitude increase on the mass. ALl others are linear and cap it much neater. I am also mixxed on the change of mass. Fashion tends to imply it can't. (though to be honest isn't clear if you could shring a full body flimsy silk see-thru gown into heavy leather belt. (not same size, but perhaps same mass / amount of material). If allowing it to reduce mass also, I think I would be a mean GM (and lean on the conservative side) and say need to through in the 'elemental effect' (quantum energies) for an additional +2 drain. |
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#28
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
Shapechange has no problem making a person change mass.
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Lo-Fi Version | Time is now: 31st August 2025 - 03:53 AM |
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