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Jun 13 2007, 12:35 PM
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#36
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I think you're underestimating both the resilience of the human psyche and the level to which the bar of "alright" will have fallen by the 2050s.
~J |
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Jun 13 2007, 02:36 PM
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#37
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
and if they become runners, it's not like they ever leave that environment. 'Nam movies aside, PTSD often doesn't really start setting in until, y'know, post-stress. the life of a runner isn't all that unstressful.
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Jun 13 2007, 03:04 PM
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#38
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...this was a big part of Leela's PC career prior to her retirement. In Seattle, when her caretaker was not around she would often sneak off to meet with her runner friends and go on missions. Leela was finally busted when she managed to get hold of some "questionable" equipment that her caretaker discovered. Even after being taken in by the UK noble Lady Grande, all you had to do was talk about running to her and she was off into the shadows again. Players in the Rhapsody campaign: stop here. [ Spoiler ]
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Jun 14 2007, 01:57 AM
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#39
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
There's no such thing as an ex-runner. There's always some loose end that you thought you had tied up but didn't.
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Jun 14 2007, 03:00 PM
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#40
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...hehhehheh...
Just like there is no Ex-CIA, UGB, or MI-6 Agent... Always something left in the corner of the closet... |
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Jun 14 2007, 10:18 PM
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#41
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
If we wanted to be funny and parody society rather than be realistic we could claim that young gang bangers are t3h d34dly because they play violent first person shooter video games that make them into lethal killing machines.
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Jun 15 2007, 02:34 AM
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#42
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
that reminds me, there's a new television show coming soon on the USA network called Burn Notice. An agent gets dumped by his agency and doesn't know why as all his contacts refuse to talk to him. So now he has to take odd jobs to make a living and also try and find out what happened. |
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Jun 15 2007, 06:28 AM
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#43
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Except in Shadowrun that could actually be (more) true. With virtual reality sims being that much more lifelike, you actually could learn a thing or two about almost-realistic gun handling from them. Sim Shooter 100 (today) might just involve wiggling a joystick and hitting the X button when the crosshairs light up. Sim Shooter 5000 (2065) could be slapping on a pair of VR goggles and brandishing a real-weight, real-recoil, light gun and diving around your apartment shooting at imaginary corp ninjas. And that's not even getting into the games and stuff that can just get piped straight to the brain. |
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Lo-Fi Version | Time is now: 16th April 2026 - 04:37 AM |
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