IPB

Welcome Guest ( Log In | Register )

6 Pages V  « < 4 5 6  
Reply to this topicStart new topic
> Combat Realism, How to make SR3 a better system
Wounded Ronin
post Jul 8 2007, 11:04 PM
Post #126


Great Dragon
*********

Group: Members
Posts: 6,640
Joined: 6-June 04
Member No.: 6,383



Perhaps the ambush situation could be well represented through a comprehensive and robust set of rules which represent the effect of suppressive fire. Being shot at, even a little bit, could register some effects on the low end of the suppressive fire rule section, and then we'd have chaotic even combat versus ambush.
Go to the top of the page
 
+Quote Post

6 Pages V  « < 4 5 6
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 9th July 2026 - 07:40 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.