IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Things that go bump in the astral
sunnyside
post Jul 2 2007, 09:54 PM
Post #1


Shooting Target
****

Group: Members
Posts: 1,964
Joined: 31-December 06
Member No.: 10,502



Now I know that most GMs, in practice, play the astral as being the PCs playground until they try to punch some security.

But I think of it more like a prehistoric ocean. It's mostly empty, but there are things there that are dangerous. This in part because it's pretty much unenforced and anyone can get anywhere.

Now if you could have ranged attacks in the astral things would be nuts. Such as toxic shamen just blowing away random people in the metroplex. Mind you I have that, it just isn't so easy for them.

Anyway so I've got a mix the stuff in street magic, but also:

The aformentioned eco shamen. They run the risk of going down themselves. But they mitigate it by bringing in spirits. Just to wreck a little havok in the astral with the desecrators of the planet.

Other cultures that don't like the UCAS. Some projecting religous fundamentalists (take your pick) that are pissed. So as an initiation right they have their members go into a megaplexes astral and off someone.

Also I try to recreate a little bit of the territorality of the old shamantic spirits by occasionally having spirits be attacked if they're inside what I would consider a hostile domain. A fire spirit on a ship, for example, might get hit out of the blue by a water spirit. A spirit of man inside a woods might get smacked by a spirit of beasts.

And occasionally a powerful something will attempt to boss an astral traveler around. For example a dragon/free spirit might appear to someone in astral from, inform them they know where their body is, and basically reverse the whole services thing. Giving them a task to do.

And of course there are dual critters if you aren't paying attention or are manuvering in the sewers or something.

Still some variety would be good. Ideally stuff that seems realistic and might be interesting. An astral aquatic dinosaur would actually be great if there was a reasonable excuse for something like that.

Go to the top of the page
 
+Quote Post
DireRadiant
post Jul 2 2007, 10:15 PM
Post #2


The Dragon Never Sleeps
*********

Group: Admin
Posts: 6,924
Joined: 1-September 05
Member No.: 7,667



Are you asking for realistic astral environmental fluff concepts and encounters?
Go to the top of the page
 
+Quote Post
sunnyside
post Jul 3 2007, 01:48 AM
Post #3


Shooting Target
****

Group: Members
Posts: 1,964
Joined: 31-December 06
Member No.: 10,502



QUOTE (DireRadiant)
Are you asking for realistic astral environmental fluff concepts and encounters?

Wel, OK, realistic doesn't exactly apply to the astral. How about something that is realistic within the context of shadowrun. For example if they were in some abondoned building some devil rats or maybe ghouls would be "realistic" a Juggernaut, not so much.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 14th May 2024 - 03:18 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.